Mercurial > sdl-ios-xcode
view src/audio/SDL_mixer.c @ 3415:1756b9569141
Adam Strzelecki to SDL
Actually after my patch commited in r4928 MinGW configure seems to generate broken Makefile due MSYS bash bug. (Attaching cure/patch below)
The problem is that:
TEST=`echo 'one\\
two\\
three\\'`
echo "$TEST"
Should echo:
one\
two\
three\
Does it on Linux, Mac.. all UNIX but not on MSYS (MinGW) which outputs:
one\two\three\
(new lines removed, probably it doesn't like backslashes)
Probably this bug should be submitted to MSYS team, but not waiting till MSYS gets it fixed (they have very slow release cycles) here goes simple cure...
My patch simply replaces single quoted SED rules where we needed newlien injection with double quoted ones.
Tested on Mac, Linux & MinGW. Please review it ASAP coz this may be showstopper for everybody compiling with MinGW.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 28 Oct 2009 04:27:50 +0000 |
parents | 99210400e8b9 |
children | 4d46850be3f6 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* This provides the default mixing callback for the SDL audio routines */ #include "SDL_cpuinfo.h" #include "SDL_timer.h" #include "SDL_audio.h" #include "SDL_sysaudio.h" #include "SDL_mixer_MMX.h" #include "SDL_mixer_MMX_VC.h" #include "SDL_mixer_m68k.h" /* This table is used to add two sound values together and pin * the value to avoid overflow. (used with permission from ARDI) * Changed to use 0xFE instead of 0xFF for better sound quality. */ static const Uint8 mix8[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D, 0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE }; /* The volume ranges from 0 - 128 */ #define ADJUST_VOLUME(s, v) (s = (s*v)/SDL_MIX_MAXVOLUME) #define ADJUST_VOLUME_U8(s, v) (s = (((s-128)*v)/SDL_MIX_MAXVOLUME)+128) void SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format, Uint32 len, int volume) { if (volume == 0) { return; } switch (format) { case AUDIO_U8: { #if defined(__GNUC__) && defined(__M68000__) && defined(SDL_ASSEMBLY_ROUTINES) SDL_MixAudio_m68k_U8((char *) dst, (char *) src, (unsigned long) len, (long) volume, (char *) mix8); #else Uint8 src_sample; while (len--) { src_sample = *src; ADJUST_VOLUME_U8(src_sample, volume); *dst = mix8[*dst + src_sample]; ++dst; ++src; } #endif } break; case AUDIO_S8: { #if defined(__GNUC__) && defined(__i386__) && defined(SDL_ASSEMBLY_ROUTINES) if (SDL_HasMMX()) { SDL_MixAudio_MMX_S8((char *) dst, (char *) src, (unsigned int) len, (int) volume); } else #elif ((defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)) && defined(SDL_ASSEMBLY_ROUTINES) if (SDL_HasMMX()) { SDL_MixAudio_MMX_S8_VC((char *) dst, (char *) src, (unsigned int) len, (int) volume); } else #endif #if defined(__GNUC__) && defined(__M68000__) && defined(SDL_ASSEMBLY_ROUTINES) SDL_MixAudio_m68k_S8((char *) dst, (char *) src, (unsigned long) len, (long) volume); #else { Sint8 *dst8, *src8; Sint8 src_sample; int dst_sample; const int max_audioval = ((1 << (8 - 1)) - 1); const int min_audioval = -(1 << (8 - 1)); src8 = (Sint8 *) src; dst8 = (Sint8 *) dst; while (len--) { src_sample = *src8; ADJUST_VOLUME(src_sample, volume); dst_sample = *dst8 + src_sample; if (dst_sample > max_audioval) { *dst8 = max_audioval; } else if (dst_sample < min_audioval) { *dst8 = min_audioval; } else { *dst8 = dst_sample; } ++dst8; ++src8; } } #endif } break; case AUDIO_S16LSB: { #if defined(__GNUC__) && defined(__i386__) && defined(SDL_ASSEMBLY_ROUTINES) if (SDL_HasMMX()) { SDL_MixAudio_MMX_S16((char *) dst, (char *) src, (unsigned int) len, (int) volume); } else #elif ((defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)) && defined(SDL_ASSEMBLY_ROUTINES) if (SDL_HasMMX()) { SDL_MixAudio_MMX_S16_VC((char *) dst, (char *) src, (unsigned int) len, (int) volume); } else #endif #if defined(__GNUC__) && defined(__M68000__) && defined(SDL_ASSEMBLY_ROUTINES) SDL_MixAudio_m68k_S16LSB((short *) dst, (short *) src, (unsigned long) len, (long) volume); #else { Sint16 src1, src2; int dst_sample; const int