view src/audio/SDL_sysaudio.h @ 4324:1496aa09e41e SDL-1.2

Steven Noonan to sdl While trying to build the SDLMain.m included with SDL 1.2.14, with #define SDL_USE_NIB_FILE 1: /Users/steven/Development/darwinia/targets/macosx/Darwinia/SDLMain.m: In function '-[SDLMain fixMenu:withAppName:]': /Users/steven/Development/darwinia/targets/macosx/Darwinia/SDLMain.m:122: warning: 'sizeToFit' is deprecated (declared at /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/AppKit.framework/Headers/NSMenu.h:281) /Users/steven/Development/darwinia/targets/macosx/Darwinia/SDLMain.m: In function 'main': /Users/steven/Development/darwinia/targets/macosx/Darwinia/SDLMain.m:376: warning: 'poseAsClass:' is deprecated (declared at /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:127) /Users/steven/Development/darwinia/targets/macosx/Darwinia/SDLMain.m:376: error: 'poseAsClass:' is unavailable (declared at /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:127) /Users/steven/Development/darwinia/targets/macosx/Darwinia/SDLMain.m:377: warning: passing argument 2 of 'NSApplicationMain' from incompatible pointer type Eric Wing to Sam I don't have time today to look at this in detail, but the problem is definitely the poseAsClass: method. This was deprecated in Obj-C 2.0 and not retained in 64-bit. I've never used this method and it has always been limited to esoteric uses. I think this is why Apple wanted to dump it (among complicating some other things they do). I have read about others getting bit by this when migrating. Long story short, there really isn't a migration path for this method. The question that then must be asked is why are we using it (what does it accomplish), and then figure out the 'proper' way of accomplishing that. Glancing at SDLMain.m, it's not obvious to me why it is there or what it is really accomplishing. My only speculation is that NSApplicationMain hardcodes something to look for NSApplication and a subclass (SDLApplication) fails for some reason (assuming that the original coder did this for good reason). Three thoughts come to mind. 1) The Info.plist has properties to control things related to the startup class and nib. NSPrincipalClass, NSMainNibFile Maybe principle class needs to be SDLApplication and we can delete the poseAs 2) I was told that 10.6 introduced new APIs to make programatic NIB wrangling and avoidance easier. Unfortunately, I don't know the specifics. 3) Instead of subclassing NSApplication in SDLMain.m, maybe we can just add a category. It looks like the following is the only thing that is done (quick glance): @interface SDLApplication : NSApplication @end @implementation SDLApplication /* Invoked from the Quit menu item */ - (void)terminate:(id)sender { /* Post a SDL_QUIT event */ SDL_Event event; event.type = SDL_QUIT; SDL_PushEvent(&event); } @end So instead, we change this to: (warning written in mail and untested) @interface NSApplication (SDLApplication) - (void) terminate:(id)sender; @end @implementation NSApplication (SDLApplication) /* Invoked from the Quit menu item */ - (void)terminate:(id)sender { /* Post a SDL_QUIT event */ SDL_Event event; event.type = SDL_QUIT; SDL_PushEvent(&event); } @end Then everywhere SDLApplication is used, we change it to NSApplication (and remove the poseAsClass line). Perhaps you could ask the bug reporter to try this solution (#3). And if that fails, maybe try #1. -Eric Steven Noonan to Sam The suggested change (diff below) seems to work fine. - Steven
author Sam Lantinga <slouken@libsdl.org>
date Mon, 12 Oct 2009 21:07:12 +0000
parents 5007e6a66814
children fe15c4e8efe6
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is SDL_free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_sysaudio_h
#define _SDL_sysaudio_h

#include "SDL_mutex.h"
#include "SDL_thread.h"

/* The SDL audio driver */
typedef struct SDL_AudioDevice SDL_AudioDevice;

