view src/video/ataricommon/SDL_ataric2p_s.h @ 1187:19d8949b4584

To: sdl@libsdl.org From: Staffan Ulfberg <staffan@ulfberg.se> Date: 19 Nov 2005 01:00:48 +0100 Subject: [SDL] New driver for OpenBSD/wscons Hello, I've written an SDL driver for OpenBSD/wscons (console mode, somewhat resembling the functionality of the svga driver for Linux). I use it for playing MAME on my Sharp Zaurus. The alternative is to play under X, which is slower. I asked how to submit the driver a few days ago, and posted a link to the patch in a follow-up, so maybe it was missed? Anyway, the patch is on the web at: http://multivac.fatburen.org/SDL-wscons.patch Comments? Staffan
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 22 Nov 2005 15:19:50 +0000
parents 93207759e065
children c9b51268668f
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#ifndef _ATARI_C2P_h
#define _ATARI_C2P_h

#include "SDL_types.h"

/*--- Functions pointers ---*/

/* Convert a chunky screen to bitplane screen */

extern void (*SDL_Atari_C2pConvert)(
	Uint8 *src,			/* Source screen (one byte=one pixel) */
	Uint8 *dest,		/* Destination (4/8 bits planes) */
	Uint32 width,		/* Dimensions of screen to convert */
	Uint32 height,
	Uint32 dblligne,	/* Double the lines when converting ? */
	Uint32 srcpitch,	/* Length of one source line in bytes */
	Uint32 dstpitch		/* Length of one destination line in bytes */
);

/*--- 8 bits functions ---*/

/* Convert a chunky screen to bitplane screen */

void SDL_Atari_C2pConvert8(
	Uint8 *src,			/* Source screen (one byte=one pixel) */
	Uint8 *dest,		/* Destination (8 bits planes) */
	Uint32 width,		/* Dimensions of screen to convert */
	Uint32 height,
	Uint32 dblligne,	/* Double the lines when converting ? */
	Uint32 srcpitch,	/* Length of one source line in bytes */
	Uint32 dstpitch		/* Length of one destination line in bytes */
);

/*--- 4 bits functions ---*/

/* Convert a chunky screen to bitplane screen */

void SDL_Atari_C2pConvert4(
	Uint8 *src,			/* Source screen (one byte=one pixel) */
	Uint8 *dest,		/* Destination (4 bits planes) */
	Uint32 width,		/* Dimensions of screen to convert */
	Uint32 height,
	Uint32 dblligne,	/* Double the lines when converting ? */
	Uint32 srcpitch,	/* Length of one source line in bytes */
	Uint32 dstpitch		/* Length of one destination line in bytes */
);

/* Conversion palette */

void SDL_Atari_C2pConvert4_pal(Uint16 *lightpalette);

#endif /* _ATARI_C2P_h */