Mercurial > sdl-ios-xcode
view sdl.pc.in @ 3945:14bec334705f SDL-1.2
Mac OS X joystick calibration code should start with device-specified bounds.
Fixes Bugzilla #344.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 29 May 2007 12:01:07 +0000 |
parents | 926aea04a595 |
children | 824f6dee6648 |
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# sdl pkg-config source file prefix=@prefix@ exec_prefix=@exec_prefix@ libdir=@libdir@ includedir=@includedir@ Name: sdl Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. Version: @SDL_VERSION@ Requires: Conflicts: Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@ Cflags: -I${includedir}/SDL @SDL_CFLAGS@