Mercurial > sdl-ios-xcode
view src/video/gem/SDL_gemvideo.c @ 1287:15a89a0c52bf
Date: Tue, 15 Feb 2005 21:28:48 +0900 (JST)
From: "Michael Leonhard"
Subject: [SDL] resize bug on Win32 and patch
This is my first post to this mailing list. In this email I will detail a
bug in the behavior of resizable SDL windows on Win32. Then I will
explain the solution and provide a patch.
Symptoms:
Under Windows, an SDL display created with the SDL_RESIZABLE flag exhibits
quirky behavior when being maximized. The window is resized to the proper
size, but it is shifted upwards about half the height of the title bar.
Similarly, a window whose origin is above the top of the screen will
spontaneously move its upper-left origin upon being resized. After two
such resize-induced moves, the title bar will be entirely off the top edge
of the screen. Subsequently, when the mouse is clicked and released on
the window border, the window will shrink its height spontaneously. This
height shrinkage occurs even if the user did not resize the border.
To observe this curious situation, please invoke:
SDL-1.2.8/test/testwm.exe -resize
Cause:
A pair of integers, SDL_windowX and SDL_windowY, are defined in
video/wincommon/SDL_sysevents.c. They are used by the DirectX video
driver and the DIB video driver:
video/windx5/SDL_dx5video.c
video/windib/SDL_dibvideo.c
As I understand the source code, the primary use of these variables is to
create a rectangle that represents the surface area in CLIENT SPACE.
Client space refers to a coordinate system that originates at the upper
left corner of a Win32 Window's drawable area. This is just inside the
window border and title bar. This client space rectangle, called bounds,
is subsequently converted to screen space with a call to
AdjustWindowRectEx. The problem is found in SDL's handling of the
WM_WINDOWPOSCHANGED message. According to MSDN,
"The WM_WINDOWPOSCHANGED message is sent to a window whose
size, position, or place in the Z order has changed as a
result of a call to the SetWindowPos function or another
window-management function."
I have confirmed that this message is indeed being sent to the SDL window
when the mouse is clicked on the window border, even if the window border
is not dragged.
In video/wincommon/SDL_sysevents.c, on line 464, in response to the
WM_WINDOWPOSCHANGED message, the (potentially) new client rectangle is
obtained. This rectangle is translated into screen coordinates and THEN
assigned to the SDL_windowX and Y variables. Thus screen coordinates are
being assigned to client coordinate variables. Once this is understood,
the solution is apparent: assign SDL_windowX and Y before translating the
rectangle to screen coordinates. This is accomplished by the following
patch.
-Mike_L
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 29 Jan 2006 08:50:06 +0000 |
parents | cbdb2c156aca |
children | c9b51268668f |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* GEM video driver Patrice Mandin and work from Olivier Landemarre, Johan Klockars, Xavier Joubert, Claude Attard */ #include <stdio.h> #include <stdlib.h> #include <string.h> /* Mint includes */ #include <gem.h> #include <gemx.h> #include <mint/osbind.h> #include <mint/cookie.h> #include "SDL.h" #include "SDL_error.h" #include "SDL_video.h" #include "SDL_mouse.h" #include "SDL_endian.h" #include "SDL_sysvideo.h" #include "SDL_pixels_c.h" #include "SDL_events_c.h" #include "SDL_cursor_c.h" #include "SDL_ataric2p_s.h" #include "SDL_atarieddi_s.h" #include "SDL_atarimxalloc_c.h" #include "SDL_atarigl_c.h" #include "SDL_gemvideo.h" #include "SDL_gemevents_c.h" #include "SDL_gemmouse_c.h" #include "SDL_gemwm_c.h" #include "SDL_xbiosevents_c.h" /* Defines */ /*#define DEBUG_VIDEO_GEM 1*/ #define GEM_VID_DRIVER_NAME "gem" #undef MIN #define MIN(a,b) (((a)<(b)) ? (a) : (b)) #undef MAX #define MAX(a,b) (((a)>(b)) ? (a) : (b)) /* Variables */ static unsigned char vdi_index[256] = { 0, 2, 3, 6, 4, 7, 5, 8, 9, 10, 11, 14, 12, 15, 13, 255 }; static const unsigned char empty_name[]=""; /* Initialization/Query functions */ static int GEM_VideoInit(_THIS, SDL_PixelFormat *vformat); static SDL_Rect **GEM_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); static SDL_Surface *GEM_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); static int GEM_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); static void GEM_VideoQuit(_THIS); /* Hardware surface functions */ static int GEM_AllocHWSurface(_THIS, SDL_Surface *surface); static int GEM_LockHWSurface(_THIS, SDL_Surface *surface); static int GEM_FlipHWSurface(_THIS, SDL_Surface *surface); static void GEM_UnlockHWSurface(_THIS, SDL_Surface *surface); static void GEM_FreeHWSurface(_THIS, SDL_Surface *surface); static void GEM_UpdateRects(_THIS, int numrects, SDL_Rect *rects); #if 0 static int GEM_ToggleFullScreen(_THIS, int on); #endif /* Internal functions */ static void GEM_FreeBuffers(_THIS); static void GEM_ClearScreen(_THIS); static void GEM_ClearRect(_THIS, short *rect); static void GEM_SetNewPalette(_THIS, Uint16 newpal[256][3]); static void GEM_LockScreen(_THIS); static void GEM_UnlockScreen(_THIS); static void refresh_window(_THIS, int winhandle, short *rect); #ifdef HAVE_OPENGL /* OpenGL functions */ static void GEM_GL_SwapBuffers(_THIS); #endif /* GEM driver bootstrap functions */ static int GEM_Available(void) { /* Test if AES available */ if (appl_init() == -1) return 0; appl_exit(); return 1; } static void GEM_DeleteDevice(SDL_VideoDevice *device) { free(device->hidden); free(device); } static SDL_VideoDevice *GEM_CreateDevice(int devindex) { SDL_VideoDevice *device; int vectors_mask; unsigned long dummy; /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); if ( device ) { memset(device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData *) malloc((sizeof *device->hidden)); device->gl_data = (struct SDL_PrivateGLData *) malloc((sizeof *device->gl_data)); } if ( (device == NULL) || (device->hidden == NULL) ) { SDL_OutOfMemory(); if ( device ) { free(device); } return(0); } memset(device->hidden, 0, (sizeof *device->hidden)); memset(device->gl_data, 0, sizeof(*device->gl_data)); /* Set the function pointers */ device->VideoInit = GEM_VideoInit; device->ListModes = GEM_ListModes; device->SetVideoMode = GEM_SetVideoMode; device->SetColors = GEM_SetColors; device->UpdateRects = NULL /*GEM_UpdateRects*/; device->VideoQuit = GEM_VideoQuit; device->AllocHWSurface = GEM_AllocHWSurface; device->LockHWSurface = GEM_LockHWSurface; device->UnlockHWSurface = GEM_UnlockHWSurface; device->FlipHWSurface = GEM_FlipHWSurface; device->FreeHWSurface = GEM_FreeHWSurface; device->ToggleFullScreen = NULL /*GEM_ToggleFullScreen*/; /* Window manager */ device->SetCaption = GEM_SetCaption; device->SetIcon = GEM_SetIcon; device->IconifyWindow = GEM_IconifyWindow; device->GrabInput = GEM_GrabInput; /* Events */ device->InitOSKeymap = GEM_InitOSKeymap; device->PumpEvents = GEM_PumpEvents; /* Mouse */ device->FreeWMCursor = GEM_FreeWMCursor; device->CreateWMCursor = GEM_CreateWMCursor; device->ShowWMCursor = GEM_ShowWMCursor; device->WarpWMCursor = NULL /*GEM_WarpWMCursor*/; device->CheckMouseMode = GEM_CheckMouseMode; #ifdef HAVE_OPENGL /* OpenGL functions */ device->GL_LoadLibrary = SDL_AtariGL_LoadLibrary; device->GL_GetProcAddress = SDL_AtariGL_GetProcAddress; device->GL_GetAttribute = SDL_AtariGL_GetAttribute; device->GL_MakeCurrent = SDL_AtariGL_MakeCurrent; device->GL_SwapBuffers = GEM_GL_SwapBuffers; #endif /* Joystick + Mouse relative motion */ vectors_mask = ATARI_XBIOS_MOUSEEVENTS|ATARI_XBIOS_JOYSTICKEVENTS; if (Getcookie(C_MiNT, &dummy)==C_FOUND) { vectors_mask = 0; } SDL_AtariXbios_InstallVectors(vectors_mask); device->free = GEM_DeleteDevice; return device; } VideoBootStrap