view src/main/macosx/Makefile.am @ 1187:19d8949b4584

To: sdl@libsdl.org From: Staffan Ulfberg <staffan@ulfberg.se> Date: 19 Nov 2005 01:00:48 +0100 Subject: [SDL] New driver for OpenBSD/wscons Hello, I've written an SDL driver for OpenBSD/wscons (console mode, somewhat resembling the functionality of the svga driver for Linux). I use it for playing MAME on my Sharp Zaurus. The alternative is to play under X, which is slower. I asked how to submit the driver a few days ago, and posted a link to the patch in a follow-up, so maybe it was missed? Anyway, the patch is on the web at: http://multivac.fatburen.org/SDL-wscons.patch Comments? Staffan
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 22 Nov 2005 15:19:50 +0000 (2005-11-22)
parents 91a5db3e930a
children
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# On OS X, install the SDLMain.nib.
# We use an ugly hack to force the creation of the
# destination dir, maybe somebody with more automake
# experience knows how to do this properly?

if TARGET_MACOSX
hackhacknibdatadir = $(nibdatadir)/SDLMain.nib
hackhacknibdata_DATA = info.nib

nibdatadir = $(datadir)/sdl
nibdata_DATA =			\
	SDLMain.nib/classes.nib	\
	SDLMain.nib/info.nib	\
	SDLMain.nib/objects.nib	\
	Info.plist
endif

EXTRA_DIST = SDLMain.h SDLMain.m info.nib

# The nib and exports directories need to be copied into place
# when building a distribution.
dist-hook:
	cp -rp SDLMain.nib $(distdir)
	cp -rp exports $(distdir)
	(cd $(distdir) && rm -rf `find . -name CVS`)