Mercurial > sdl-ios-xcode
view src/video/nanox/SDL_nxmouse_c.h @ 1187:19d8949b4584
To: sdl@libsdl.org
From: Staffan Ulfberg <staffan@ulfberg.se>
Date: 19 Nov 2005 01:00:48 +0100
Subject: [SDL] New driver for OpenBSD/wscons
Hello,
I've written an SDL driver for OpenBSD/wscons (console mode, somewhat
resembling the functionality of the svga driver for Linux). I use it
for playing MAME on my Sharp Zaurus. The alternative is to play under
X, which is slower.
I asked how to submit the driver a few days ago, and posted a link to
the patch in a follow-up, so maybe it was missed?
Anyway, the patch is on the web at:
http://multivac.fatburen.org/SDL-wscons.patch
Comments?
Staffan
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 22 Nov 2005 15:19:50 +0000 |
parents | 57bf11a5efd7 |
children | d910939febfa |
line wrap: on
line source
#include "SDL_nxvideo.h" extern WMcursor * NX_CreateWMCursor (_THIS, Uint8 * data, Uint8 * mask, int w, int h, int hot_x, int hot_y) ; void NX_FreeWMCursor (_THIS, WMcursor * cursor) ; extern void NX_WarpWMCursor (_THIS, Uint16 x, Uint16 y) ; extern int NX_ShowWMCursor (_THIS, WMcursor * cursor) ;