Mercurial > sdl-ios-xcode
view docs/man3/SDL_DestroyMutex.3 @ 2105:12bcd4fd2606
Date: Wed, 23 May 2007 00:39:47 +0300
From: "Eyal Lotem"
To: "SDL Mailing List" <sdl@lists.libsdl.org>
Subject: [SDL] Bug in GL_SWAP_CONTROL extension name.
The checked extension name is incorrect.
The attached patch fixes it to the correct name.
I don't think that under any setup, this extension name was ever
correct, which is why its not OR'd against the old check.
This fixes the "tear effect" (vsync problems) I had here with nVidia
GLX drivers.
Eyal
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 22 May 2007 22:13:56 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
line wrap: on
line source
.TH "SDL_DestroyMutex" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_DestroyMutex\- Destroy a mutex .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" #include "SDL_thread\&.h" .sp \fBvoid \fBSDL_DestroyMutex\fP\fR(\fBSDL_mutex *mutex\fR); .SH "DESCRIPTION" .PP Destroy a previously \fIcreated\fR mutex\&. .SH "SEE ALSO" .PP \fI\fBSDL_CreateMutex\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00