GEM_bootstrap = { GEM_VID_DRIVER_NAME, "Atari GEM video driver", GEM_Available, GEM_CreateDevice }; static void VDI_ReadExtInfo(_THIS, short *work_out) { unsigned long EdDI_version; unsigned long cookie_EdDI; Uint32 num_colours; Uint16 clut_type, num_bits; /* Read EdDI informations */ if (Getcookie(C_EdDI, &cookie_EdDI) == C_NOTFOUND) { return; } EdDI_version = Atari_get_EdDI_version( (void *)cookie_EdDI); vq_scrninfo(VDI_handle, work_out); VDI_format = work_out[0]; clut_type = work_out[1]; num_bits = work_out[2]; num_colours = *((Uint32 *) &work_out[3]); /* With EdDI>=1.1, we can have screen pitch, address and format * so we can directly write to screen without using vro_cpyfm */ if (EdDI_version >= EDDI_11) { VDI_pitch = work_out[5]; VDI_screen = (void *) *((unsigned long *) &work_out[6]); } switch(clut_type) { case VDI_CLUT_HARDWARE: { int i; Uint16 *tmp_p; tmp_p = (Uint16 *)&work_out[16]; for (i=0;i<256;i++) { vdi_index[*tmp_p++] = i; } } break; case VDI_CLUT_SOFTWARE: { int component; /* red, green, blue, alpha, overlay */ int num_bit; unsigned short *tmp_p; /* We can build masks with info here */ tmp_p = (unsigned short *) &work_out[16]; for (component=0;component<5;component++) { for (num_bit=0;num_bit<16;num_bit++) { unsigned short valeur; valeur = *tmp_p++; if (valeur == 0xffff) { continue; } switch(component) { case 0: VDI_redmask |= 1<< valeur; break; case 1: VDI_greenmask |= 1<< valeur; break; case 2: VDI_bluemask |= 1<< valeur; break; case 3: VDI_alphamask |= 1<< valeur; break; } } } } /* Remove lower green bits for Intel endian screen */ if ((VDI_greenmask == ((7<<13)|3)) || (VDI_greenmask == ((7<<13)|7))) { VDI_greenmask &= ~(7<<13); } break; case VDI_CLUT_NONE: break; } } int GEM_VideoInit(_THIS, SDL_PixelFormat *vformat) { int i, menubar_size; short work_in[12], work_out[272], dummy; /* Open AES (Application Environment Services) */ if (appl_init() == -1) { fprintf(stderr,"Can not open AES\n"); return 1; } /* Read version and features */ GEM_version = aes_global[0]; if (GEM_version >= 0x0410) { short ap_gout[4], errorcode; GEM_wfeatures=0; errorcode=appl_getinfo(AES_WINDOW, &ap_gout[0], &ap_gout[1], &ap_gout[2], &ap_gout[3]); if (errorcode==0) { GEM_wfeatures=ap_gout[0]; } } /* Ask VDI physical workstation handle opened by AES */ VDI_handle = graf_handle(&dummy, &dummy, &dummy, &dummy); if (VDI_handle<1) { fprintf(stderr,"Wrong VDI handle %d returned by AES\n",VDI_handle); return 1; } /* Open virtual VDI workstation */ work_in[0]=Getrez()+2; for(i = 1; i < 10; i++) work_in[i] = 1; work_in[10] = 2; v_opnvwk(work_in, &VDI_handle, work_out); if (VDI_handle == 0) { fprintf(stderr,"Can not open VDI virtual workstation\n"); return 1; } /* Read fullscreen size */ VDI_w = work_out[0] + 1; VDI_h = work_out[1] + 1; /* Read desktop size and position */ if (!wind_get(DESKTOP_HANDLE, WF_WORKXYWH, &GEM_desk_x, &GEM_desk_y, &GEM_desk_w, &GEM_desk_h)) { fprintf(stderr,"Can not read desktop properties\n"); return 1; } /* Read bit depth */ vq_extnd(VDI_handle, 1, work_out); VDI_bpp = work_out[4]; VDI_oldnumcolors=0; switch(VDI_bpp) { case 8: VDI_pixelsize=1; break; case 15: case 16: VDI_pixelsize=2; break; case 24: VDI_pixelsize=3; break; case 32: VDI_pixelsize=4; break; default: fprintf(stderr,"%d bits colour depth not supported\n",VDI_bpp); return 1; } /* Setup hardware -> VDI palette mapping */ for(i = 16; i < 255; i++) { vdi_index[i] = i; } vdi_index[255] = 1; /* Save current palette */ if (VDI_bpp>8) { VDI_oldnumcolors=1<<8; } else { VDI_oldnumcolors=1<<VDI_bpp; } for(i = 0; i < VDI_oldnumcolors; i++) { short rgb[3]; vq_color(VDI_handle, i, 0, rgb); VDI_oldpalette[i][0] = rgb[0]; VDI_oldpalette[i][1] = rgb[1]; VDI_oldpalette[i][2] = rgb[2]; } VDI_setpalette = GEM_SetNewPalette; memcpy(VDI_curpalette,VDI_oldpalette,sizeof(VDI_curpalette)); /* Setup screen info */ GEM_title_name = empty_name; GEM_icon_name = empty_name; GEM_handle = -1; GEM_locked = SDL_FALSE; GEM_win_fulled = SDL_FALSE; GEM_fullscreen = SDL_FALSE; GEM_lock_redraw = SDL_TRUE; /* Prevent redraw till buffers are setup */ VDI_screen = NULL; VDI_pitch = VDI_w * VDI_pixelsize; VDI_format = ( (VDI_bpp <= 8) ? VDI_FORMAT_INTER : VDI_FORMAT_PACK); VDI_redmask = VDI_greenmask = VDI_bluemask = VDI_alphamask = 0; VDI_ReadExtInfo(this, work_out); #ifdef DEBUG_VIDEO_GEM printf("sdl:video:gem: screen: address=0x%08x, pitch=%d\n", VDI_screen, VDI_pitch); printf("sdl:video:gem: format=%d\n", VDI_format); printf("sdl:video:gem: masks: 0x%08x, 0x%08x, 0x%08x, 0x%08x\n", VDI_alphamask, VDI_redmask, VDI_greenmask, VDI_bluemask ); #endif /* Setup destination mfdb */ VDI_dst_mfdb.fd_addr = NULL; /* Update hardware info */ this->info.hw_available = 0; this->info.video_mem = 0; /* Determine the screen depth */ /* we change this during the SDL_SetVideoMode implementation... */ vformat->BitsPerPixel = VDI_bpp; /* Set mouse cursor to arrow */ graf_mouse(ARROW, NULL); /* Init chunky to planar routine */ SDL_Atari_C2pConvert = SDL_Atari_C2pConvert8; /* Setup VDI fill functions */ vsf_color(VDI_handle,0); vsf_interior(VDI_handle,1); vsf_perimeter(VDI_handle,0); /* Menu bar save buffer */ menubar_size = GEM_desk_w * GEM_desk_y * VDI_pixelsize; GEM_menubar=Atari_SysMalloc(menubar_size,MX_PREFTTRAM); /* Fill video modes list */ SDL_modelist[0] = malloc(sizeof(SDL_Rect)); SDL_modelist[0]->x = 0; SDL_modelist[0]->y = 0; SDL_modelist[0]->w = VDI_w; SDL_modelist[0]->h = VDI_h; SDL_modelist[1] = NULL; #ifdef HAVE_OPENGL SDL_AtariGL_InitPointers(this); #endif /* We're done! */ return(0); } SDL_Rect **GEM_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) { if (format->BitsPerPixel != VDI_bpp) { return ((SDL_Rect **)NULL); } if (flags & SDL_FULLSCREEN) { return (SDL_modelist); } return((SDL_Rect **)-1); } static void GEM_FreeBuffers(_THIS) { /* Release buffer */ if ( GEM_buffer2 ) { Mfree( GEM_buffer2 ); GEM_buffer2=NULL; } if ( GEM_buffer1 ) { Mfree( GEM_buffer1 ); GEM_buffer1=NULL; } } static void GEM_ClearRect(_THIS, short *rect) { short oldrgb[3], rgb[3]={0,0,0}; vq_color(VDI_handle, vdi_index[0], 0, oldrgb); vs_color(VDI_handle, vdi_index[0], rgb); vsf_color(VDI_handle,0); vsf_interior(VDI_handle,1); vsf_perimeter(VDI_handle,0); v_bar(VDI_handle, rect); vs_color(VDI_handle, vdi_index[0], oldrgb); } static void GEM_ClearScreen(_THIS) { short pxy[4]; v_hide_c(VDI_handle); pxy[0] = pxy[1] = 0; pxy[2] = VDI_w - 1; pxy[3] = VDI_h - 1; GEM_ClearRect(this, pxy); v_show_c(VDI_handle, 1); } static void GEM_SetNewPalette(_THIS, Uint16 newpal[256][3]) { int i; short rgb[3]; if (VDI_oldnumcolors==0) return; for(i = 0; i < VDI_oldnumcolors; i++) { rgb[0] = newpal[i][0]; rgb[1] = newpal[i][1]; rgb[2] = newpal[i][2]; vs_color(VDI_handle, i, rgb); } } static void GEM_LockScreen(_THIS) { if (!GEM_locked) { /* Lock AES */ wind_update(BEG_UPDATE); wind_update(BEG_MCTRL); /* Reserve memory space, used to be sure of compatibility */ form_dial( FMD_START, 0,0,0,0, 0,0,VDI_w,VDI_h); /* Save menu bar */ if (GEM_menubar) { MFDB mfdb_src; short blitcoords[8]; mfdb_src.fd_addr=GEM_menubar; mfdb_src.fd_w=GEM_desk_w; mfdb_src.fd_h=GEM_desk_y; mfdb_src.fd_wdwidth=GEM_desk_w>>4; mfdb_src.fd_nplanes=VDI_bpp; mfdb_src.fd_stand= mfdb_src.fd_r1= mfdb_src.fd_r2= mfdb_src.fd_r3= 0; blitcoords[0] = blitcoords[4] = 0; blitcoords[1] = blitcoords[5] = 0; blitcoords[2] = blitcoords[6] = GEM_desk_w-1; blitcoords[3] = blitcoords[7] = GEM_desk_y-1; vro_cpyfm(VDI_handle, S_ONLY, blitcoords, &VDI_dst_mfdb, &mfdb_src); } GEM_locked=SDL_TRUE; } } static void GEM_UnlockScreen(_THIS) { if (GEM_locked) { /* Restore menu bar */ if (GEM_menubar) { MFDB mfdb_src; short blitcoords[8]; mfdb_src.fd_addr=GEM_menubar; mfdb_src.fd_w=GEM_desk_w; mfdb_src.fd_h=GEM_desk_y; mfdb_src.fd_wdwidth=GEM_desk_w>>4; mfdb_src.fd_nplanes=VDI_bpp; mfdb_src.fd_stand= mfdb_src.fd_r1= mfdb_src.fd_r2= mfdb_src.fd_r3= 