view src/timer/os2/SDL_systimer.c @ 4324:1496aa09e41e SDL-1.2

Steven Noonan to sdl While trying to build the SDLMain.m included with SDL 1.2.14, with #define SDL_USE_NIB_FILE 1: /Users/steven/Development/darwinia/targets/macosx/Darwinia/SDLMain.m: In function '-[SDLMain fixMenu:withAppName:]': /Users/steven/Development/darwinia/targets/macosx/Darwinia/SDLMain.m:122: warning: 'sizeToFit' is deprecated (declared at /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/AppKit.framework/Headers/NSMenu.h:281) /Users/steven/Development/darwinia/targets/macosx/Darwinia/SDLMain.m: In function 'main': /Users/steven/Development/darwinia/targets/macosx/Darwinia/SDLMain.m:376: warning: 'poseAsClass:' is deprecated (declared at /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:127) /Users/steven/Development/darwinia/targets/macosx/Darwinia/SDLMain.m:376: error: 'poseAsClass:' is unavailable (declared at /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:127) /Users/steven/Development/darwinia/targets/macosx/Darwinia/SDLMain.m:377: warning: passing argument 2 of 'NSApplicationMain' from incompatible pointer type Eric Wing to Sam I don't have time today to look at this in detail, but the problem is definitely the poseAsClass: method. This was deprecated in Obj-C 2.0 and not retained in 64-bit. I've never used this method and it has always been limited to esoteric uses. I think this is why Apple wanted to dump it (among complicating some other things they do). I have read about others getting bit by this when migrating. Long story short, there really isn't a migration path for this method. The question that then must be asked is why are we using it (what does it accomplish), and then figure out the 'proper' way of accomplishing that. Glancing at SDLMain.m, it's not obvious to me why it is there or what it is really accomplishing. My only speculation is that NSApplicationMain hardcodes something to look for NSApplication and a subclass (SDLApplication) fails for some reason (assuming that the original coder did this for good reason). Three thoughts come to mind. 1) The Info.plist has properties to control things related to the startup class and nib. NSPrincipalClass, NSMainNibFile Maybe principle class needs to be SDLApplication and we can delete the poseAs 2) I was told that 10.6 introduced new APIs to make programatic NIB wrangling and avoidance easier. Unfortunately, I don't know the specifics. 3) Instead of subclassing NSApplication in SDLMain.m, maybe we can just add a category. It looks like the following is the only thing that is done (quick glance): @interface SDLApplication : NSApplication @end @implementation SDLApplication /* Invoked from the Quit menu item */ - (void)terminate:(id)sender { /* Post a SDL_QUIT event */ SDL_Event event; event.type = SDL_QUIT; SDL_PushEvent(&event); } @end So instead, we change this to: (warning written in mail and untested) @interface NSApplication (SDLApplication) - (void) terminate:(id)sender; @end @implementation NSApplication (SDLApplication) /* Invoked from the Quit menu item */ - (void)terminate:(id)sender { /* Post a SDL_QUIT event */ SDL_Event event; event.type = SDL_QUIT; SDL_PushEvent(&event); } @end Then everywhere SDLApplication is used, we change it to NSApplication (and remove the poseAsClass line). Perhaps you could ask the bug reporter to try this solution (#3). And if that fails, maybe try #1. -Eric Steven Noonan to Sam The suggested change (diff below) seems to work fine. - Steven
author Sam Lantinga <slouken@libsdl.org>
date Mon, 12 Oct 2009 21:07:12 +0000
parents a1b03ba2fcd0
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifdef SDL_TIMER_OS2

#define INCL_DOSMISC
#define INCL_DOSERRORS
#define INCL_DOSSEMAPHORES
#define INCL_DOSDATETIME
#define INCL_DOSPROCESS
#define INCL_DOSPROFILE
#define INCL_DOSEXCEPTIONS
#include <os2.h>

#include "SDL_thread.h"
#include "SDL_timer.h"
#include "../SDL_timer_c.h"


#define TIME_WRAP_VALUE (~(DWORD)0)

/* The first high-resolution ticks value of the application */
static long long hires_start_ticks;
/* The number of ticks per second of the high-resolution performance counter */
static ULONG hires_ticks_per_second;

void SDL_StartTicks(void)
{
        DosTmrQueryFreq(&hires_ticks_per_second);
        DosTmrQueryTime((PQWORD)&hires_start_ticks);
}

DECLSPEC Uint32 SDLCALL SDL_GetTicks(void)
{
        long long hires_now;
        ULONG ticks = ticks;

        DosTmrQueryTime((PQWORD)&hires_now);
/*
        hires_now -= hires_start_ticks;
        hires_now *= 1000;
        hires_now /= hires_ticks_per_second;
*/
        /* inline asm to avoid runtime inclusion */
        _asm {
           push edx
           push eax
           mov eax, dword ptr hires_now
           mov edx, dword ptr hires_now+4
           sub eax, dword ptr hires_start_ticks
           sbb edx, dword ptr hires_start_ticks+4
           mov ebx,1000
           mov ecx,edx
           mul ebx
           push eax
           push edx
           mov eax,ecx
           mul ebx
           pop eax
           add edx,eax
           pop eax
           mov ebx, dword ptr hires_ticks_per_second
           div ebx
           mov dword ptr ticks, eax
           pop edx
           pop eax
        }

        return ticks;

