view docs/man3/SDL_Quit.3 @ 189:175917167aac

Date: Thu, 13 Sep 2001 14:14:42 -0400 From: "David Chait" <davebytes@hotmail.com> Subject: sdlmods.zip -- Message: 502 -- Next: 503 N -------------------------------------------- now bracketed with (MWERKS && macintosh), so it'll work under metrowerks under any kind of mac build. Project Builder probably uses pack properly as it is GCC under the covers, so not worrying about it... :) it sets packing to 68K 4-byte alignment, and turns on enumsalwaysint. resets them both to project defaults when done. note that if a project sets these things in a header and expects the settings to last throughout a C file (which is a nasty thing to do), it won't work. I think there's an overall-state push/pop system, but it's a deprecated interface so I'm loathe to use it...
author Sam Lantinga <slouken@libsdl.org>
date Sun, 23 Sep 2001 18:10:59 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_Quit" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_Quit\- Shut down SDL
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_Quit\fP\fR(\fBvoid\fR);
.SH "DESCRIPTION"
.PP
\fBSDL_Quit\fP shuts down all SDL subsystems and frees the resources allocated to them\&. This should always be called before you exit\&. For the sake of simplicity you can set \fBSDL_Quit\fP as your \fBatexit\fP call, like: 
.PP
.nf
\f(CWSDL_Init(SDL_INIT_VIDEO|SDL_INIT_AUDIO);
atexit(SDL_Quit);
\&.
\&.\fR
.fi
.PP
.PP
.RS
\fBNote:  
.PP
While using \fBatexit\fP maybe be fine for small programs, more advanced users should shut down SDL in their own cleanup code\&. Plus, using \fBatexit\fP in a library is a sure way to crash dynamically loaded code
.RE
.SH "SEE ALSO"
.PP
\fI\fBSDL_QuitSubsystem\fP\fR, \fI\fBSDL_Init\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00