0; blitcoords[0] = blitcoords[4] = 0; blitcoords[1] = blitcoords[5] = 0; blitcoords[2] = blitcoords[6] = GEM_desk_w-1; blitcoords[3] = blitcoords[7] = GEM_desk_y-1; vro_cpyfm(VDI_handle, S_ONLY, blitcoords, &mfdb_src, &VDI_dst_mfdb); } /* Restore screen memory, and send REDRAW to all apps */ form_dial( FMD_FINISH, 0,0,0,0, 0,0,VDI_w,VDI_h); /* Unlock AES */ wind_update(END_MCTRL); wind_update(END_UPDATE); GEM_locked=SDL_FALSE; } } SDL_Surface *GEM_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags) { int maxwidth, maxheight; Uint32 modeflags, screensize; SDL_bool use_shadow1, use_shadow2; /*--- Verify if asked mode can be used ---*/ if (flags & SDL_FULLSCREEN) { maxwidth=VDI_w; maxheight=VDI_h; } else { /* Windowed mode */ maxwidth=GEM_desk_w; maxheight=GEM_desk_h; } /* width must be multiple of 16, for vro_cpyfm() and c2p_convert() */ if ((width & 15) != 0) { width = (width | 15) +1; } if ((maxwidth < width) || (maxheight < height) || (VDI_bpp != bpp)) { SDL_SetError("Couldn't find requested mode in list"); return(NULL); } /*--- Allocate the new pixel format for the screen ---*/ if ( ! SDL_ReallocFormat(current, VDI_bpp, VDI_redmask, VDI_greenmask, VDI_bluemask, VDI_alphamask) ) { SDL_SetError("Couldn't allocate new pixel format for requested mode"); return(NULL); } screensize = width * height * VDI_pixelsize; #ifdef DEBUG_VIDEO_GEM printf("sdl:video:gem: setvideomode(): %dx%dx%d = %d\n", width, height, bpp, screensize); #endif /*--- Allocate shadow buffers if needed, and conversion operations ---*/ GEM_FreeBuffers(this); GEM_bufops=0; use_shadow1=use_shadow2=SDL_FALSE; if (VDI_screen && (flags & SDL_FULLSCREEN)) { if (VDI_format==VDI_FORMAT_INTER) { use_shadow1=SDL_TRUE; GEM_bufops = B2S_C2P_1TOS; } } else { use_shadow1=SDL_TRUE; if (VDI_format==VDI_FORMAT_PACK) { GEM_bufops = B2S_VROCPYFM_1TOS; } else { use_shadow2=SDL_TRUE; GEM_bufops = B2S_C2P_1TO2|B2S_VROCPYFM_2TOS; } } if (use_shadow1) { GEM_buffer1 = Atari_SysMalloc(screensize, MX_PREFTTRAM); if (GEM_buffer1==NULL) { SDL_SetError("Can not allocate %d KB for frame buffer", screensize>>10); return NULL; } memset(GEM_buffer1, 0, screensize); #ifdef DEBUG_VIDEO_GEM printf("sdl:video:gem: setvideomode(): allocated buffer 1\n"); #endif } if (use_shadow2) { GEM_buffer2 = Atari_SysMalloc(screensize, MX_PREFTTRAM); if (GEM_buffer2==NULL) { SDL_SetError("Can not allocate %d KB for shadow buffer", screensize>>10); return NULL; } memset(GEM_buffer2, 0, screensize); #ifdef DEBUG_VIDEO_GEM printf("sdl:video:gem: setvideomode(): allocated buffer 2\n"); #endif } /*--- Initialize screen ---*/ modeflags = SDL_PREALLOC; if (VDI_bpp == 8) { modeflags |= SDL_HWPALETTE; } if (flags & SDL_FULLSCREEN) { GEM_LockScreen(this); GEM_ClearScreen(this); modeflags |= SDL_FULLSCREEN; if (VDI_screen && (VDI_format==VDI_FORMAT_PACK) && !use_shadow1) { modeflags |= SDL_HWSURFACE; } else { modeflags |= SDL_SWSURFACE; } GEM_fullscreen = SDL_TRUE; } else { int old_win_type; short x2,y2,w2,h2; GEM_UnlockScreen(this); /* Set window gadgets */ old_win_type = GEM_win_type; if (!(flags & SDL_NOFRAME)) { GEM_win_type=NAME|MOVER|CLOSER|SMALLER; if (flags & SDL_RESIZABLE) { GEM_win_type |= FULLER|SIZER; modeflags |= SDL_RESIZABLE; } } else { GEM_win_type=0; modeflags |= SDL_NOFRAME; } modeflags |= SDL_SWSURFACE; /* Recreate window ? only for different widget or non-created window */ if ((old_win_type != GEM_win_type) || (GEM_handle < 0)) { /* Calculate window size */ if (!wind_calc(WC_BORDER, GEM_win_type, 0,0,width,height, &x2,&y2,&w2,&h2)) { GEM_FreeBuffers(this); SDL_SetError("Can not calculate window attributes"); return NULL; } /* Center window */ x2 = GEM_desk_x+((GEM_desk_w-w2)>>1); y2 = GEM_desk_y+((GEM_desk_h-h2)>>1); /* Destroy existing window */ if (GEM_handle >= 0) { wind_close(GEM_handle); wind_delete(GEM_handle); } /* Create