view docs/man3/SDL_Palette.3 @ 2105:12bcd4fd2606

Date: Wed, 23 May 2007 00:39:47 +0300 From: "Eyal Lotem" To: "SDL Mailing List" <sdl@lists.libsdl.org> Subject: [SDL] Bug in GL_SWAP_CONTROL extension name. The checked extension name is incorrect. The attached patch fixes it to the correct name. I don't think that under any setup, this extension name was ever correct, which is why its not OR'd against the old check. This fixes the "tear effect" (vsync problems) I had here with nVidia GLX drivers. Eyal
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 22 May 2007 22:13:56 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_Palette" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_Palette\- Color palette for 8-bit pixel formats
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
  int ncolors;
  SDL_Color *colors;
} SDL_Palette;\fR
.fi
.PP
.SH "STRUCTURE DATA"
.TP 20
\fBncolors\fR
Number of colors used in this palette
.TP 20
\fBcolors\fR
Pointer to \fI\fBSDL_Color\fR\fR structures that make up the palette\&.
.SH "DESCRIPTION"
.PP
Each pixel in an 8-bit surface is an index into the \fBcolors\fR field of the \fBSDL_Palette\fR structure store in \fI\fBSDL_PixelFormat\fR\fR\&. A \fBSDL_Palette\fR should never need to be created manually\&. It is automatically created when SDL allocates a \fBSDL_PixelFormat\fR for a surface\&. The colors values of a \fI\fBSDL_Surface\fR\fRs palette can be set with the \fI\fBSDL_SetColors\fP\fR\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_Color\fR\fR, \fI\fBSDL_Surface\fR\fR, \fI\fBSDL_SetColors\fP\fR \fI\fBSDL_SetPalette\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01