Mercurial > sdl-ios-xcode
view Makefile.minimal @ 5221:16d5e8e90e01
Updated testoverlay2 to use the SDL 2D rendering API
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 07 Feb 2011 00:46:43 -0800 |
parents | b7a48f533966 |
children |
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# Makefile to build the SDL library INCLUDE = -I./include CFLAGS = -g -O2 $(INCLUDE) AR = ar RANLIB = ranlib CONFIG_H = include/SDL_config.h TARGET = libSDL.a SOURCES = \ src/*.c \ src/audio/*.c \ src/cdrom/*.c \ src/cpuinfo/*.c \ src/events/*.c \ src/file/*.c \ src/joystick/*.c \ src/haptic/*.c \ src/stdlib/*.c \ src/thread/*.c \ src/timer/*.c \ src/video/*.c \ src/power/*.c \ src/audio/dummy/*.c \ src/video/dummy/*.c \ src/joystick/dummy/*.c \ src/haptic/dummy/*.c \ src/cdrom/dummy/*.c \ src/thread/generic/*.c \ src/timer/dummy/*.c \ src/loadso/dummy/*.c \ OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g') all: $(TARGET) $(TARGET): $(CONFIG_H) $(OBJECTS) $(AR) crv $@ $^ $(RANLIB) $@ $(CONFIG_H): cp $(CONFIG_H).default $(CONFIG_H) clean: rm -f $(TARGET) $(OBJECTS)