window */ GEM_handle=wind_create(GEM_win_type, x2,y2,w2,h2); if (GEM_handle<0) { GEM_FreeBuffers(this); SDL_SetError("Can not create window"); return NULL; } #ifdef DEBUG_VIDEO_GEM printf("sdl:video:gem: handle=%d\n", GEM_handle); #endif /* Setup window name */ wind_set(GEM_handle,WF_NAME,(short)(((unsigned long)GEM_title_name)>>16),(short)(((unsigned long)GEM_title_name) & 0xffff),0,0); GEM_refresh_name = SDL_FALSE; /* Open the window */ wind_open(GEM_handle,x2,y2,w2,h2); } else { /* Resize window if needed, to fit asked video mode */ if (modeflags & SDL_RESIZABLE) { wind_get (GEM_handle, WF_WORKXYWH, &x2,&y2,&w2,&h2); if ((w2&15)!=0) { w2=(w2|15)+1; } if ((w2!=width) || (h2!=height)) { if (wind_calc(WC_BORDER, GEM_win_type, x2,y2,width,height, &x2,&y2,&w2,&h2)) { wind_set (GEM_handle, WF_CURRXYWH, x2,y2,w2,h2); } } } } GEM_fullscreen = SDL_FALSE; } /* Set up the new mode framebuffer */ current->w = width; current->h = height; if (use_shadow1) { current->pixels = GEM_buffer1; current->pitch = width * VDI_pixelsize; } else { current->pixels = VDI_screen; current->pitch = VDI_pitch; } #ifdef HAVE_OPENGL if (flags & SDL_OPENGL) { if (!SDL_AtariGL_Init(this, current)) { GEM_FreeBuffers(this); SDL_SetError("Can not create OpenGL context"); return NULL; } modeflags |= SDL_OPENGL; } #endif current->flags = modeflags; #ifdef DEBUG_VIDEO_GEM printf("sdl:video:gem: surface: %dx%d\n", current->w, current->h); #endif this->UpdateRects = GEM_UpdateRects; GEM_lock_redraw = SDL_FALSE; /* Enable redraw */ /* We're done */ return(current); } static int GEM_AllocHWSurface(_THIS, SDL_Surface *surface) { return -1; } static void GEM_FreeHWSurface(_THIS, SDL_Surface *surface) { return; } static int GEM_LockHWSurface(_THIS, SDL_Surface *surface) { return(0); } static void GEM_UnlockHWSurface(_THIS, SDL_Surface *surface) { return; } static void GEM_UpdateRectsFullscreen(_THIS, int numrects, SDL_Rect *rects) { SDL_Surface *surface; int i, surf_width; surface = this->screen; /* Need to be a multiple of 16 pixels */ surf_width=surface->w; if ((surf_width & 15) != 0) { surf_width = (surf_width | 15) + 1; } if (GEM_bufops & (B2S_C2P_1TO2|B2S_C2P_1TOS)) { void *destscr; int destpitch; if (GEM_bufops & B2S_C2P_1TOS) { destscr = VDI_screen; destpitch = VDI_pitch; } else { destscr = GEM_buffer2; destpitch = surface->pitch; } for (i=0;i<numrects;i++) { void *source,*destination; int x1,x2; x1 = rects[i].x & ~15; x2 = rects[i].x+rects[i].w; if (x2 & 15) { x2 = (x2 | 15) +1; } source = surface->pixels; source += surface->pitch * rects[i].y; source += x1; destination = destscr; destination += destpitch * rects[i].y; destination += x1; SDL_Atari_C2pConvert( source, destination, x2-x1, rects[i].h, SDL_FALSE, surface->pitch, destpitch ); } } if (GEM_bufops & (B2S_VROCPYFM_1TOS|B2S_VROCPYFM_2TOS)) { MFDB mfdb_src; short blitcoords[8]; mfdb_src.fd_addr=surface->pixels; mfdb_src.fd_w=surf_width; mfdb_src.fd_h=surface->h; mfdb_src.fd_wdwidth= (surface->pitch/VDI_pixelsize) >> 4; mfdb_src.fd_nplanes=surface->format->BitsPerPixel; mfdb_src.fd_stand= mfdb_src.fd_r1= mfdb_src.fd_r2= mfdb_src.fd_r3= 0; if (GEM_bufops & B2S_VROCPYFM_2TOS) { mfdb_src.fd_addr=GEM_buffer2; } for ( i=0; i<numrects; ++i ) { blitcoords[0] = blitcoords[4] = rects[i].x; blitcoords[1] = blitcoords[5] = rects[i].y; blitcoords[2] = blitcoords[6] = rects[i].x + rects[i].w - 1; blitcoords[3] = blitcoords[7] = rects[i].y + rects[i].h - 1; vro_cpyfm(VDI_handle, S_ONLY, blitcoords, &mfdb_src, &VDI_dst_mfdb); } } } static void GEM_UpdateRectsWindowed(_THIS, int numrects, SDL_Rect *rects) { short pxy[4], wind_pxy[4]; int i; if (wind_get(GEM_handle, WF_WORKXYWH, &wind_pxy[0], &wind_pxy[1], &wind_pxy[2], &wind_pxy[3])==0) { return; } for ( i=0; i<numrects; ++i ) { pxy[0] = wind_pxy[0] + rects[i].x; pxy[1] = wind_pxy[1] + rects[i].y; pxy[2] = rects[i].w; pxy[3] = rects[i].h; GEM_wind_redraw(this, GEM_handle, pxy); } } static