Mercurial > sdl-ios-xcode
view src/events/SDL_expose.c @ 1830:19555149bb66
Add a reminder to fix current->w,current->h
author | Patrice Mandin <patmandin@gmail.com> |
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date | Sun, 14 May 2006 09:55:22 +0000 |
parents | d910939febfa |
children | a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Refresh event handling code for SDL */ #include "SDL_events.h" #include "SDL_events_c.h" /* This is global for SDL_eventloop.c */ int SDL_PrivateExpose(void) { int posted; SDL_Event events[32]; /* Pull out all old refresh events */ SDL_PeepEvents(events, sizeof(events)/sizeof(events[0]), SDL_GETEVENT, SDL_VIDEOEXPOSEMASK); /* Post the event, if desired */ posted = 0; if ( SDL_ProcessEvents[SDL_VIDEOEXPOSE] == SDL_ENABLE ) { SDL_Event event; event.type = SDL_VIDEOEXPOSE; if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { posted = 1; SDL_PushEvent(&event); } } return(posted); }