view docs/man3/SDL_PollEvent.3 @ 1187:19d8949b4584

To: sdl@libsdl.org From: Staffan Ulfberg <staffan@ulfberg.se> Date: 19 Nov 2005 01:00:48 +0100 Subject: [SDL] New driver for OpenBSD/wscons Hello, I've written an SDL driver for OpenBSD/wscons (console mode, somewhat resembling the functionality of the svga driver for Linux). I use it for playing MAME on my Sharp Zaurus. The alternative is to play under X, which is slower. I asked how to submit the driver a few days ago, and posted a link to the patch in a follow-up, so maybe it was missed? Anyway, the patch is on the web at: http://multivac.fatburen.org/SDL-wscons.patch Comments? Staffan
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 22 Nov 2005 15:19:50 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_PollEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_PollEvent\- Polls for currently pending events\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_PollEvent\fP\fR(\fBSDL_Event *event\fR);
.SH "DESCRIPTION"
.PP
Polls for currently pending events, and returns \fB1\fR if there are any pending events, or \fB0\fR if there are none available\&. 
.PP
If \fBevent\fR is not \fBNULL\fP, the next event is removed from the queue and stored in that area\&.
.SH "EXAMPLES"
.PP
.PP
.nf
\f(CWSDL_Event event; /* Event structure */

\&.
\&.
\&.
/* Check for events */
while(SDL_PollEvent(&event)){  /* Loop until there are no events left on the queue */
  switch(event\&.type){  /* Process the appropiate event type */
    case SDL_KEYDOWN:  /* Handle a KEYDOWN event */         
      printf("Oh! Key press
");
      break;
    case SDL_MOUSEMOTION:
      \&.
      \&.
      \&.
    default: /* Report an unhandled event */
      printf("I don\&'t know what this event is!
");
  }
}\fR
.fi
.PP
.SH "SEE ALSO"
.PP
\fI\fBSDL_Event\fR\fR, \fI\fBSDL_WaitEvent\fP\fR, \fI\fBSDL_PeepEvents\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59