view docs/man3/SDL_FreeWAV.3 @ 2105:12bcd4fd2606

Date: Wed, 23 May 2007 00:39:47 +0300 From: "Eyal Lotem" To: "SDL Mailing List" <sdl@lists.libsdl.org> Subject: [SDL] Bug in GL_SWAP_CONTROL extension name. The checked extension name is incorrect. The attached patch fixes it to the correct name. I don't think that under any setup, this extension name was ever correct, which is why its not OR'd against the old check. This fixes the "tear effect" (vsync problems) I had here with nVidia GLX drivers. Eyal
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 22 May 2007 22:13:56 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_FreeWAV" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_FreeWAV\- Frees previously opened WAV data
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_FreeWAV\fP\fR(\fBUint8 *audio_buf\fR);
.SH "DESCRIPTION"
.PP
After a WAVE file has been opened with \fI\fBSDL_LoadWAV\fP\fR its data can eventually be freed with \fBSDL_FreeWAV\fP\&. \fBaudio_buf\fR is a pointer to the buffer created by \fBSDL_LoadWAV\fP\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_LoadWAV\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58