Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_modes_c.h @ 1187:19d8949b4584
To: sdl@libsdl.org
From: Staffan Ulfberg <staffan@ulfberg.se>
Date: 19 Nov 2005 01:00:48 +0100
Subject: [SDL] New driver for OpenBSD/wscons
Hello,
I've written an SDL driver for OpenBSD/wscons (console mode, somewhat
resembling the functionality of the svga driver for Linux). I use it
for playing MAME on my Sharp Zaurus. The alternative is to play under
X, which is slower.
I asked how to submit the driver a few days ago, and posted a link to
the patch in a follow-up, so maybe it was missed?
Anyway, the patch is on the web at:
http://multivac.fatburen.org/SDL-wscons.patch
Comments?
Staffan
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 22 Nov 2005 15:19:50 +0000 |
parents | 4ab6d1fd028f |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifndef __SDL_PH_MODES_H__ #define __SDL_PH_MODES_H__ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* SAVE_RCSID */ #include "SDL_ph_video.h" #define PH_MAX_VIDEOMODES 127 #define PH_ENTER_DIRECTMODE 0 #define PH_IGNORE_DIRECTMODE 1 extern SDL_Rect **ph_ListModes(_THIS,SDL_PixelFormat *format, Uint32 flags); extern void ph_FreeVideoModes(_THIS); extern int ph_ResizeFullScreen(_THIS); extern int ph_EnterFullScreen(_THIS, SDL_Surface* screen, int fmode); extern int ph_LeaveFullScreen(_THIS); extern int ph_GetVideoMode(int width, int height, int bpp); extern int get_mode_any_format(int width, int height, int bpp); extern int ph_ToggleFullScreen(_THIS, int on); #endif /* __SDL_PH_MODES_H__ */