Mercurial > sdl-ios-xcode
view src/video/gem/SDL_gemevents.c @ 1830:19555149bb66
Add a reminder to fix current->w,current->h
author | Patrice Mandin <patmandin@gmail.com> |
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date | Sun, 14 May 2006 09:55:22 +0000 |
parents | 2405517b5eab |
children | 782fd950bd46 417f2af2bd52 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* * GEM SDL video driver implementation * inspired from the Dummy SDL driver * * Patrice Mandin * and work from * Olivier Landemarre, Johan Klockars, Xavier Joubert, Claude Attard */ #include <gem.h> #include "../../events/SDL_sysevents.h" #include "../../events/SDL_events_c.h" #include "SDL_gemvideo.h" #include "SDL_gemevents_c.h" #include "../ataricommon/SDL_atarikeys.h" /* for keyboard scancodes */ #include "../ataricommon/SDL_atarievents_c.h" #include "../ataricommon/SDL_xbiosevents_c.h" #include "../ataricommon/SDL_ataridevmouse_c.h" /* Defines */ #define ATARIBIOS_MAXKEYS 128 /* Variables */ static unsigned char gem_currentkeyboard[ATARIBIOS_MAXKEYS]; static unsigned char gem_previouskeyboard[ATARIBIOS_MAXKEYS]; static unsigned char gem_currentascii[ATARIBIOS_MAXKEYS]; /* The translation tables from a console scancode to a SDL keysym */ static SDLKey keymap[ATARIBIOS_MAXKEYS]; /* Functions prototypes */ static SDL_keysym *TranslateKey(int scancode, int asciicode, SDL_keysym *keysym, SDL_bool pressed); static int do_messages(_THIS, short *message); static void do_keyboard(short kc, short ks); static void do_mouse(_THIS, short mx, short my, short mb, short ks); /* Functions */ static SDL_keysym *TranslateKey(int scancode, int asciicode, SDL_keysym *keysym, SDL_bool pressed) { /* Set the keysym information */ keysym->scancode = scancode; if (asciicode) keysym->sym = asciicode; else keysym->sym = keymap[scancode]; keysym->mod = KMOD_NONE; keysym->unicode = 0; if (SDL_TranslateUNICODE && pressed) { keysym->unicode = SDL_AtariToUnicodeTable[asciicode]; } return(keysym); } void GEM_InitOSKeymap(_THIS) { int i; SDL_memset(gem_currentkeyboard, 0, sizeof(gem_currentkeyboard)); SDL_memset(gem_previouskeyboard, 0, sizeof(gem_previouskeyboard)); SDL_memset(gem_currentascii, 0, sizeof(gem_currentascii)); /* Initialize keymap */ for ( i=0; i<sizeof(keymap); i++ ) keymap[i] = SDLK_UNKNOWN; /* Functions keys */ for ( i = 0; i<10; i++ ) keymap[SCANCODE_F1 + i] = SDLK_F1+i; /* Cursor keypad */ keymap[SCANCODE_HELP] = SDLK_HELP; keymap[SCANCODE_UNDO] = SDLK_UNDO; keymap[SCANCODE_INSERT] = SDLK_INSERT; keymap[SCANCODE_CLRHOME] = SDLK_HOME; keymap[SCANCODE_UP] = SDLK_UP; keymap[SCANCODE_DOWN] = SDLK_DOWN; keymap[SCANCODE_RIGHT] = SDLK_RIGHT; keymap[SCANCODE_LEFT] = SDLK_LEFT; /* Special keys */ keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE; keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE; keymap[SCANCODE_TAB] = SDLK_TAB; keymap[SCANCODE_ENTER] = SDLK_RETURN; keymap[SCANCODE_DELETE] = SDLK_DELETE; keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL; keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT; keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT; keymap[SCANCODE_LEFTALT] = SDLK_LALT; keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK; /* Mouse init */ GEM_mouse_relative = SDL_FALSE; } void GEM_PumpEvents(_THIS) { short mousex, mousey, mouseb, dummy; short kstate, prevkc, prevks; int i; SDL_keysym keysym; SDL_memset(gem_currentkeyboard,0,sizeof(gem_currentkeyboard)); prevkc = prevks = 0; for (;;) { int quit, resultat, event_mask, mouse_event; short buffer[8], kc; short