Mercurial > sdl-ios-xcode
view src/audio/alsa/SDL_alsa_audio.c @ 1287:15a89a0c52bf
Date: Tue, 15 Feb 2005 21:28:48 +0900 (JST)
From: "Michael Leonhard"
Subject: [SDL] resize bug on Win32 and patch
This is my first post to this mailing list. In this email I will detail a
bug in the behavior of resizable SDL windows on Win32. Then I will
explain the solution and provide a patch.
Symptoms:
Under Windows, an SDL display created with the SDL_RESIZABLE flag exhibits
quirky behavior when being maximized. The window is resized to the proper
size, but it is shifted upwards about half the height of the title bar.
Similarly, a window whose origin is above the top of the screen will
spontaneously move its upper-left origin upon being resized. After two
such resize-induced moves, the title bar will be entirely off the top edge
of the screen. Subsequently, when the mouse is clicked and released on
the window border, the window will shrink its height spontaneously. This
height shrinkage occurs even if the user did not resize the border.
To observe this curious situation, please invoke:
SDL-1.2.8/test/testwm.exe -resize
Cause:
A pair of integers, SDL_windowX and SDL_windowY, are defined in
video/wincommon/SDL_sysevents.c. They are used by the DirectX video
driver and the DIB video driver:
video/windx5/SDL_dx5video.c
video/windib/SDL_dibvideo.c
As I understand the source code, the primary use of these variables is to
create a rectangle that represents the surface area in CLIENT SPACE.
Client space refers to a coordinate system that originates at the upper
left corner of a Win32 Window's drawable area. This is just inside the
window border and title bar. This client space rectangle, called bounds,
is subsequently converted to screen space with a call to
AdjustWindowRectEx. The problem is found in SDL's handling of the
WM_WINDOWPOSCHANGED message. According to MSDN,
"The WM_WINDOWPOSCHANGED message is sent to a window whose
size, position, or place in the Z order has changed as a
result of a call to the SetWindowPos function or another
window-management function."
I have confirmed that this message is indeed being sent to the SDL window
when the mouse is clicked on the window border, even if the window border
is not dragged.
In video/wincommon/SDL_sysevents.c, on line 464, in response to the
WM_WINDOWPOSCHANGED message, the (potentially) new client rectangle is
obtained. This rectangle is translated into screen coordinates and THEN
assigned to the SDL_windowX and Y variables. Thus screen coordinates are
being assigned to client coordinate variables. Once this is understood,
the solution is apparent: assign SDL_windowX and Y before translating the
rectangle to screen coordinates. This is accomplished by the following
patch.
-Mike_L
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 29 Jan 2006 08:50:06 +0000 |
parents | 05d4b93b911e |
children | 1cbaeee565b1 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* Allow access to a raw mixing buffer */ #include <stdlib.h> #include <stdio.h> #include <string.h> #include <errno.h> #include <unistd.h> #include <fcntl.h> #include <signal.h> #include <sys/types.h> #include <sys/time.h> #include "SDL_audio.h" #include "SDL_error.h" #include "SDL_audiomem.h" #include "SDL_audio_c.h" #include "SDL_timer.h" #include "SDL_alsa_audio.h" #ifdef ALSA_DYNAMIC #ifdef USE_DLVSYM #define __USE_GNU #endif #include <dlfcn.h> #include "SDL_name.h" #include "SDL_loadso.h" #else #define SDL_NAME(X) X #endif /* The tag name used by ALSA audio */ #define DRIVER_NAME "alsa" /* The default ALSA audio driver */ #define DEFAULT_DEVICE "default" /* Audio driver functions */ static int ALSA_OpenAudio(_THIS, SDL_AudioSpec *spec); static void ALSA_WaitAudio(_THIS); static void ALSA_PlayAudio(_THIS); static Uint8 *ALSA_GetAudioBuf(_THIS); static void ALSA_CloseAudio(_THIS); #ifdef ALSA_DYNAMIC static const char *alsa_library = ALSA_DYNAMIC; static void *alsa_handle = NULL; static int alsa_loaded = 0; static int (*SDL_snd_pcm_open)(snd_pcm_t **pcm, const char *name, snd_pcm_stream_t stream, int mode); static int (*SDL_NAME(snd_pcm_open))(snd_pcm_t **pcm, const char *name, snd_pcm_stream_t stream, int mode); static int (*SDL_NAME(snd_pcm_close))(snd_pcm_t *pcm); static snd_pcm_sframes_t (*SDL_NAME(snd_pcm_writei))(snd_pcm_t *pcm, const void *buffer, snd_pcm_uframes_t size); static int (*SDL_NAME(snd_pcm_resume))(snd_pcm_t *pcm); static int (*SDL_NAME(snd_pcm_prepare))(snd_pcm_t *pcm); static int (*SDL_NAME(snd_pcm_drain))(snd_pcm_t *pcm); static const char *(*SDL_NAME(snd_strerror))(int errnum); static size_t (*SDL_NAME(snd_pcm_hw_params_sizeof))(void); static int (*SDL_NAME(snd_pcm_hw_params_any))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params); static int (*SDL_NAME(snd_pcm_hw_params_set_access))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, snd_pcm_access_t access); static int (*SDL_NAME(snd_pcm_hw_params_set_format))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, snd_pcm_format_t val); static int (*SDL_NAME(snd_pcm_hw_params_set_channels))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, unsigned int val); static int (*SDL_NAME(snd_pcm_hw_params_get_channels))(const snd_pcm_hw_params_t *params); static unsigned int (*SDL_NAME(snd_pcm_hw_params_set_rate_near))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, unsigned int val, int *dir); static snd_pcm_uframes_t (*SDL_NAME(snd_pcm_hw_params_set_period_size_near))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, snd_pcm_uframes_t val, int *dir); static unsigned int (*SDL_NAME(snd_pcm_hw_params_set_periods_near))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, unsigned int val, int *dir); static int (*SDL_NAME(snd_pcm_hw_params))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params); static int (*SDL_NAME(snd_pcm_nonblock))(snd_pcm_t *pcm, int nonblock); #define snd_pcm_hw_params_sizeof SDL_NAME(snd_pcm_hw_params_sizeof) /* cast funcs to char* first, to please GCC's strict aliasing rules. */ static struct { const char *name; void **func; } alsa_functions[] = { { "snd_pcm_open", (void**)(char*)&SDL_NAME(snd_pcm_open) }, { "snd_pcm_close", (void**)(char*)&SDL_NAME(snd_pcm_close) }, { "snd_pcm_writei", (void**)(char*)&SDL_NAME(snd_pcm_writei) }, { "snd_pcm_resume", (void**)(char*)&SDL_NAME(snd_pcm_resume) }, { "snd_pcm_prepare", (void**)(char*)&SDL_NAME(snd_pcm_prepare) }, { "snd_pcm_drain", (void**)(char*)&SDL_NAME(snd_pcm_drain) }, { "snd_strerror", (void**)(char*)&SDL_NAME(snd_strerror) }, { "snd_pcm_hw_params_sizeof", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_sizeof) }, { "snd_pcm_hw_params_any", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_any) }, { "snd_pcm_hw_params_set_access", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_access) }, { "snd_pcm_hw_params_set_format", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_format) }, { "snd_pcm_hw_params_set_channels", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_channels) }, { "snd_pcm_hw_params_get_channels", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_get_channels) }, { "snd_pcm_hw_params_set_rate_near", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_rate_near) }, { "snd_pcm_hw_params_set_period_size_near", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_period_size_near) }, { "snd_pcm_hw_params_set_periods_near", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_periods_near) }, { "snd_pcm_hw_params", (void**)(char*)&SDL_NAME(snd_pcm_hw_params) }, { "snd_pcm_nonblock", (void**)(char*)&SDL_NAME(snd_pcm_nonblock) }, }; static void