Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_video.c @ 1287:15a89a0c52bf
Date: Tue, 15 Feb 2005 21:28:48 +0900 (JST)
From: "Michael Leonhard"
Subject: [SDL] resize bug on Win32 and patch
This is my first post to this mailing list. In this email I will detail a
bug in the behavior of resizable SDL windows on Win32. Then I will
explain the solution and provide a patch.
Symptoms:
Under Windows, an SDL display created with the SDL_RESIZABLE flag exhibits
quirky behavior when being maximized. The window is resized to the proper
size, but it is shifted upwards about half the height of the title bar.
Similarly, a window whose origin is above the top of the screen will
spontaneously move its upper-left origin upon being resized. After two
such resize-induced moves, the title bar will be entirely off the top edge
of the screen. Subsequently, when the mouse is clicked and released on
the window border, the window will shrink its height spontaneously. This
height shrinkage occurs even if the user did not resize the border.
To observe this curious situation, please invoke:
SDL-1.2.8/test/testwm.exe -resize
Cause:
A pair of integers, SDL_windowX and SDL_windowY, are defined in
video/wincommon/SDL_sysevents.c. They are used by the DirectX video
driver and the DIB video driver:
video/windx5/SDL_dx5video.c
video/windib/SDL_dibvideo.c
As I understand the source code, the primary use of these variables is to
create a rectangle that represents the surface area in CLIENT SPACE.
Client space refers to a coordinate system that originates at the upper
left corner of a Win32 Window's drawable area. This is just inside the
window border and title bar. This client space rectangle, called bounds,
is subsequently converted to screen space with a call to
AdjustWindowRectEx. The problem is found in SDL's handling of the
WM_WINDOWPOSCHANGED message. According to MSDN,
"The WM_WINDOWPOSCHANGED message is sent to a window whose
size, position, or place in the Z order has changed as a
result of a call to the SetWindowPos function or another
window-management function."
I have confirmed that this message is indeed being sent to the SDL window
when the mouse is clicked on the window border, even if the window border
is not dragged.
In video/wincommon/SDL_sysevents.c, on line 464, in response to the
WM_WINDOWPOSCHANGED message, the (potentially) new client rectangle is
obtained. This rectangle is translated into screen coordinates and THEN
assigned to the SDL_windowX and Y variables. Thus screen coordinates are
being assigned to client coordinate variables. Once this is understood,
the solution is apparent: assign SDL_windowX and Y before translating the
rectangle to screen coordinates. This is accomplished by the following
patch.
-Mike_L
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 29 Jan 2006 08:50:06 +0000 |
parents | 4ab6d1fd028f |
children | c9b51268668f |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <stdlib.h> #include <stdio.h> #include <unistd.h> #include <string.h> #include <sys/ioctl.h> #include "SDL.h" #include "SDL_error.h" #include "SDL_timer.h" #include "SDL_thread.h" #include "SDL_video.h" #include "SDL_mouse.h" #include "SDL_endian.h" #include "SDL_sysvideo.h" #include "SDL_pixels_c.h" #include "SDL_events_c.h" #include "SDL_ph_video.h" #include "SDL_ph_modes_c.h" #include "SDL_ph_image_c.h" #include "SDL_ph_events_c.h" #include "SDL_ph_mouse_c.h" #include "SDL_ph_wm_c.h" #include "SDL_ph_gl.h" #include "SDL_phyuv_c.h" #include "blank_cursor.h" static int ph_VideoInit(_THIS, SDL_PixelFormat *vformat); static SDL_Surface *ph_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); static int ph_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); static void ph_VideoQuit(_THIS); static void ph_DeleteDevice(SDL_VideoDevice *device); static int phstatus=-1; static int ph_Available(void) { if (phstatus!