Mercurial > sdl-ios-xcode
view docs/man3/SDL_GetGamma.3 @ 2105:12bcd4fd2606
Date: Wed, 23 May 2007 00:39:47 +0300
From: "Eyal Lotem"
To: "SDL Mailing List" <sdl@lists.libsdl.org>
Subject: [SDL] Bug in GL_SWAP_CONTROL extension name.
The checked extension name is incorrect.
The attached patch fixes it to the correct name.
I don't think that under any setup, this extension name was ever
correct, which is why its not OR'd against the old check.
This fixes the "tear effect" (vsync problems) I had here with nVidia
GLX drivers.
Eyal
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 22 May 2007 22:13:56 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_GetGamma" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_GetGamma\- Gets the gamma of the display .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_GetGamma\fP\fR(\fBfloat *red, float *green, float *blue\fR); .SH "DESCRIPTION" .PP Gets the color gamma of the display\&. The gamma value for each color component will be place in the parameters \fBred\fR, \fBgreen\fR and \fBblue\fR\&. The values can range from 0\&.1 to 10\&. .PP .RS \fBNote: .PP This function currently only works on XFreee 4\&.0 and up\&. .RE .SH "SEE ALSO" .PP \fI\fBSDL_SetGamma\fP\fR, \fI\fBSDL_SetVideoMode\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01