view docs/man3/SDL_CreateThread.3 @ 189:175917167aac

Date: Thu, 13 Sep 2001 14:14:42 -0400 From: "David Chait" <davebytes@hotmail.com> Subject: sdlmods.zip -- Message: 502 -- Next: 503 N -------------------------------------------- now bracketed with (MWERKS && macintosh), so it'll work under metrowerks under any kind of mac build. Project Builder probably uses pack properly as it is GCC under the covers, so not worrying about it... :) it sets packing to 68K 4-byte alignment, and turns on enumsalwaysint. resets them both to project defaults when done. note that if a project sets these things in a header and expects the settings to last throughout a C file (which is a nasty thing to do), it won't work. I think there's an overall-state push/pop system, but it's a deprecated interface so I'm loathe to use it...
author Sam Lantinga <slouken@libsdl.org>
date Sun, 23 Sep 2001 18:10:59 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_CreateThread" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_CreateThread\- Creates a new thread of execution that shares its parent\&'s properties\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
#include "SDL_thread\&.h"
.sp
\fBSDL_Thread *\fBSDL_CreateThread\fP\fR(\fBint (*fn)(void *), void *data\fR);
.SH "DESCRIPTION"
.PP
\fBSDL_CreateThread\fP creates a new thread of execution that shares all of its parent\&'s global memory, signal handlers, file descriptors, etc, and runs the function \fBfn\fR passed the void pointer \fBdata\fR The thread quits when this function returns\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_KillThread\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00