/* Define the SDL audio driver structure */
#define _THIS	SDL_AudioDevice *_this
#ifndef _STATUS
#define _STATUS	SDL_status *status
#endif
struct SDL_AudioDevice {
	/* * * */
	/* The name of this audio driver */
	const char *name;

	/* * * */
	/* The description of this audio driver */
	const char *desc;

	/* * * */
	/* Public driver functions */
	int  (*OpenAudio)(_THIS, SDL_AudioSpec *spec);
	void (*ThreadInit)(_THIS);	/* Called by audio thread at start */
	void (*WaitAudio)(_THIS);
	void (*PlayAudio)(_THIS);
	Uint8 *(*GetAudioBuf)(_THIS);
	void (*WaitDone)(_THIS);
	void (*CloseAudio)(_THIS);

	/* * * */
	/* Lock / Unlock functions added for the Mac port */
	void (*LockAudio)(_THIS);
	void (*UnlockAudio)(_THIS);

	/* * * */
	/* Data common to all devices */

	/* The current audio specification (shared with audio thread) */
	SDL_AudioSpec spec;

	/* An audio conversion block for audio format emulation */
	SDL_AudioCVT convert;

	/* Current state flags */
	int enabled;
	int paused;
	int opened;

	/* Fake audio buffer for when the audio hardware is busy */
	Uint8 *fake_stream;

	/* A semaphore for locking the mixing buffers */
	SDL_mutex *mixer_lock;

	/* A thread to feed the audio device */
	SDL_Thread *thread;
	Uint32 threadid;

	/* * * */
	/* Data private to this driver */
	struct SDL_PrivateAudioData *hidden;

	/* * * */
	/* The function used to dispose of this structure */
	void (*free)(_THIS);
};
#undef _THIS

typedef struct AudioBootStrap {
	const char *name;
	const char *desc;
	int (*available)(void);
	SDL_AudioDevice *(*create)(int devindex);
} AudioBootStrap;

#if SDL_AUDIO_DRIVER_BSD
extern AudioBootStrap BSD_AUDIO_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_PULSE
extern AudioBootStrap PULSE_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_ALSA
extern AudioBootStrap ALSA_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_OSS
extern AudioBootStrap DSP_bootstrap;
extern AudioBootStrap DMA_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_QNXNTO
extern AudioBootStrap QNXNTOAUDIO_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_SUNAUDIO
extern AudioBootStrap SUNAUDIO_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_DMEDIA
extern AudioBootStrap DMEDIA_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_ARTS
extern AudioBootStrap ARTS_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_ESD
extern AudioBootStrap ESD_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_NAS
extern AudioBootStrap NAS_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_DSOUND
extern AudioBootStrap DSOUND_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_WAVEOUT
extern AudioBootStrap WAVEOUT_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_PAUD
extern AudioBootStrap Paud_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_BAUDIO
extern AudioBootStrap BAUDIO_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_COREAUDIO
extern AudioBootStrap COREAUDIO_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_SNDMGR
extern AudioBootStrap SNDMGR_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_MINT
extern AudioBootStrap MINTAUDIO_GSXB_bootstrap;
extern AudioBootStrap MINTAUDIO_MCSN_bootstrap;
extern AudioBootStrap MINTAUDIO_STFA_bootstrap;
extern AudioBootStrap MINTAUDIO_XBIOS_bootstrap;
extern AudioBootStrap MINTAUDIO_DMA8_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_DISK
extern AudioBootStrap DISKAUD_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_DUMMY
extern AudioBootStrap DUMMYAUD_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_DC
extern AudioBootStrap DCAUD_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_NDS
extern AudioBootStrap NDSAUD_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_MMEAUDIO
extern AudioBootStrap MMEAUDIO_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_DART
extern AudioBootStrap DART_bootstrap;
#endif
#if SDL_AUDIO_DRIVER_EPOCAUDIO
extern AudioBootStrap EPOCAudio_bootstrap; 
#endif

/* This is the current audio device */
extern SDL_AudioDevice *current_audio;

#endif /* _SDL_sysaudio_h */