Mercurial > sdl-ios-xcode
view docs/html/sdlpushevent.html @ 2320:166400aa33d7
Deleted a call to X__PumpEvents at the end of X11_GL_InitExtensions(). This function is being called from SDL_RecreateWindow at a point when the numwindows value in
is incorrect. The result is that an illegal access is being made in X_PumpEvents when it tries to look up the windows ID of the source of an event. Taking out that
call does not seem to have any effect on the testgl. But, I would be happy if someone else took a look at this problem and found a fix higher up the stack.
author | Bob Pendleton <bob@pendleton.com> |
---|---|
date | Sat, 01 Mar 2008 20:34:36 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_PushEvent</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Event Functions." HREF="eventfunctions.html"><LINK REL="PREVIOUS" TITLE="SDL_WaitEvent" HREF="sdlwaitevent.html"><LINK REL="NEXT" TITLE="SDL_SetEventFilter" HREF="sdlseteventfilter.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlwaitevent.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlseteventfilter.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLPUSHEVENT" ></A >SDL_PushEvent</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN5536" ></A ><H2 >Name</H2 >SDL_PushEvent -- Pushes an event onto the event queue</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN5539" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN5540" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int <B CLASS="FSFUNC" >SDL_PushEvent</B ></CODE >(SDL_Event *event);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5546" ></A ><H2 >Description</H2 ><P >The event queue can actually be used as a two way communication channel. Not only can events be read from the queue, but the user can also push their own events onto it. <TT CLASS="PARAMETER" ><I >event</I ></TT > is a pointer to the event structure you wish to push onto the queue.</P ><DIV CLASS="NOTE" ><BLOCKQUOTE CLASS="NOTE" ><P ><B >Note: </B >Pushing device input events onto the queue doesn't modify the state of the device within SDL.</P ></BLOCKQUOTE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5552" ></A ><H2 >Return Value</H2 ><P >Returns <SPAN CLASS="RETURNVALUE" >0</SPAN > on success or <SPAN CLASS="RETURNVALUE" >-1</SPAN > if the event couldn't be pushed.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5557" ></A ><H2 >Examples</H2 ><P >See <A HREF="sdlevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_Event</SPAN ></A >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5562" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlpollevent.html" ><TT CLASS="FUNCTION" >SDL_PollEvent</TT ></A >, <A HREF="sdlpeepevents.html" ><TT CLASS="FUNCTION" >SDL_PeepEvents</TT ></A >, <A HREF="sdlevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_Event</SPAN ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlwaitevent.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlseteventfilter.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_WaitEvent</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="eventfunctions.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_SetEventFilter</TD ></TR ></TABLE ></DIV ></BODY ></HTML >