=0) { phstatus=PtInit(NULL); if (phstatus==0) { return 1; } else { return 0; } } return 1; } static SDL_VideoDevice* ph_CreateDevice(int devindex) { SDL_VideoDevice* device; /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); if (device) { memset(device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData*)malloc((sizeof *device->hidden)); device->gl_data = NULL; } if ((device == NULL) || (device->hidden == NULL)) { SDL_OutOfMemory(); ph_DeleteDevice(device); return NULL; } memset(device->hidden, 0, (sizeof *device->hidden)); /* Set the driver flags */ device->handles_any_size = 1; /* Set the function pointers */ device->CreateYUVOverlay = ph_CreateYUVOverlay; device->VideoInit = ph_VideoInit; device->ListModes = ph_ListModes; device->SetVideoMode = ph_SetVideoMode; device->ToggleFullScreen = ph_ToggleFullScreen; device->UpdateMouse = ph_UpdateMouse; device->SetColors = ph_SetColors; device->UpdateRects = NULL; /* set up in ph_SetupUpdateFunction */ device->VideoQuit = ph_VideoQuit; device->AllocHWSurface = ph_AllocHWSurface; device->CheckHWBlit = ph_CheckHWBlit; device->FillHWRect = ph_FillHWRect; device->SetHWColorKey = ph_SetHWColorKey; device->SetHWAlpha = ph_SetHWAlpha; device->LockHWSurface = ph_LockHWSurface; device->UnlockHWSurface = ph_UnlockHWSurface; device->FlipHWSurface = ph_FlipHWSurface; device->FreeHWSurface = ph_FreeHWSurface; device->SetCaption = ph_SetCaption; device->SetIcon = NULL; device->IconifyWindow = ph_IconifyWindow; device->GrabInput = ph_GrabInput; device->GetWMInfo = ph_GetWMInfo; device->FreeWMCursor = ph_FreeWMCursor; device->CreateWMCursor = ph_CreateWMCursor; device->ShowWMCursor = ph_ShowWMCursor; device->WarpWMCursor = ph_WarpWMCursor; device->MoveWMCursor = NULL; device->CheckMouseMode = ph_CheckMouseMode; device->InitOSKeymap = ph_InitOSKeymap; device->PumpEvents = ph_PumpEvents; /* OpenGL support. */ #ifdef HAVE_OPENGL device->GL_MakeCurrent = ph_GL_MakeCurrent; device->GL_SwapBuffers = ph_GL_SwapBuffers; device->GL_GetAttribute = ph_GL_GetAttribute; device->GL_LoadLibrary = ph_GL_LoadLibrary; device->GL_GetProcAddress = ph_GL_GetProcAddress; #else device->GL_MakeCurrent = NULL; device->GL_SwapBuffers = NULL; device->GL_GetAttribute = NULL; device->GL_LoadLibrary = NULL; device->GL_GetProcAddress = NULL; #endif /* HAVE_OPENGL */ device->free = ph_DeleteDevice; return device; } VideoBootStrap ph_bootstrap = { "photon", "QNX Photon video output", ph_Available, ph_CreateDevice }; static void ph_DeleteDevice(SDL_VideoDevice *device) { if (device) { if (device->hidden) { free(device->hidden); device->hidden = NULL; } if (device->gl_data) { free(device->gl_data); device->gl_data = NULL; } free(device); device = NULL; } } static PtWidget_t *ph_CreateWindow(_THIS) { PtWidget_t *widget; widget = PtCreateWidget(PtWindow, NULL, 0, NULL); return widget; } static int ph_SetupWindow(_THIS, int w, int h, int flags) { PtArg_t args[32]; PhPoint_t pos = {0, 0}; PhDim_t* olddim; PhDim_t dim = {w, h}; PhRect_t desktopextent; int nargs = 0; const char* windowpos; const char* iscentered; int x, y; /* check if window size has been changed by Window Manager */ PtGetResource(window, Pt_ARG_DIM, &olddim, 0); if ((olddim->w!=w) || (olddim->h!