view src/thread/SDL_thread_c.h @ 2320:166400aa33d7

Deleted a call to X__PumpEvents at the end of X11_GL_InitExtensions(). This function is being called from SDL_RecreateWindow at a point when the numwindows value in is incorrect. The result is that an illegal access is being made in X_PumpEvents when it tries to look up the windows ID of the source of an event. Taking out that call does not seem to have any effect on the testgl. But, I would be happy if someone else took a look at this problem and found a fix higher up the stack.
author Bob Pendleton <bob@pendleton.com>
date Sat, 01 Mar 2008 20:34:36 +0000
parents c9aa6bcb26f3
children e27bdcc80744
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_thread_c_h
#define _SDL_thread_c_h

/* Need the definitions of SYS_ThreadHandle */
#if SDL_THREADS_DISABLED
#include "generic/SDL_systhread_c.h"
#elif SDL_THREAD_BEOS
#include "beos/SDL_systhread_c.h"
#elif SDL_THREAD_DC
#include "dc/SDL_systhread_c.h"
#elif SDL_THREAD_EPOC
#include "epoc/SDL_systhread_c.h"
#elif SDL_THREAD_OS2
#include "os2/SDL_systhread_c.h"
#elif SDL_THREAD_PTH
#include "pth/SDL_systhread_c.h"
#elif SDL_THREAD_PTHREAD
#include "pthread/SDL_systhread_c.h"
#elif SDL_THREAD_SPROC
#include "irix/SDL_systhread_c.h"
#elif SDL_THREAD_WIN32
#include "win32/SDL_systhread_c.h"
#else
#error Need thread implementation for this platform
#include "generic/SDL_systhread_c.h"
#endif
#include "../SDL_error_c.h"

/* This is the system-independent thread info structure */
struct SDL_Thread
{
    Uint32 threadid;
    SYS_ThreadHandle handle;
    int status;
    SDL_error errbuf;
    void *data;
};

/* This is the function called to run a thread */
extern void SDL_RunThread(void *data);

#endif /* _SDL_thread_c_h */
/* vi: set ts=4 sw=4 expandtab: */