UnloadALSALibrary(void) { if (alsa_loaded) { /* SDL_UnloadObject(alsa_handle);*/ dlclose(alsa_handle); alsa_handle = NULL; alsa_loaded = 0; } } static int LoadALSALibrary(void) { int i, retval = -1; /* alsa_handle = SDL_LoadObject(alsa_library);*/ alsa_handle = dlopen(alsa_library,RTLD_NOW); if (alsa_handle) { alsa_loaded = 1; retval = 0; for (i = 0; i < SDL_TABLESIZE(alsa_functions); i++) { /* *alsa_functions[i].func = SDL_LoadFunction(alsa_handle,alsa_functions[i].name);*/ #ifdef USE_DLVSYM *alsa_functions[i].func = dlvsym(alsa_handle,alsa_functions[i].name,"ALSA_0.9"); if (!*alsa_functions[i].func) #endif *alsa_functions[i].func = dlsym(alsa_handle,alsa_functions[i].name); if (!*alsa_functions[i].func) { retval = -1; UnloadALSALibrary(); break; } } } return retval; } #else static void UnloadALSALibrary(void) { return; } static int LoadALSALibrary(void) { return 0; } #endif /* ALSA_DYNAMIC */ static const char *get_audio_device(int channels) { const char *device; device = getenv("AUDIODEV"); /* Is there a standard variable name? */ if ( device == NULL ) { if (channels == 6) device = "surround51"; else if (channels == 4) device = "surround40"; else device = DEFAULT_DEVICE; } return device; } /* Audio driver bootstrap functions */ static int Audio_Available(void) { int available; int status; snd_pcm_t *handle; available = 0; if (LoadALSALibrary() < 0) { return available; } status = SDL_NAME(snd_pcm_open)(&handle, get_audio_device(2), SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK); if ( status >= 0 ) { available = 1; SDL_NAME(snd_pcm_close)(handle); } UnloadALSALibrary(); return(available); } static void Audio_DeleteDevice(SDL_AudioDevice *device) { free(device->hidden); free(device); UnloadALSALibrary(); } static SDL_AudioDevice *Audio_CreateDevice(int devindex) { SDL_AudioDevice *this; /* Initialize all variables that we clean on shutdown */ LoadALSALibrary(); this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); if ( this ) { memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateAudioData *) malloc((sizeof *this->hidden)); } if ( (this == NULL) || (this->hidden == NULL) ) { SDL_OutOfMemory(); if ( this ) { free(this); } return(0); } memset(this->hidden, 0, (sizeof *this->hidden)); /* Set the function pointers */ this->OpenAudio = ALSA_OpenAudio; this->WaitAudio = ALSA_WaitAudio; this->PlayAudio = ALSA_PlayAudio; this->GetAudioBuf = ALSA_GetAudioBuf; this->CloseAudio = ALSA_CloseAudio; this->free = Audio_DeleteDevice; return this; } AudioBootStrap ALSA_bootstrap = { DRIVER_NAME, "ALSA 0.9 PCM audio", Audio_Available, Audio_CreateDevice }; /* This function waits until it is possible to write a full sound buffer */ static void ALSA_WaitAudio(_THIS) { /* Check to see if the thread-parent process is still alive */ { static int cnt = 0; /* Note that this only works with thread implementations that use a different process id for each thread. */ if (parent && (((++cnt)%10) == 0)) { /* Check every 10 loops */ if ( kill(parent, 0) < 0 ) { this->enabled = 0; } } } } static void ALSA_PlayAudio(_THIS) { int status; int sample_len; signed short *sample_buf; sample_len = this->spec.samples; sample_buf = (signed short *)mixbuf; while ( sample_len > 0 ) { status = SDL_NAME(snd_pcm_writei)(pcm_handle, sample_buf, sample_len); if ( status < 0 ) { if ( status == -EAGAIN ) { SDL_Delay(1); continue; } if ( status == -ESTRPIPE ) { do { SDL_Delay(1); status = SDL_NAME(snd_pcm_resume)(pcm_handle); } while ( status == -EAGAIN ); } if ( status < 0 ) { status = SDL_NAME(snd_pcm_prepare)(pcm_handle); } if ( status < 0 ) { /* Hmm, not much we can do - abort */ this->enabled = 0; return; } continue; } sample_buf += status * this->spec.channels; sample_len -= status; } } static Uint8 *ALSA_GetAudioBuf(_THIS) { return(mixbuf); } static