=h)) { PtSetArg(&args[nargs++], Pt_ARG_DIM, &dim, 0); } if ((flags & SDL_RESIZABLE) == SDL_RESIZABLE) { PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_FALSE, Ph_WM_CLOSE); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_TRUE, Ph_WM_MAX | Ph_WM_RESTORE | Ph_WM_RESIZE); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_TRUE, Ph_WM_RESIZE | Ph_WM_MOVE | Ph_WM_CLOSE | Ph_WM_MAX | Ph_WM_RESTORE); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_TRUE, Ph_WM_RENDER_RESIZE | Ph_WM_RENDER_MAX | Ph_WM_RENDER_COLLAPSE | Ph_WM_RENDER_RETURN); PtSetArg(&args[nargs++], Pt_ARG_RESIZE_FLAGS, Pt_TRUE, Pt_RESIZE_XY_AS_REQUIRED); } else { PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_FALSE, Ph_WM_RESIZE | Ph_WM_MAX | Ph_WM_RESTORE | Ph_WM_CLOSE); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_FALSE, Ph_WM_RESIZE | Ph_WM_MAX | Ph_WM_RESTORE); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_TRUE, Ph_WM_MOVE | Ph_WM_CLOSE); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_FALSE, Ph_WM_RENDER_RESIZE | Ph_WM_RENDER_MAX | Ph_WM_RENDER_COLLAPSE | Ph_WM_RENDER_RETURN); PtSetArg(&args[nargs++], Pt_ARG_RESIZE_FLAGS, Pt_FALSE, Pt_RESIZE_XY_AS_REQUIRED); } if (((flags & SDL_NOFRAME)==SDL_NOFRAME) || ((flags & SDL_FULLSCREEN)==SDL_FULLSCREEN)) { if ((flags & SDL_RESIZABLE) != SDL_RESIZABLE) { PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_FALSE, Pt_TRUE); } else { PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_FALSE, Pt_TRUE); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_TRUE, Ph_WM_RENDER_RESIZE | Ph_WM_RENDER_BORDER); } } else { PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_TRUE, Ph_WM_RENDER_BORDER | Ph_WM_RENDER_TITLE | Ph_WM_RENDER_CLOSE | Ph_WM_RENDER_MENU | Ph_WM_RENDER_MIN); } if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) { PtSetArg(&args[nargs++], Pt_ARG_POS, &pos, 0); PtSetArg(&args[nargs++], Pt_ARG_BASIC_FLAGS, Pt_TRUE, Pt_BASIC_PREVENT_FILL); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_TRUE, Ph_WM_FFRONT | Ph_WM_MAX | Ph_WM_TOFRONT | Ph_WM_CONSWITCH); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_TRUE, Ph_WM_STATE_ISFRONT | Ph_WM_STATE_ISFOCUS | Ph_WM_STATE_ISALTKEY); } else { PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_FALSE, Ph_WM_FFRONT | Ph_WM_CONSWITCH); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_FALSE, Ph_WM_STATE_ISFRONT); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_TRUE, Ph_WM_STATE_ISALTKEY); if ((flags & SDL_HWSURFACE) == SDL_HWSURFACE) { PtSetArg(&args[nargs++], Pt_ARG_BASIC_FLAGS, Pt_TRUE, Pt_BASIC_PREVENT_FILL); } else { PtSetArg(&args[nargs++], Pt_ARG_FILL_COLOR, Pg_BLACK, 0); } if (!currently_maximized) { windowpos = getenv("SDL_VIDEO_WINDOW_POS"); iscentered = getenv("SDL_VIDEO_CENTERED"); if ((iscentered) || ((windowpos) && (strcmp(windowpos, "center")==0))) { PhWindowQueryVisible(Ph_QUERY_CONSOLE, 0, 0, &desktopextent); if (desktop_mode.width>w) { pos.x = (desktop_mode.width - w)/2; } if (desktop_mode.height>h) { pos.y = (desktop_mode.height - h)/2; } pos.x+=desktopextent.ul.x; pos.y+=desktopextent.ul.y; PtSetArg(&args[nargs++], Pt_ARG_POS, &pos, 0); } else { if (windowpos) { if (sscanf(windowpos, "%d,%d", &x, &y) == 2) { if ((x<desktop_mode.width) && (y<desktop_mode.height)) { PhWindowQueryVisible(Ph_QUERY_CONSOLE, 0, 0, &desktopextent); pos.x=x+desktopextent.ul.x; pos.y=y+desktopextent.ul.y; } PtSetArg(&args[nargs++], Pt_ARG_POS, &pos, 0); } } } } /* if window is maximized render it as maximized */ if (currently_maximized) { PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_TRUE, Ph_WM_STATE_ISMAX); } else { PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_FALSE, Ph_WM_STATE_ISMAX); } /* do not grab the keyboard by default */ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_FALSE, Ph_WM_STATE_ISALTKEY); /* bring the focus to the window */ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_TRUE, Ph_WM_STATE_ISFOCUS); /* allow to catch hide event */ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_TRUE, Ph_WM_HIDE); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_TRUE, Ph_WM_HIDE); } PtSetResources(window, nargs, args); PtRealizeWidget(window); PtWindowToFront(window); #if 0 /* FIXME */ PtGetResource(window, Pt_ARG_POS, &olddim, 0); fprintf(stderr, "POSITION: %d, %d\n", olddim->w, olddim->h); #endif return 0; } static const struct ColourMasks* ph_GetColourMasks(int bpp) { /* The alpha mask doesn't appears to be needed */ static const struct ColourMasks phColorMasks[5] = { /* 8 bit */ {0, 0, 0, 0, 8}, /* 15 bit ARGB */ {0x7C00, 0x03E0, 0x001F, 0x8000, 15}, /* 16 bit RGB */ {0xF800, 0x07E0, 0x001F, 0x0000, 16}, /* 24 bit RGB */ {0xFF0000, 0x00FF00, 0x0000FF, 0x000000, 24}, /* 32 bit ARGB */ {0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000, 32}, }; switch (bpp) { case 8: return &phColorMasks[0]; case 15: return &phColorMasks[1]; case 16: return &phColorMasks[2]; case 24: return &phColorMasks[3]; case 32: return &phColorMasks[4]; } return NULL; } static int ph_VideoInit(_THIS, SDL_PixelFormat* vformat) { PgHWCaps_t hwcaps; int i; window=NULL; desktoppal=SDLPH_PAL_NONE; #ifdef HAVE_OPENGL oglctx=NULL; oglbuffers=NULL; oglflags=0; oglbpp=0; #endif /* HAVE_OPENGL */ old_video_mode=-1; old_refresh_rate=-1; if (NULL == (event = malloc(EVENT_SIZE))) { SDL_OutOfMemory(); return -1; } memset(event, 0x00, EVENT_SIZE); window = ph_CreateWindow(this); if (window == NULL) { SDL_SetError("ph_VideoInit(): Couldn't create video window !\n"); return -1; } /* Create the blank cursor */ SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask, (int)BLANK_CWIDTH, (int)BLANK_CHEIGHT, (int)BLANK_CHOTX, (int)BLANK_CHOTY); if (SDL_BlankCursor == NULL) { return -1; } if (PgGetGraphicsHWCaps(&hwcaps) < 0) { SDL_SetError("ph_VideoInit(): GetGraphicsHWCaps function failed !\n"); this->FreeWMCursor(this, SDL_BlankCursor); return -1; } if (PgGetVideoModeInfo(hwcaps.current_video_mode, &desktop_mode) < 0) { SDL_SetError("ph_VideoInit(): PgGetVideoModeInfo function failed !\n"); this->FreeWMCursor(this, SDL_BlankCursor); return -1; } /* We need to return BytesPerPixel as it in used by CreateRGBsurface */ vformat->BitsPerPixel = desktop_mode.bits_per_pixel; vformat->BytesPerPixel = desktop_mode.bytes_per_scanline/desktop_mode.width; desktopbpp = desktop_mode.bits_per_pixel; /* save current palette */ if (desktopbpp==8) { PgGetPalette(savedpal); PgGetPalette(syspalph); } else { for(i=0; i<_Pg_MAX_PALETTE; i++) { savedpal[i]=PgRGB(0, 0, 0); syspalph[i]=PgRGB(0, 0, 0); } } currently_fullscreen = 0; currently_hided = 0; currently_maximized = 0; current_overlay = NULL; OCImage.direct_context = NULL; OCImage.offscreen_context = NULL; OCImage.offscreen_backcontext = NULL; OCImage.oldDC = NULL; OCImage.CurrentFrameData = NULL; OCImage.FrameData0 = NULL; OCImage.FrameData1 = NULL; videomode_emulatemode = 0; this->info.wm_available = 1; ph_UpdateHWInfo(this); return 0; } static SDL_Surface* ph_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags) { const struct ColourMasks* mask; /* Lock the event thread, in multi-threading environments */ SDL_Lock_EventThread(); current->flags = flags; /* if we do not have desired fullscreen mode, then fallback into window mode */ if (((current->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) && (ph_GetVideoMode(width, height, bpp)==0)) { current->flags &= ~SDL_FULLSCREEN; current->flags &= ~SDL_NOFRAME; current->flags &= ~SDL_RESIZABLE; } ph_SetupWindow(this, width, height, current->flags); mask = ph_GetColourMasks(bpp); if (mask != NULL) { SDL_ReallocFormat(current, mask->bpp, mask->red, mask->green, mask->blue, 0); } else { SDL_SetError("ph_SetVideoMode(): desired bpp is not supported by photon !