void GEM_UpdateRects(_THIS, int numrects, SDL_Rect *rects) { SDL_Surface *surface; if (GEM_lock_redraw) { return; } surface = this->screen; if (surface->flags & SDL_FULLSCREEN) { GEM_UpdateRectsFullscreen(this, numrects, rects); } else { GEM_UpdateRectsWindowed(this, numrects, rects); } } static int GEM_FlipHWSurfaceFullscreen(_THIS, SDL_Surface *surface) { int surf_width; /* Need to be a multiple of 16 pixels */ surf_width=surface->w; if ((surf_width & 15) != 0) { surf_width = (surf_width | 15) + 1; } if (GEM_bufops & (B2S_C2P_1TO2|B2S_C2P_1TOS)) { void *destscr; int destpitch; if (GEM_bufops & B2S_C2P_1TOS) { destscr = VDI_screen; destpitch = VDI_pitch; } else { destscr = GEM_buffer2; destpitch = surface->pitch; } SDL_Atari_C2pConvert( surface->pixels, destscr, surf_width, surface->h, SDL_FALSE, surface->pitch, destpitch ); } if (GEM_bufops & (B2S_VROCPYFM_1TOS|B2S_VROCPYFM_2TOS)) { MFDB mfdb_src; short blitcoords[8]; mfdb_src.fd_w=surf_width; mfdb_src.fd_h=surface->h; mfdb_src.fd_wdwidth=mfdb_src.fd_w >> 4; mfdb_src.fd_nplanes=surface->format->BitsPerPixel; mfdb_src.fd_stand= mfdb_src.fd_r1= mfdb_src.fd_r2= mfdb_src.fd_r3= 0; if (GEM_bufops & B2S_VROCPYFM_1TOS) { mfdb_src.fd_addr=surface->pixels; } else { mfdb_src.fd_addr=GEM_buffer2; } blitcoords[0] = blitcoords[4] = 0; blitcoords[1] = blitcoords[5] = 0; blitcoords[2] = blitcoords[6] = surface->w - 1; blitcoords[3] = blitcoords[7] = surface->h - 1; vro_cpyfm(VDI_handle, S_ONLY, blitcoords, &mfdb_src, &VDI_dst_mfdb); } return(0); } static int GEM_FlipHWSurfaceWindowed(_THIS, SDL_Surface *surface) { short pxy[8]; /* Update the whole window */ wind_get(GEM_handle, WF_WORKXYWH, &pxy[0], &pxy[1], &pxy[2], &pxy[3]); GEM_wind_redraw(this, GEM_handle, pxy); return(0); } static int GEM_FlipHWSurface(_THIS, SDL_Surface *surface) { if (GEM_lock_redraw) { return(0); } if (surface->flags & SDL_FULLSCREEN) { return GEM_FlipHWSurfaceFullscreen(this, surface); } else { return GEM_FlipHWSurfaceWindowed(this, surface); } } static int GEM_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) { int i; SDL_Surface *surface; #ifdef DEBUG_VIDEO_GEM printf("sdl:video:gem: setcolors()\n"); #endif /* Do not change palette in True Colour */ surface = this->screen; if (surface->format->BitsPerPixel > 8) { return 1; } for(i = 0; i < ncolors; i++) { int r, g, b; short rgb[3]; r = colors[i].r; g = colors[i].g; b = colors[i].b; rgb[0] = VDI_curpalette[i][0] = (1000 * r) / 255; rgb[1] = VDI_curpalette[i][1] =(1000 * g) / 255; rgb[2] = VDI_curpalette[i][2] =(1000 * b) / 255; vs_color(VDI_handle, vdi_index[firstcolor+i], rgb); } return(1); } #if 0 static int GEM_ToggleFullScreen(_THIS, int on) { if (on) { GEM_LockScreen(this); } else { GEM_UnlockScreen(this); } return(1); } #endif /* Note: If we are terminated, this could be called in the middle of another SDL video routine -- notably UpdateRects. */ void GEM_VideoQuit(_THIS) { SDL_AtariXbios_RestoreVectors(); GEM_FreeBuffers(this); #ifdef HAVE_OPENGL if (gl_active) { SDL_AtariGL_Quit(this, SDL_TRUE); } #endif /* Destroy window */ if (GEM_handle>=0) { wind_close(GEM_handle); wind_delete(GEM_handle); GEM_handle=-1; } GEM_UnlockScreen(this); if (GEM_menubar) { Mfree(GEM_menubar); GEM_menubar=NULL; } appl_exit(); GEM_SetNewPalette(this, VDI_oldpalette); /* Close VDI workstation */ if (VDI_handle) { v_clsvwk(VDI_handle); } /* Free mode list */ if (SDL_modelist[0]) { free(SDL_modelist[0]); SDL_modelist[0]=NULL; } this->screen->pixels = NULL; } void GEM_wind_redraw(_THIS, int winhandle, short *inside) { short todo[4]; /* Tell AES we are going to update */ wind_update(BEG_UPDATE); v_hide_c(VDI_handle); /* Browse the rectangle list to redraw */ if (wind_get(winhandle, WF_FIRSTXYWH, &todo[0], &todo[1], &todo[2], &todo[3])!