Mercurial > sdl-ios-xcode
view README.CVS @ 1187:19d8949b4584
To: sdl@libsdl.org
From: Staffan Ulfberg <staffan@ulfberg.se>
Date: 19 Nov 2005 01:00:48 +0100
Subject: [SDL] New driver for OpenBSD/wscons
Hello,
I've written an SDL driver for OpenBSD/wscons (console mode, somewhat
resembling the functionality of the svga driver for Linux). I use it
for playing MAME on my Sharp Zaurus. The alternative is to play under
X, which is slower.
I asked how to submit the driver a few days ago, and posted a link to
the patch in a follow-up, so maybe it was missed?
Anyway, the patch is on the web at:
http://multivac.fatburen.org/SDL-wscons.patch
Comments?
Staffan
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 22 Nov 2005 15:19:50 +0000 |
parents | ec659230eaac |
children | dc219ba4cf45 |
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The latest development version of SDL is available via CVS: cvs -d :pserver:guest@libsdl.org:/home/sdlweb/libsdl.org/cvs login # No password, so just hit enter when prompted for a password cvs -d :pserver:guest@libsdl.org:/home/sdlweb/libsdl.org/cvs checkout SDL When you check a fresh copy of SDL out of CVS, you need to generate the files used by make by running the "autogen.sh" script, which will run aclocal, automake, autoconf and then run configure. There is a web interface to cvs at http://www.libsdl.org/cgi/cvsweb.cgi