view src/audio/nds/sound9.c @ 4388:1524d3237820 SDL-1.2

Fixed bug #896 John Popplewell 2009-12-08 23:05:50 PST Originally reported by AKFoerster on the mailing list. Error decoding UTF8 Russian text to UTF-16LE on Windows, but specifically on platforms without iconv support (the default on Windows). Valid UTF8 characters are flagged as being overlong and then substituted by the UNKNOWN_UNICODE character. After studying the testiconv.c example program, reading the RFCs and putting some printf statements in SDL_iconv.c the problem is in a test for 'Maximum overlong sequences', specifically 4.2.1, which is carried out by the following code: } else if ( p[0] >= 0xC0 ) { if ( (p[0] & 0xE0) != 0xC0 ) { /* Skip illegal sequences return SDL_ICONV_EILSEQ; */ ch = UNKNOWN_UNICODE; } else { if ( (p[0] & 0xCE) == 0xC0 ) { <<<<<<<< here overlong = SDL_TRUE; } ch = (Uint32)(p[0] & 0x1F); left = 1; } } else { Here is the 2-byte encoding of a character in range 00000080 - 000007FF 110xxxxx 10xxxxxx The line in question is supposed to be checking for an overlong sequence which would be less than 11000001 10111111 which should be represented as a single byte. BUT, the mask value (0xCE) is wrong, it isn't checking the top-most bit: 11000001 value 11001110 mask (incorrect) ^ and should be (0xDE): 11000001 value 11011110 mask (correct) making the above code: } else if ( p[0] >= 0xC0 ) { if ( (p[0] & 0xE0) != 0xC0 ) { /* Skip illegal sequences return SDL_ICONV_EILSEQ; */ ch = UNKNOWN_UNICODE; } else { if ( (p[0] & 0xDE) == 0xC0 ) { <<<<<<<< here overlong = SDL_TRUE; } ch = (Uint32)(p[0] & 0x1F); left = 1; } } else { I can supply a test program and/or a patch if required, best regards, John Popplewell
author Sam Lantinga <slouken@libsdl.org>
date Fri, 11 Dec 2009 08:00:57 +0000
parents a1b03ba2fcd0
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"
#include "SDL_stdinc.h"

#include "soundcommon.h"

void SoundSystemInit(u32 rate,u32 buffersize,u8 channel,u8 format)
{
	soundsystem->rate = rate;
	
	if(format == 8) 
		soundsystem->buffersize = buffersize;
	else if(format == 16)
		soundsystem->buffersize = buffersize * sizeof(short);

	soundsystem->mixbuffer = (s8*)SDL_malloc(soundsystem->buffersize);
	//soundsystem->soundbuffer = soundsystem->mixbuffer;
	soundsystem->format = format;
	soundsystem->channel = channel;
	soundsystem->prevtimer = 0;
	soundsystem->soundcursor = 0;
	soundsystem->numsamples = 0;
	soundsystem->period = 0x1000000 / rate;
	soundsystem->cmd = INIT;
}

void SoundStartMixer(void)
{
	soundsystem->cmd |= MIX;
}

void SendCommandToArm7(u32 command)
{
    while (REG_IPC_FIFO_CR & IPC_FIFO_SEND_FULL);
    if (REG_IPC_FIFO_CR & IPC_FIFO_ERROR)
    {
        REG_IPC_FIFO_CR |= IPC_FIFO_SEND_CLEAR;
    } 
    
    REG_IPC_FIFO_TX = command;
}