view docs/html/sdldelay.html @ 582:16cc97387d52

Worked around objective C brokenness in Cygwin's automake
author Sam Lantinga <slouken@libsdl.org>
date Sat, 01 Feb 2003 18:58:42 +0000
parents e5bc29de3f0a
children 355632dca928
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><H1
><A
NAME="SDLDELAY"
>SDL_Delay</A
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><DIV
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><H2
>Name</H2
>SDL_Delay&nbsp;--&nbsp;Wait a specified number of milliseconds before returning.</DIV
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>Synopsis</H2
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><PRE
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>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_Delay</B
></CODE
>(Uint32 ms);</CODE
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><H2
>Description</H2
><P
>Wait a specified number of milliseconds before returning. <TT
CLASS="FUNCTION"
>SDL_Delay</TT
> will wait at <I
CLASS="EMPHASIS"
>least</I
> the specified time, but possible longer due to OS scheduling.</P
><DIV
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><BLOCKQUOTE
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><B
>Note: </B
>Count on a delay granularity of <I
CLASS="EMPHASIS"
>at least</I
> 10 ms.
Some platforms have shorter clock ticks but this is the most common.</P
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>SDL_AddTimer</TT
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