Mercurial > sdl-ios-xcode
view src/audio/SDL_mixer_MMX_VC.h @ 1187:19d8949b4584
To: sdl@libsdl.org
From: Staffan Ulfberg <staffan@ulfberg.se>
Date: 19 Nov 2005 01:00:48 +0100
Subject: [SDL] New driver for OpenBSD/wscons
Hello,
I've written an SDL driver for OpenBSD/wscons (console mode, somewhat
resembling the functionality of the svga driver for Linux). I use it
for playing MAME on my Sharp Zaurus. The alternative is to play under
X, which is slower.
I asked how to submit the driver a few days ago, and posted a link to
the patch in a follow-up, so maybe it was missed?
Anyway, the patch is on the web at:
http://multivac.fatburen.org/SDL-wscons.patch
Comments?
Staffan
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 22 Nov 2005 15:19:50 +0000 (2005-11-22) |
parents | 72ef7ce609ef |
children | 450721ad5436 |
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#if defined(USE_ASM_MIXER_VC) // headers for MMX assembler version of SDL_MixAudio // Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr) // Converted to Intel ASM notation by Cth // This code is licensed under the LGPL (see COPYING for details) // // Assumes buffer size in bytes is a multiple of 16 // Assumes SDL_MIX_MAXVOLUME = 128 void SDL_MixAudio_MMX_S16_VC(char* ,char* ,unsigned int ,int ); void SDL_MixAudio_MMX_S8_VC(char* ,char* ,unsigned int ,int ); #endif