=0) { while (todo[2] && todo[3]) { if (rc_intersect((GRECT *)inside,(GRECT *)todo)) { todo[2] += todo[0]-1; todo[3] += todo[1]-1; refresh_window(this, winhandle, todo); } if (wind_get(winhandle, WF_NEXTXYWH, &todo[0], &todo[1], &todo[2], &todo[3])==0) { break; } } } /* Update finished */ wind_update(END_UPDATE); v_show_c(VDI_handle,1); } static void refresh_window(_THIS, int winhandle, short *rect) { MFDB mfdb_src; short pxy[8],wind_pxy[8]; SDL_Surface *surface; int iconified; /* Is window iconified ? */ iconified = 0; /* if (GEM_wfeatures & (1<<WF_ICONIFY))*/ { if (wind_get(winhandle, WF_ICONIFY, &wind_pxy[0], &wind_pxy[1], &wind_pxy[2], &wind_pxy[3])!=0) { iconified = wind_pxy[0]; } } if (wind_get(winhandle, WF_WORKXYWH, &wind_pxy[0], &wind_pxy[1], &wind_pxy[2], &wind_pxy[3])==0) { return; } if (iconified && GEM_icon) { short icon_rect[4], dst_rect[4]; short iconx,icony; surface = GEM_icon; GEM_ClearRect(this, rect); /* Calculate centered icon(x,y,w,h) relative to window */ iconx = (wind_pxy[2]-surface->w)>>1; icony = (wind_pxy[3]-surface->h)>>1; icon_rect[0] = iconx; icon_rect[1] = icony; icon_rect[2] = surface->w; icon_rect[3] = surface->h; /* Calculate redraw rectangle(x,y,w,h) relative to window */ dst_rect[0] = rect[0]-wind_pxy[0]; dst_rect[1] = rect[1]-wind_pxy[1]; dst_rect[2] = rect[2]-rect[0]+1; dst_rect[3] = rect[3]-rect[1]+1; /* Does the icon rectangle must be redrawn ? */ if (!rc_intersect((GRECT *)icon_rect, (GRECT *)dst_rect)) { return; } #if DEBUG_VIDEO_GEM printf("sdl:video:gem: clip(0,0,%d,%d) to (%d,%d,%d,%d)\n", surface->w-1,surface->h-1, dst_rect[0],dst_rect[1],dst_rect[2],dst_rect[3]); printf("sdl:video:gem: icon(%d,%d,%d,%d)\n", icon_rect[0], icon_rect[1], icon_rect[2], icon_rect[3]); printf("sdl:video:gem: refresh_window(): draw icon\n"); #endif /* Calculate icon(x1,y1,x2,y2) relative to screen */ icon_rect[0] += wind_pxy[0]; icon_rect[1] += wind_pxy[1]; icon_rect[2] += icon_rect[0]-1; icon_rect[3] += icon_rect[1]-1; /* Calculate intersection rectangle to redraw */ pxy[4]=pxy[0]=MAX(icon_rect[0],rect[0]); pxy[5]=pxy[1]=MAX(icon_rect[1],rect[1]); pxy[6]=pxy[2]=MIN(icon_rect[2],rect[2]); pxy[7]=pxy[3]=MIN(icon_rect[3],rect[3]); /* Calculate icon source image pos relative to window */ pxy[0] -= wind_pxy[0]+iconx; pxy[1] -= wind_pxy[1]+icony; pxy[2] -= wind_pxy[0]+iconx; pxy[3] -= wind_pxy[1]+icony; } else { surface = this->screen; #if DEBUG_VIDEO_GEM printf("sdl:video:gem: refresh_window(): draw frame buffer\n"); #endif /* Redraw all window content */ pxy[0] = rect[0]-wind_pxy[0]; pxy[1] = rect[1]-wind_pxy[1]; pxy[2] = rect[2]-wind_pxy[0]; pxy[3] = rect[3]-wind_pxy[1]; pxy[4] = rect[0]; pxy[5] = rect[1]; pxy[6] = rect[2]; pxy[7] = rect[3]; } if (GEM_bufops & B2S_C2P_1TO2) { void *src, *dest; int x1,x2; x1 = (rect[0]-wind_pxy[0]) & ~15; x2 = rect[2]-wind_pxy[0]; if (x2 & 15) { x2 = (x2 | 15) +1; } src = surface->pixels; src += surface->pitch * (rect[1]-wind_pxy[1]); src += x1; dest = GEM_buffer2; dest += surface->pitch * (rect[1]-wind_pxy[1]); dest += x1; SDL_Atari_C2pConvert( src, dest, x2-x1, rect[3]-rect[1]+1, SDL_FALSE, surface->pitch, surface->pitch ); } mfdb_src.fd_addr=surface->pixels; { int width; /* Need to be a multiple of 16 pixels */ width=surface->w; if ((width & 15) != 0) { width = (width | 15) + 1; } mfdb_src.fd_w=width; } mfdb_src.fd_h=surface->h; mfdb_src.fd_nplanes=surface->format->BitsPerPixel; mfdb_src.fd_wdwidth=mfdb_src.fd_w>>4; mfdb_src.fd_stand= mfdb_src.fd_r1= mfdb_src.fd_r2= mfdb_src.fd_r3= 0; if (GEM_bufops & B2S_VROCPYFM_2TOS) { mfdb_src.fd_addr=GEM_buffer2; } #if DEBUG_VIDEO_GEM printf("sdl:video:gem: redraw %dx%d: (%d,%d,%d,%d) to (%d,%d,%d,%d)\n", surface->w, surface->h, pxy[0],pxy[1],pxy[2],pxy[3], pxy[4],pxy[5],pxy[6],pxy[7] ); #endif vro_cpyfm( VDI_handle, S_ONLY, pxy, &mfdb_src, &VDI_dst_mfdb); } #ifdef HAVE_OPENGL static void GEM_GL_SwapBuffers(_THIS) { SDL_AtariGL_SwapBuffers(this); GEM_FlipHWSurface(this, this->screen); } #endif