view include/SDL_rect.h @ 2320:166400aa33d7

Deleted a call to X__PumpEvents at the end of X11_GL_InitExtensions(). This function is being called from SDL_RecreateWindow at a point when the numwindows value in is incorrect. The result is that an illegal access is being made in X_PumpEvents when it tries to look up the windows ID of the source of an event. Taking out that call does not seem to have any effect on the testgl. But, I would be happy if someone else took a look at this problem and found a fix higher up the stack.
author Bob Pendleton <bob@pendleton.com>
date Sat, 01 Mar 2008 20:34:36 +0000
parents 12ea0fdc0df2
children 99210400e8b9
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/**
 * \file SDL_rect.h
 *
 * Header file for SDL_rect definition and management functions
 */

#ifndef _SDL_rect_h
#define _SDL_rect_h

#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "SDL_pixels.h"
#include "SDL_rwops.h"

#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */
#endif

/**
 * \struct SDL_Rect
 *
 * \brief A rectangle, with the origin at the upper left.
 *
 * \sa SDL_RectEmpty
 * \sa SDL_RectEquals
 * \sa SDL_HasIntersection
 * \sa SDL_IntersectRect
 * \sa SDL_UnionRect
 */
typedef struct SDL_Rect
{
    int x, y;
    int w, h;
} SDL_Rect;

/**
 * \def SDL_RectEmpty()
 *
 * \brief Returns true if the rectangle has no area.
 */
#define SDL_RectEmpty(X)    (((X)->w <= 0) || ((X)->h <= 0))

/**
 * \def SDL_RectEquals()
 *
 * \brief Returns true if the two rectangles are equal.
 */
#define SDL_RectEquals(A, B)   (((A)->x == (B)->x) && ((A)->y == (B)->y) && \
                                ((A)->w == (B)->w) && ((A)->h == (B)->h))

/**
 * \fn SDL_bool SDL_HasIntersection(const SDL_Rect * A, const SDL_Rect * B);
 *
 * \brief Determine whether two rectangles intersect.
 *
 * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
 */
extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A,
                                                     const SDL_Rect * B);

/**
 * \fn SDL_bool SDL_IntersectRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result)
 *
 * \brief Calculate the intersection of two rectangles.
 *
 * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
 */
extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A,
                                                   const SDL_Rect * B,
                                                   SDL_Rect * result);

/**
 * \fn void SDL_UnionRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result)
 *
 * \brief Calculate the union of two rectangles
 */
extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A,
                                           const SDL_Rect * B,
                                           SDL_Rect * result);

/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
}
/* *INDENT-ON* */
#endif
#include "close_code.h"

#endif /* _SDL_rect_h */

/* vi: set ts=4 sw=4 expandtab: */