view src/main/dummy/SDL_dummy_main.c @ 4850:14870d46ee2d

Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree(). Oh well, back into the salt mine.
author egottlieb
date Sat, 14 Aug 2010 20:29:51 -0400
parents 44b6f09a07d8
children 791b3256fb22
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/* Include the SDL main definition header */
#include "SDL_main.h"

#ifdef main
#undef main
int
main(int argc, char *argv[])
{
    return (SDL_main(argc, argv));
}
#else
/* Nothing to do on this platform */
int
SDL_main_stub_symbol()
{
    return 0;
}
#endif

/* vi: set ts=4 sw=4 expandtab: */