x2,y2,w2,h2; quit = mouse_event = x2=y2=w2=h2 = 0; event_mask = MU_MESAG|MU_TIMER|MU_KEYBD; if (!GEM_fullscreen && (GEM_handle>=0)) { wind_get (GEM_handle, WF_WORKXYWH, &x2, &y2, &w2, &h2); event_mask |= MU_M1; if ( (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { mouse_event = MO_LEAVE; } else { mouse_event = MO_ENTER; } } resultat = evnt_multi( event_mask, 0,0,0, mouse_event,x2,y2,w2,h2, 0,0,0,0,0, buffer, 10, &dummy,&dummy,&dummy,&kstate,&kc,&dummy ); /* Message event ? */ if (resultat & MU_MESAG) quit = do_messages(this, buffer); /* Keyboard event ? */ if (resultat & MU_KEYBD) { if ((prevkc != kc) || (prevks != kstate)) { do_keyboard(kc,kstate); } else { /* Avoid looping, if repeating same key */ break; } } /* Mouse entering/leaving window */ if (resultat & MU_M1) { if (this->input_grab == SDL_GRAB_OFF) { if (SDL_GetAppState() & SDL_APPMOUSEFOCUS) { SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); } else { SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); } } } /* Timer event ? */ if ((resultat & MU_TIMER) || quit) break; } /* Update mouse */ graf_mkstate(&mousex, &mousey, &mouseb, &kstate); do_mouse(this, mousex, mousey, mouseb, kstate); /* Now generate keyboard events */ for (i=0; i<ATARIBIOS_MAXKEYS; i++) { /* Key pressed ? */ if (gem_currentkeyboard[i] && !gem_previouskeyboard[i]) SDL_PrivateKeyboard(SDL_PRESSED, TranslateKey(i, gem_currentascii[i], &keysym, SDL_TRUE)); /* Key unpressed ? */ if (gem_previouskeyboard[i] && !gem_currentkeyboard[i]) SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(i, gem_currentascii[i], &keysym, SDL_FALSE)); } SDL_memcpy(gem_previouskeyboard,gem_currentkeyboard,sizeof(gem_previouskeyboard)); /* Refresh window name ? */ if (GEM_refresh_name) { if ( SDL_GetAppState() & SDL_APPACTIVE ) { /* Fullscreen/windowed */ if (GEM_title_name) { wind_set(GEM_handle,WF_NAME,(short)(((unsigned long)GEM_title_name)>>16),(short)(((unsigned long)GEM_title_name) & 0xffff),0,0); } } else { /* Iconified */ if (GEM_icon_name) { wind_set(GEM_handle,WF_NAME,(short)(((unsigned long)GEM_icon_name)>>16),(short)(((unsigned long)GEM_icon_name) & 0xffff),0,0); } } GEM_refresh_name = SDL_FALSE; } } static int do_messages(_THIS, short *message) { int quit, posted; short x2,y2,w2,h2; quit=0; switch (message[0]) { case WM_CLOSED: case AP_TERM: posted = SDL_PrivateQuit(); quit=1; break; case WM_MOVED: wind_set(message[3],WF_CURRXYWH,message[4],message[5],message[6],message[7]); break; case WM_TOPPED: wind_set(message[3],WF_TOP,message[4],0,0,0); /* Continue with TOP event processing */ case WM_ONTOP: SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS); if (VDI_setpalette) { VDI_setpalette(this, VDI_curpalette); } break; case WM_REDRAW: if (!GEM_lock_redraw) { GEM_wind_redraw(this, message[3],&message[4]); } break; case WM_ICONIFY: case WM_ALLICONIFY: wind_set(message[3],WF_ICONIFY,message[4],message[5],message[6],message[7]); /* If we're active, make ourselves inactive */ if ( SDL_GetAppState() & SDL_APPACTIVE ) { /* Send an internal deactivate event */ SDL_PrivateAppActive(0, SDL_APPACTIVE); } /* Update window title */ if (GEM_refresh_name && GEM_icon_name) { wind_set(GEM_handle,WF_NAME,(short)(((unsigned long)GEM_icon_name)>>16),(short)(((unsigned long)GEM_icon_name) & 0xffff),0,0); GEM_refresh_name = SDL_FALSE; } break; case WM_UNICONIFY: wind_set(message[3],WF_UNICONIFY,message[4],message[5],message[6],message[7]); /* If we're not active, make ourselves active */ if ( !