view test/.cvsignore @ 1541:157001382dfd

Quartz implementation for SDL_DisplayYUVOverlay() was returning non-zero on error, instead of zero, contrary to documentation. Fixes Bugzilla #165.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 15 Mar 2006 05:52:31 +0000
parents 7b4b31075f67
children
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aclocal.m4
autom4te*
config.cache
config.log
config.status
configure
Makefile
SDL.dll
stdout.txt
stderr.txt
checkkeys
graywin
loopwave
testalpha
testbitmap
testblitspeed
testcdrom
testdyngl
testerror
testfile
testgamma
testgl
testhread
testiconv
testjoystick
testkeys
testlock
testoverlay
testoverlay2
testpalette
testplatform
testsem
testsprite
testtimer
testver
testvidinfo
testwin
testwm
threadwin
torturethread