Mercurial > sdl-ios-xcode
view docs/html/sdleventstate.html @ 2320:166400aa33d7
Deleted a call to X__PumpEvents at the end of X11_GL_InitExtensions(). This function is being called from SDL_RecreateWindow at a point when the numwindows value in
is incorrect. The result is that an illegal access is being made in X_PumpEvents when it tries to look up the windows ID of the source of an event. Taking out that
call does not seem to have any effect on the testgl. But, I would be happy if someone else took a look at this problem and found a fix higher up the stack.
author | Bob Pendleton <bob@pendleton.com> |
---|---|
date | Sat, 01 Mar 2008 20:34:36 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_EventState</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Event Functions." HREF="eventfunctions.html"><LINK REL="PREVIOUS" TITLE="SDL_GetEventFilter" HREF="sdlgeteventfilter.html"><LINK REL="NEXT" TITLE="SDL_GetKeyState" HREF="sdlgetkeystate.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlgeteventfilter.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlgetkeystate.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLEVENTSTATE" ></A >SDL_EventState</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN5646" ></A ><H2 >Name</H2 >SDL_EventState -- This function allows you to set the state of processing certain events.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN5649" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN5650" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >Uint8 <B CLASS="FSFUNC" >SDL_EventState</B ></CODE >(Uint8 type, int state);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5656" ></A ><H2 >Description</H2 ><P >This function allows you to set the state of processing certain event <TT CLASS="PARAMETER" ><I >type</I ></TT >'s.</P ><P >If <TT CLASS="PARAMETER" ><I >state</I ></TT > is set to <TT CLASS="LITERAL" >SDL_IGNORE</TT >, that event <TT CLASS="PARAMETER" ><I >type</I ></TT > will be automatically dropped from the event queue and will not be filtered.</P ><P >If <TT CLASS="PARAMETER" ><I >state</I ></TT > is set to <TT CLASS="LITERAL" >SDL_ENABLE</TT >, that event <TT CLASS="PARAMETER" ><I >type</I ></TT > will be processed normally.</P ><P >If <TT CLASS="PARAMETER" ><I >state</I ></TT > is set to <TT CLASS="LITERAL" >SDL_QUERY</TT >, <TT CLASS="FUNCTION" >SDL_EventState</TT > will return the current processing state of the specified event <TT CLASS="PARAMETER" ><I >type</I ></TT >.</P ><P >A list of event <TT CLASS="PARAMETER" ><I >type</I ></TT >'s can be found in the <A HREF="sdlevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_Event</SPAN ></A > section.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5677" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_Event</SPAN ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlgeteventfilter.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlgetkeystate.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_GetEventFilter</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="eventfunctions.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_GetKeyState</TD ></TR ></TABLE ></DIV ></BODY ></HTML >