(SDL_GetAppState() & SDL_APPACTIVE) ) { /* Send an internal activate event */ SDL_PrivateAppActive(1, SDL_APPACTIVE); } if (GEM_refresh_name && GEM_title_name) { wind_set(GEM_handle,WF_NAME,(short)(((unsigned long)GEM_title_name)>>16),(short)(((unsigned long)GEM_title_name) & 0xffff),0,0); GEM_refresh_name = SDL_FALSE; } break; case WM_SIZED: wind_set (message[3], WF_CURRXYWH, message[4], message[5], message[6], message[7]); wind_get (message[3], WF_WORKXYWH, &x2, &y2, &w2, &h2); GEM_win_fulled = SDL_FALSE; /* Cancel maximized flag */ GEM_lock_redraw = SDL_TRUE; /* Prevent redraw till buffers resized */ SDL_PrivateResize(w2, h2); break; case WM_FULLED: { short x,y,w,h; if (GEM_win_fulled) { wind_get (message[3], WF_PREVXYWH, &x, &y, &w, &h); GEM_win_fulled = SDL_FALSE; } else { x = GEM_desk_x; y = GEM_desk_y; w = GEM_desk_w; h = GEM_desk_h; GEM_win_fulled = SDL_TRUE; } wind_set (message[3], WF_CURRXYWH, x, y, w, h); wind_get (message[3], WF_WORKXYWH, &x2, &y2, &w2, &h2); GEM_lock_redraw = SDL_TRUE; /* Prevent redraw till buffers resized */ SDL_PrivateResize(w2, h2); } break; case WM_BOTTOMED: wind_set(message[3],WF_BOTTOM,0,0,0,0); /* Continue with BOTTOM event processing */ case WM_UNTOPPED: SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS); if (VDI_setpalette) { VDI_setpalette(this, VDI_oldpalette); } break; } return quit; } static void do_keyboard(short kc, short ks) { int scancode, asciicode; if (kc) { scancode=(kc>>8) & 127; asciicode=kc & 255; gem_currentkeyboard[scancode]=0xFF; gem_currentascii[scancode]=asciicode; } /* Read special keys */ if (ks & K_RSHIFT) gem_currentkeyboard[SCANCODE_RIGHTSHIFT]=0xFF; if (ks & K_LSHIFT) gem_currentkeyboard[SCANCODE_LEFTSHIFT]=0xFF; if (ks & K_CTRL) gem_currentkeyboard[SCANCODE_LEFTCONTROL]=0xFF; if (ks & K_ALT) gem_currentkeyboard[SCANCODE_LEFTALT]=0xFF; } static void do_mouse(_THIS, short mx, short my, short mb, short ks) { static short prevmousex=0, prevmousey=0, prevmouseb=0; short x2, y2, w2, h2; /* Don't return mouse events if out of window */ if ((SDL_GetAppState() & SDL_APPMOUSEFOCUS)==0) { return; } /* Retrieve window coords, and generate mouse events accordingly */ x2 = y2 = 0; w2 = VDI_w; h2 = VDI_h; if ((!GEM_fullscreen) && (GEM_handle>=0)) { wind_get (GEM_handle, WF_WORKXYWH, &x2, &y2, &w2, &h2); /* Do not generate mouse button event if out of window working area */ if ((mx<x2) || (mx>=x2+w2) || (my<y2) || (my>=y2+h2)) { mb=prevmouseb; } } /* Mouse motion ? */ if (GEM_mouse_relative) { if (GEM_usedevmouse) { SDL_AtariDevMouse_PostMouseEvents(this, SDL_FALSE); } else { SDL_AtariXbios_PostMouseEvents(this, SDL_FALSE); } } else { if ((prevmousex!=mx) || (prevmousey!=my)) { int posx, posy; /* Give mouse position relative to window position */ posx = mx - x2; if (posx<0) posx = 0; if (posx>w2) posx = w2-1; posy = my - y2; if (posy<0) posy = 0; if (posy>h2) posy = h2-1; SDL_PrivateMouseMotion(0, 0, posx, posy); } prevmousex = mx; prevmousey = my; } /* Mouse button ? */ if (prevmouseb!=mb) { int i; for (i=0;i<2;i++) { int curbutton, prevbutton; curbutton = mb & (1<<i); prevbutton = prevmouseb & (1<<i); if (curbutton && !prevbutton) { SDL_PrivateMouseButton(SDL_PRESSED, i+1, 0, 0); } if (!curbutton && prevbutton) { SDL_PrivateMouseButton(SDL_RELEASED, i+1, 0, 0); } } prevmouseb = mb; } /* Read special keys */ if (ks & K_RSHIFT) gem_currentkeyboard[SCANCODE_RIGHTSHIFT]=0xFF; if (ks & K_LSHIFT) gem_currentkeyboard[SCANCODE_LEFTSHIFT]=0xFF; if (ks & K_CTRL) gem_currentkeyboard[SCANCODE_LEFTCONTROL]=0xFF; if (ks & K_ALT) gem_currentkeyboard[SCANCODE_LEFTALT]=0xFF; }