view sdl.pc.in @ 3945:14bec334705f SDL-1.2

Mac OS X joystick calibration code should start with device-specified bounds. Fixes Bugzilla #344.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 29 May 2007 12:01:07 +0000
parents 926aea04a595
children 824f6dee6648
line wrap: on
line source

# sdl pkg-config source file

prefix=@prefix@
exec_prefix=@exec_prefix@
libdir=@libdir@
includedir=@includedir@

Name: sdl
Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
Version: @SDL_VERSION@
Requires:
Conflicts:
Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@
Cflags: -I${includedir}/SDL @SDL_CFLAGS@