max_audioval = ((1 << (16 - 1)) - 1); const int min_audioval = -(1 << (16 - 1)); len /= 2; while (len--) { src1 = ((src[1]) << 8 | src[0]); ADJUST_VOLUME(src1, volume); src2 = ((dst[1]) << 8 | dst[0]); src += 2; dst_sample = src1 + src2; if (dst_sample > max_audioval) { dst_sample = max_audioval; } else if (dst_sample < min_audioval) { dst_sample = min_audioval; } dst[0] = dst_sample & 0xFF; dst_sample >>= 8; dst[1] = dst_sample & 0xFF; dst += 2; } } #endif } break; case AUDIO_S16MSB: { #if defined(__GNUC__) && defined(__M68000__) && defined(SDL_ASSEMBLY_ROUTINES) SDL_MixAudio_m68k_S16MSB((short *) dst, (short *) src, (unsigned long) len, (long) volume); #else Sint16 src1, src2; int dst_sample; const int max_audioval = ((1 << (16 - 1)) - 1); const int min_audioval = -(1 << (16 - 1)); len /= 2; while (len--) { src1 = ((src[0]) << 8 | src[1]); ADJUST_VOLUME(src1, volume); src2 = ((dst[0]) << 8 | dst[1]); src += 2; dst_sample = src1 + src2; if (dst_sample > max_audioval) { dst_sample = max_audioval; } else if (dst_sample < min_audioval) { dst_sample = min_audioval; } dst[1] = dst_sample & 0xFF; dst_sample >>= 8; dst[0] = dst_sample & 0xFF; dst += 2; } #endif } break; case AUDIO_S32LSB: { const Uint32 *src32 = (Uint32 *) src; Uint32 *dst32 = (Uint32 *) dst; Sint64 src1, src2; Sint64 dst_sample; const Sint64 max_audioval = ((((Sint64) 1) << (32 - 1)) - 1); const Sint64 min_audioval = -(((Sint64) 1) << (32 - 1)); len /= 4; while (len--) { src1 = (Sint64) ((Sint32) SDL_SwapLE32(*src32)); src32++; ADJUST_VOLUME(src1, volume); src2 = (Sint64) ((Sint32) SDL_SwapLE32(*dst32)); dst_sample = src1 + src2; if (dst_sample > max_audioval) { dst_sample = max_audioval; } else if (dst_sample < min_audioval) { dst_sample = min_audioval; } *(dst32++) = SDL_SwapLE32((Uint32) ((Sint32) dst_sample)); } } break; case AUDIO_S32MSB: { const Uint32 *src32 = (Uint32 *) src; Uint32 *dst32 = (Uint32 *) dst; Sint64 src1, src2; Sint64 dst_sample; const Sint64 max_audioval = ((((Sint64) 1) << (32 - 1)) - 1); const Sint64 min_audioval = -(((Sint64) 1) << (32 - 1)); len /= 4; while (len--) { src1 = (Sint64) ((Sint32) SDL_SwapBE32(*src32)); src32++; ADJUST_VOLUME(src1, volume); src2 = (Sint64) ((Sint32) SDL_SwapBE32(*dst32)); dst_sample = src1 + src2; if (dst_sample > max_audioval) { dst_sample = max_audioval; } else if (dst_sample < min_audioval) { dst_sample = min_audioval; } *(dst32++) = SDL_SwapBE32((Uint32) ((Sint32) dst_sample)); } } break; case AUDIO_F32LSB: { const float fmaxvolume = 1.0f / ((float) SDL_MIX_MAXVOLUME); const float fvolume = (float) volume; const float *src32 = (float *) src; float *dst32 = (float *) dst; float src1, src2; double dst_sample; /* !!! FIXME: are these right? */ const double max_audioval = 3.402823466e+38F; const double min_audioval = -3.402823466e+38F; len /= 4; while (len--) { src1 = ((SDL_SwapFloatLE(*src32) * fvolume) * fmaxvolume); src2 = SDL_SwapFloatLE(*dst32); src32++; dst_sample = ((double) src1) + ((double) src2); if (dst_sample > max_audioval) { dst_sample = max_audioval; } else if (dst_sample < min_audioval) { dst_sample = min_audioval; } *(dst32++) = SDL_SwapFloatLE((float) dst_sample); } } break; case AUDIO_F32MSB: { const float fmaxvolume = 1.0f / ((float) SDL_MIX_MAXVOLUME); const float fvolume = (float) volume; const float *src32 = (float *) src; float *dst32 = (float *) dst; float src1, src2; double dst_sample; /* !!! FIXME: are these right? */ const double max_audioval = 3.402823466e+38F; const double min_audioval = -3.402823466e+38F; len /= 4; while (len--) { src1 = ((SDL_SwapFloatBE(*src32) * fvolume) * fmaxvolume); src2 = SDL_SwapFloatBE(*dst32); src32++; dst_sample = ((double) src1) + ((double) src2); if (dst_sample > max_audioval) { dst_sample = max_audioval; } else if (dst_sample < min_audioval) { dst_sample = min_audioval; } *(dst32++) = SDL_SwapFloatBE((float) dst_sample); } } break; default: /* If this happens... FIXME! */ SDL_SetError("SDL_MixAudio(): unknown audio format"); return; } } /* vi: set ts=4 sw=4 expandtab: */