Mercurial > sdl-ios-xcode
view src/audio/disk/SDL_diskaudio.c @ 3415:1756b9569141
Adam Strzelecki to SDL
Actually after my patch commited in r4928 MinGW configure seems to generate broken Makefile due MSYS bash bug. (Attaching cure/patch below)
The problem is that:
TEST=`echo 'one\\
two\\
three\\'`
echo "$TEST"
Should echo:
one\
two\
three\
Does it on Linux, Mac.. all UNIX but not on MSYS (MinGW) which outputs:
one\two\three\
(new lines removed, probably it doesn't like backslashes)
Probably this bug should be submitted to MSYS team, but not waiting till MSYS gets it fixed (they have very slow release cycles) here goes simple cure...
My patch simply replaces single quoted SED rules where we needed newlien injection with double quoted ones.
Tested on Mac, Linux & MinGW. Please review it ASAP coz this may be showstopper for everybody compiling with MinGW.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 28 Oct 2009 04:27:50 +0000 |
parents | 5d7ef5970073 |
children | f7b03b6838cb |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org This file written by Ryan C. Gordon (icculus@icculus.org) */ #include "SDL_config.h" /* Output raw audio data to a file. */ #if HAVE_STDIO_H #include <stdio.h> #endif #include "SDL_rwops.h" #include "SDL_timer.h" #include "SDL_audio.h" #include "../SDL_audiomem.h" #include "../SDL_audio_c.h" #include "SDL_diskaudio.h" /* The tag name used by DISK audio */ #define DISKAUD_DRIVER_NAME "disk" /* environment variables and defaults. */ #define DISKENVR_OUTFILE "SDL_DISKAUDIOFILE" #define DISKDEFAULT_OUTFILE "sdlaudio.raw" #define DISKENVR_WRITEDELAY "SDL_DISKAUDIODELAY" #define DISKDEFAULT_WRITEDELAY 150 static const char * DISKAUD_GetOutputFilename(const char *devname) { if (devname == NULL) { devname = SDL_getenv(DISKENVR_OUTFILE); if (devname == NULL) { devname = DISKDEFAULT_OUTFILE; } } return devname; } /* This function waits until it is possible to write a full sound buffer */ static void DISKAUD_WaitDevice(_THIS) { SDL_Delay(this->hidden->write_delay); } static void DISKAUD_PlayDevice(_THIS) { size_t written; /* Write the audio data */ written = SDL_RWwrite(this->hidden->output, this->hidden->mixbuf, 1, this->hidden->mixlen); /* If we couldn't write, assume fatal error for now */ if (written != this->hidden->mixlen) { this->enabled = 0; } #ifdef DEBUG_AUDIO fprintf(stderr, "Wrote %d bytes of audio data\n", written); #endif } static Uint8 * DISKAUD_GetDeviceBuf(_THIS) { return (this->hidden->mixbuf); } static void DISKAUD_CloseDevice(_THIS) { if (this->hidden != NULL) { if (this->hidden->mixbuf != NULL) { SDL_FreeAudioMem(this->hidden->mixbuf); this->hidden->mixbuf = NULL; } if (this->hidden->output != NULL) { SDL_RWclose(this->hidden->output); this->hidden->output = NULL; } SDL_free(this->hidden); this->hidden = NULL; } } static int DISKAUD_OpenDevice(_THIS, const char *devname, int iscapture) { const char *envr = SDL_getenv(DISKENVR_WRITEDELAY); const char *fname = DISKAUD_GetOutputFilename(devname); this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc(sizeof(*this->hidden)); if (this->hidden == NULL) { SDL_OutOfMemory(); return 0; } SDL_memset(this->hidden, 0, sizeof(*this->hidden)); /* Open the audio device */ this->hidden->output = SDL_RWFromFile(fname, "wb"); if (this->hidden->output == NULL) { DISKAUD_CloseDevice(this); return 0; } /* Allocate mixing buffer */ this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen); if (this->hidden->mixbuf == NULL) { DISKAUD_CloseDevice(this); return 0; } SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); this->hidden->mixlen = this->spec.size; this->hidden->write_delay = (envr) ? SDL_atoi(envr) : DISKDEFAULT_WRITEDELAY; #if HAVE_STDIO_H fprintf(stderr, "WARNING: You are using the SDL disk writer audio driver!\n" " Writing to file [%s].\n", fname); #endif /* We're ready to rock and roll. :-) */ return 1; } static int DISKAUD_Init(SDL_AudioDriverImpl * impl) { /* Set the function pointers */ impl->OpenDevice = DISKAUD_OpenDevice; impl->WaitDevice = DISKAUD_WaitDevice; impl->PlayDevice = DISKAUD_PlayDevice; impl->GetDeviceBuf = DISKAUD_GetDeviceBuf; impl->CloseDevice = DISKAUD_CloseDevice; return 1; } AudioBootStrap DISKAUD_bootstrap = { DISKAUD_DRIVER_NAME, "direct-to-disk audio", DISKAUD_Init, 1 }; /* vi: set ts=4 sw=4 expandtab: */