Mercurial > sdl-ios-xcode
view Xcode/TemplatesForXcodeLeopard/SDL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch @ 4850:14870d46ee2d
Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree().
Oh well, back into the salt mine.
author | egottlieb |
---|---|
date | Sat, 14 Aug 2010 20:29:51 -0400 |
parents | 62d208fd5f49 |
children |
line wrap: on
line source
// // Prefix header for all source files of the 'ÇPROJECTNAMEÈ' target in the 'ÇPROJECTNAMEÈ' project // #include "SDL.h" #ifdef __OBJC__ #import <Cocoa/Cocoa.h> #endif