view docs/html/sdlcreateyuvoverlay.html @ 2105:12bcd4fd2606

Date: Wed, 23 May 2007 00:39:47 +0300 From: "Eyal Lotem" To: "SDL Mailing List" <sdl@lists.libsdl.org> Subject: [SDL] Bug in GL_SWAP_CONTROL extension name. The checked extension name is incorrect. The attached patch fixes it to the correct name. I don't think that under any setup, this extension name was ever correct, which is why its not OR'd against the old check. This fixes the "tear effect" (vsync problems) I had here with nVidia GLX drivers. Eyal
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 22 May 2007 22:13:56 +0000
parents 355632dca928
children
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>SDL_CreateYUVOverlay</H1
><DIV
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><H2
>Name</H2
>SDL_CreateYUVOverlay&nbsp;--&nbsp;Create a YUV video overlay</DIV
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>Synopsis</H2
><DIV
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>SDL_Overlay *<B
CLASS="FSFUNC"
>SDL_CreateYUVOverlay</B
></CODE
>(int width, int height, Uint32 format, SDL_Surface *display);</CODE
></P
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><H2
>Description</H2
><P
><TT
CLASS="FUNCTION"
>SDL_CreateYUVOverlay</TT
> creates a YUV overlay of the specified <TT
CLASS="PARAMETER"
><I
>width</I
></TT
>, <TT
CLASS="PARAMETER"
><I
>height</I
></TT
> and <TT
CLASS="PARAMETER"
><I
>format</I
></TT
> (see <A
HREF="sdloverlay.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Overlay</SPAN
></A
> for a list of available formats), for the provided <TT
CLASS="PARAMETER"
><I
>display</I
></TT
>. A <A
HREF="sdloverlay.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Overlay</SPAN
></A
> structure is returned.</P
><P
>The term 'overlay' is a misnomer since, unless the overlay is created in hardware, the contents for the display surface underneath the area where the overlay is shown will be overwritten when the overlay is displayed.</P
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>See Also</H2
><P
><A
HREF="sdloverlay.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Overlay</SPAN
></A
>,
<A
HREF="sdldisplayyuvoverlay.html"
><TT
CLASS="FUNCTION"
>SDL_DisplayYUVOverlay</TT
></A
>,
<A
HREF="sdlfreeyuvoverlay.html"
><TT
CLASS="FUNCTION"
>SDL_FreeYUVOverlay</TT
></A
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