void ALSA_CloseAudio(_THIS) { if ( mixbuf != NULL ) { SDL_FreeAudioMem(mixbuf); mixbuf = NULL; } if ( pcm_handle ) { SDL_NAME(snd_pcm_drain)(pcm_handle); SDL_NAME(snd_pcm_close)(pcm_handle); pcm_handle = NULL; } } static int ALSA_OpenAudio(_THIS, SDL_AudioSpec *spec) { int status; snd_pcm_hw_params_t *params; snd_pcm_format_t format; snd_pcm_uframes_t frames; Uint16 test_format; /* Open the audio device */ /* Name of device should depend on # channels in spec */ status = SDL_NAME(snd_pcm_open)(&pcm_handle, get_audio_device(spec->channels), SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK); if ( status < 0 ) { SDL_SetError("Couldn't open audio device: %s", SDL_NAME(snd_strerror)(status)); return(-1); } /* Figure out what the hardware is capable of */ snd_pcm_hw_params_alloca(¶ms); status = SDL_NAME(snd_pcm_hw_params_any)(pcm_handle, params); if ( status < 0 ) { SDL_SetError("Couldn't get hardware config: %s", SDL_NAME(snd_strerror)(status)); ALSA_CloseAudio(this); return(-1); } /* SDL only uses interleaved sample output */ status = SDL_NAME(snd_pcm_hw_params_set_access)(pcm_handle, params, SND_PCM_ACCESS_RW_INTERLEAVED); if ( status < 0 ) { SDL_SetError("Couldn't set interleaved access: %s", SDL_NAME(snd_strerror)(status)); ALSA_CloseAudio(this); return(-1); } /* Try for a closest match on audio format */ status = -1; for ( test_format = SDL_FirstAudioFormat(spec->format); test_format && (status < 0); ) { switch ( test_format ) { case AUDIO_U8: format = SND_PCM_FORMAT_U8; break; case AUDIO_S8: format = SND_PCM_FORMAT_S8; break; case AUDIO_S16LSB: format = SND_PCM_FORMAT_S16_LE; break; case AUDIO_S16MSB: format = SND_PCM_FORMAT_S16_BE; break; case AUDIO_U16LSB: format = SND_PCM_FORMAT_U16_LE; break; case AUDIO_U16MSB: format = SND_PCM_FORMAT_U16_BE; break; default: format = 0; break; } if ( format != 0 ) { status = SDL_NAME(snd_pcm_hw_params_set_format)(pcm_handle, params, format); } if ( status < 0 ) { test_format = SDL_NextAudioFormat(); } } if ( status < 0 ) { SDL_SetError("Couldn't find any hardware audio formats"); ALSA_CloseAudio(this); return(-1); } spec->format = test_format; /* Set the number of channels */ status = SDL_NAME(snd_pcm_hw_params_set_channels)(pcm_handle, params, spec->channels); if ( status < 0 ) { status = SDL_NAME(snd_pcm_hw_params_get_channels)(params); if ( (status <= 0) || (status > 2) ) { SDL_SetError("Couldn't set audio channels"); ALSA_CloseAudio(this); return(-1); } spec->channels = status; } /* Set the audio rate */ status = SDL_NAME(snd_pcm_hw_params_set_rate_near)(pcm_handle, params, spec->freq, NULL); if ( status < 0 ) { SDL_SetError("Couldn't set audio frequency: %s", SDL_NAME(snd_strerror)(status)); ALSA_CloseAudio(this); return(-1); } spec->freq = status; /* Set the buffer size, in samples */ frames = spec->samples; frames = SDL_NAME(snd_pcm_hw_params_set_period_size_near)(pcm_handle, params, frames, NULL); spec->samples = frames; SDL_NAME(snd_pcm_hw_params_set_periods_near)(pcm_handle, params, 2, NULL); /* "set" the hardware with the desired parameters */ status = SDL_NAME(snd_pcm_hw_params)(pcm_handle, params); if ( status < 0 ) { SDL_SetError("Couldn't set audio parameters: %s", SDL_NAME(snd_strerror)(status)); ALSA_CloseAudio(this); return(-1); } /* Calculate the final parameters for this audio specification */ SDL_CalculateAudioSpec(spec); /* Allocate mixing buffer */ mixlen = spec->size; mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen); if ( mixbuf == NULL ) { ALSA_CloseAudio(this); return(-1); } memset(mixbuf, spec->silence, spec->size); /* Get the parent process id (we're the parent of the audio thread) */ parent = getpid(); /* Switch to blocking mode for playback */ SDL_NAME(snd_pcm_nonblock)(pcm_handle, 0); /* We're ready to rock and roll. :-) */ return(0); }