}

/* High resolution sleep, originally made by Ilya Zakharevich */
DECLSPEC void SDLCALL SDL_Delay(Uint32 ms)
{
  /* This is similar to DosSleep(), but has 8ms granularity in time-critical
     threads even on Warp3. */
  HEV     hevEvent1     = 0;   /* Event semaphore handle    */
  HTIMER  htimerEvent1  = 0;   /* Timer handle              */
  APIRET  rc            = NO_ERROR;  /* Return code               */
  int ret = 1;
  ULONG priority = 0, nesting;   /* Shut down the warnings */
  PPIB pib;
  PTIB tib;
  char *e = NULL;
  APIRET badrc;
  int switch_priority = 50;

  DosCreateEventSem(NULL,      /* Unnamed */
                    &hevEvent1,  /* Handle of semaphore returned */
                    DC_SEM_SHARED, /* Shared needed for DosAsyncTimer */
                    FALSE);      /* Semaphore is in RESET state  */

  if (ms >= switch_priority)
    switch_priority = 0;
  if (switch_priority)
  {
    if (DosGetInfoBlocks(&tib, &pib)!=NO_ERROR)
      switch_priority = 0;
    else
    {
 /* In Warp3, to switch scheduling to 8ms step, one needs to do 
    DosAsyncTimer() in time-critical thread.  On laters versions,
    more and more cases of wait-for-something are covered.

    It turns out that on Warp3fp42 it is the priority at the time
    of DosAsyncTimer() which matters.  Let's hope that this works
    with later versions too...  XXXX
  */
      priority = (tib->tib_ptib2->tib2_ulpri);
      if ((priority & 0xFF00) == 0x0300) /* already time-critical */
        switch_priority = 0;
 /* Make us time-critical.  Just modifying TIB is not enough... */
 /* tib->tib_ptib2->tib2_ulpri = 0x0300;*/
 /* We do not want to run at high priority if a signal causes us
    to longjmp() out of this section... */
      if (DosEnterMustComplete(&nesting))
        switch_priority = 0;
      else
        DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0);
    }
  }

  if ((badrc = DosAsyncTimer(ms,
        (HSEM) hevEvent1, /* Semaphore to post        */
        &htimerEvent1))) /* Timer handler (returned) */
    e = "DosAsyncTimer";

  if (switch_priority && tib->tib_ptib2->tib2_ulpri == 0x0300)
  {
 /* Nobody switched priority while we slept...  Ignore errors... */
 /* tib->tib_ptib2->tib2_ulpri = priority; */ /* Get back... */
    if (!(rc = DosSetPriority(PRTYS_THREAD, (priority>>8) & 0xFF, 0, 0)))
      rc = DosSetPriority(PRTYS_THREAD, 0, priority & 0xFF, 0);
  }
  if (switch_priority)
    rc = DosExitMustComplete(&nesting); /* Ignore errors */

  /* The actual blocking call is made with "normal" priority.  This way we
     should not bother with DosSleep(0) etc. to compensate for us interrupting
     higher-priority threads.  The goal is to prohibit the system spending too
     much time halt()ing, not to run us "no matter what". */
  if (!e)     /* Wait for AsyncTimer event */
    badrc = DosWaitEventSem(hevEvent1, SEM_INDEFINITE_WAIT);

  if (e) ;    /* Do nothing */
  else if (badrc == ERROR_INTERRUPT)
    ret = 0;
  else if (badrc)
    e = "DosWaitEventSem";
  if ((rc = DosCloseEventSem(hevEvent1)) && !e) { /* Get rid of semaphore */
    e = "DosCloseEventSem";
    badrc = rc;
  }
  if (e)
  {
    SDL_SetError("[SDL_Delay] : Had error in %s(), rc is 0x%x\n", e, badrc);
  }
}

/* Data to handle a single periodic alarm */
static int timer_alive = 0;
static SDL_Thread *timer = NULL;

static int SDLCALL RunTimer(void *unused)
{
        DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0);
        while ( timer_alive ) {
                if ( SDL_timer_running ) {
                        SDL_ThreadedTimerCheck();
                }
                SDL_Delay(10);
        }
        return(0);
}

/* This is only called if the event thread is not running */
int SDL_SYS_TimerInit(void)
{
        timer_alive = 1;
        timer = SDL_CreateThread(RunTimer, NULL);
        if ( timer == NULL )
                return(-1);
        return(SDL_SetTimerThreaded(1));
}

void SDL_SYS_TimerQuit(void)
{
        timer_alive = 0;
        if ( timer ) {
                SDL_WaitThread(timer, NULL);
                timer = NULL;
        }
}

int SDL_SYS_StartTimer(void)
{
        SDL_SetError("Internal logic error: OS/2 uses threaded timer");
        return(-1);
}

void SDL_SYS_StopTimer(void)
{
        return;
}

#endif /* SDL_TIMER_OS2 */