\n"); return NULL; } if ((current->flags & SDL_OPENGL)==SDL_OPENGL) { #if !defined(HAVE_OPENGL) /* if no built-in OpenGL support */ SDL_SetError("ph_SetVideoMode(): no OpenGL support, you need to recompile SDL.\n"); current->flags &= ~SDL_OPENGL; return NULL; #endif /* HAVE_OPENGL */ } else { /* Initialize internal variables */ if ((current->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) { if (bpp==8) { desktoppal=SDLPH_PAL_SYSTEM; } current->flags &= ~SDL_RESIZABLE; /* no resize for Direct Context */ current->flags |= SDL_HWSURFACE; } else { /* remove this if we'll have support for the non-fullscreen sw/hw+doublebuf one day */ current->flags &= ~SDL_DOUBLEBUF; /* Use offscreen memory if SDL_HWSURFACE flag is set */ if ((current->flags & SDL_HWSURFACE) == SDL_HWSURFACE) { if (desktopbpp!=bpp) { current->flags &= ~SDL_HWSURFACE; } } /* using palette emulation code in window mode */ if (bpp==8) { if (desktopbpp>=15) { desktoppal = SDLPH_PAL_EMULATE; } else { desktoppal = SDLPH_PAL_SYSTEM; } } else { desktoppal = SDLPH_PAL_NONE; } } } current->w = width; current->h = height; if (desktoppal==SDLPH_PAL_SYSTEM) { current->flags|=SDL_HWPALETTE; } /* Must call at least once for setup image planes */ if (ph_SetupUpdateFunction(this, current, current->flags)==-1) { /* Error string was filled in the ph_SetupUpdateFunction() */ return NULL; } /* finish window drawing, if we are not in fullscreen, of course */ if ((current->flags & SDL_FULLSCREEN) != SDL_FULLSCREEN) { PtFlush(); } else { PgFlush(); } visualbpp=bpp; ph_UpdateHWInfo(this); SDL_Unlock_EventThread(); /* We've done! */ return (current); } static void ph_VideoQuit(_THIS) { /* restore palette */ if (desktopbpp==8) { PgSetPalette(syspalph, 0, -1, 0, 0, 0); PgSetPalette(savedpal, 0, 0, _Pg_MAX_PALETTE, Pg_PALSET_GLOBAL | Pg_PALSET_FORCE_EXPOSE, 0); PgFlush(); } ph_DestroyImage(this, SDL_VideoSurface); if (window) { PtUnrealizeWidget(window); PtDestroyWidget(window); window=NULL; } if (event!=NULL) { free(event); event=NULL; } } static int ph_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) { int i; SDL_Rect updaterect; updaterect.x = updaterect.y = 0; updaterect.w = this->screen->w; updaterect.h = this->screen->h; /* palette emulation code, using palette of the PhImage_t struct */ if (desktoppal==SDLPH_PAL_EMULATE) { if ((SDL_Image) && (SDL_Image->palette)) { for (i=firstcolor; i<firstcolor+ncolors; i++) { syspalph[i] = PgRGB(colors[i-firstcolor].r, colors[i-firstcolor].g, colors[i-firstcolor].b); SDL_Image->palette[i] = syspalph[i]; } /* image needs to be redrawn */ this->UpdateRects(this, 1, &updaterect); } } else { if (desktoppal==SDLPH_PAL_SYSTEM) { for (i=firstcolor; i<firstcolor+ncolors; i++) { syspalph[i] = PgRGB(colors[i-firstcolor].r, colors[i-firstcolor].g, colors[i-firstcolor].b); } if ((this->screen->flags & SDL_FULLSCREEN) != SDL_FULLSCREEN) { /* window mode must use soft palette */ PgSetPalette(&syspalph[firstcolor], 0, firstcolor, ncolors, Pg_PALSET_GLOBAL, 0); /* image needs to be redrawn */ this->UpdateRects(this, 1, &updaterect); } else { /* fullscreen mode must use hardware palette */ PgSetPalette(&syspalph[firstcolor], 0, firstcolor, ncolors, Pg_PALSET_GLOBAL, 0); } } else { /* SDLPH_PAL_NONE do nothing */ } } return 1; }