view test/testatomic.c @ 4705:190f043af37d

Rotating pyramid!
author Paul Hunkin <paul@bieh.net>
date Thu, 17 Jun 2010 23:04:16 +1200
parents 9de326b3099c
children 3a95a2b93eb3
line wrap: on
line source

#include <stdio.h>
#include "SDL.h"

/* Make sure we have good macros for printing 32 and 64 bit values */
#ifndef PRIu32
#define PRIu32 "u"
#endif
#ifndef PRIu64
#ifdef __WIN32__
#define PRIu64 "I64u"
#else
#define PRIu64 "llu"
#endif
#endif

/*
  Absolutely basic tests just to see if we get the expected value
  after calling each function.
*/

char *
tf(SDL_bool tf)
{
   static char *t = "true";
   static char *f = "false";

   if (tf)
   {
      return t;
   }

   return f;
}

int
main(int argc, char *argv[])
{

   volatile Uint32 val32 = 0;
   Uint32 ret32 = 0;

   volatile Uint64 val64 = 0;
   Uint64 ret64 = 0;

   SDL_SpinLock lock = 0;

   SDL_bool tfret = SDL_FALSE;

   printf("\nspin lock---------------------------------------\n\n");

   SDL_AtomicLock(&lock);
   printf("AtomicLock                   lock=%d\n", lock);
   SDL_AtomicUnlock(&lock);
   printf("AtomicUnlock                 lock=%d\n", lock);

   printf("\n32 bit -----------------------------------------\n\n");

   val32 = 0;
   tfret = SDL_AtomicTestThenSet32(&val32);
   printf("TestThenSet32        tfret=%s val=%"PRIu32"\n", tf(tfret), val32);
   tfret = SDL_AtomicTestThenSet32(&val32);
   printf("TestThenSet32        tfret=%s val=%"PRIu32"\n", tf(tfret), val32);

   SDL_AtomicClear32(&val32);
   printf("Clear32              val=%"PRIu32"\n", val32);

   ret32 = SDL_AtomicFetchThenIncrement32(&val32);
   printf("FetchThenIncrement32 ret=%"PRIu32" val=%"PRIu32"\n", ret32, val32);

   ret32 = SDL_AtomicFetchThenDecrement32(&val32);
   printf("FetchThenDecrement32 ret=%"PRIu32" val=%"PRIu32"\n", ret32, val32);

   ret32 = SDL_AtomicFetchThenAdd32(&val32, 10);
   printf("FetchThenAdd32       ret=%"PRIu32" val=%"PRIu32"\n", ret32, val32);

   ret32 = SDL_AtomicFetchThenSubtract32(&val32, 10);
   printf("FetchThenSubtract32  ret=%"PRIu32" val=%"PRIu32"\n", ret32, val32);

   ret32 = SDL_AtomicIncrementThenFetch32(&val32);
   printf("IncrementThenFetch32 ret=%"PRIu32" val=%"PRIu32"\n", ret32, val32);

   ret32 = SDL_AtomicDecrementThenFetch32(&val32);
   printf("DecrementThenFetch32 ret=%"PRIu32" val=%"PRIu32"\n", ret32, val32);

   ret32 = SDL_AtomicAddThenFetch32(&val32, 10);
   printf("AddThenFetch32       ret=%"PRIu32" val=%"PRIu32"\n", ret32, val32);

   ret32 = SDL_AtomicSubtractThenFetch32(&val32, 10);
   printf("SubtractThenFetch32  ret=%"PRIu32" val=%"PRIu32"\n", ret32, val32);

#ifdef SDL_HAS_64BIT_TYPE
   printf("\n64 bit -----------------------------------------\n\n");

   val64 = 0;
   tfret = SDL_AtomicTestThenSet64(&val64);
   printf("TestThenSet64        tfret=%s val=%"PRIu64"\n", tf(tfret), val64);
   tfret = SDL_AtomicTestThenSet64(&val64);
   printf("TestThenSet64        tfret=%s val=%"PRIu64"\n", tf(tfret), val64);

   SDL_AtomicClear64(&val64);
   printf("Clear64              val=%"PRIu64"\n", val64);

   ret64 = SDL_AtomicFetchThenIncrement64(&val64);
   printf("FetchThenIncrement64 ret=%"PRIu64" val=%"PRIu64"\n", ret64, val64);

   ret64 = SDL_AtomicFetchThenDecrement64(&val64);
   printf("FetchThenDecrement64 ret=%"PRIu64" val=%"PRIu64"\n", ret64, val64);

   ret64 = SDL_AtomicFetchThenAdd64(&val64, 10);
   printf("FetchThenAdd64       ret=%"PRIu64" val=%"PRIu64"\n", ret64, val64);

   ret64 = SDL_AtomicFetchThenSubtract64(&val64, 10);
   printf("FetchThenSubtract64  ret=%"PRIu64" val=%"PRIu64"\n", ret64, val64);

   ret64 = SDL_AtomicIncrementThenFetch64(&val64);
   printf("IncrementThenFetch64 ret=%"PRIu64" val=%"PRIu64"\n", ret64, val64);

   ret64 = SDL_AtomicDecrementThenFetch64(&val64);
   printf("DecrementThenFetch64 ret=%"PRIu64" val=%"PRIu64"\n", ret64, val64);

   ret64 = SDL_AtomicAddThenFetch64(&val64, 10);
   printf("AddThenFetch64       ret=%"PRIu64" val=%"PRIu64"\n", ret64, val64);

   ret64 = SDL_AtomicSubtractThenFetch64(&val64, 10);
   printf("SubtractThenFetch64  ret=%"PRIu64" val=%"PRIu64"\n", ret64, val64);
#endif

   return 0;
   }