Mercurial > sdl-ios-xcode
view docs/man3/SDL_JoystickGetBall.3 @ 1187:19d8949b4584
To: sdl@libsdl.org
From: Staffan Ulfberg <staffan@ulfberg.se>
Date: 19 Nov 2005 01:00:48 +0100
Subject: [SDL] New driver for OpenBSD/wscons
Hello,
I've written an SDL driver for OpenBSD/wscons (console mode, somewhat
resembling the functionality of the svga driver for Linux). I use it
for playing MAME on my Sharp Zaurus. The alternative is to play under
X, which is slower.
I asked how to submit the driver a few days ago, and posted a link to
the patch in a follow-up, so maybe it was missed?
Anyway, the patch is on the web at:
http://multivac.fatburen.org/SDL-wscons.patch
Comments?
Staffan
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 22 Nov 2005 15:19:50 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
line wrap: on
line source
.TH "SDL_JoystickGetBall" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_JoystickGetBall\- Get relative trackball motion .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_JoystickGetBall\fP\fR(\fBSDL_Joystick *joystick, int ball, int *dx, int *dy\fR); .SH "DESCRIPTION" .PP Get the \fBball\fR axis change\&. .PP Trackballs can only return relative motion since the last call to \fBSDL_JoystickGetBall\fP, these motion deltas a placed into \fBdx\fR and \fBdy\fR\&. .SH "RETURN VALUE" .PP Returns \fB0\fR on success or \fB-1\fR on failure .SH "EXAMPLES" .PP .PP .nf \f(CWint delta_x, delta_y; SDL_Joystick *joy; \&. \&. \&. SDL_JoystickUpdate(); if(SDL_JoystickGetBall(joy, 0, &delta_x, &delta_y)==-1) printf("TrackBall Read Error! "); printf("Trackball Delta- X:%d, Y:%d ", delta_x, delta_y);\fR .fi .PP .SH "SEE ALSO" .PP \fI\fBSDL_JoystickNumBalls\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00