Mercurial > sdl-ios-xcode
view test/testwin.c @ 4106:12bb6311fd5d SDL-1.2
Hans de Goede fixed bug #495
When running boswars: http://www.boswars.org/ on a machine with intel
integrathed graphics it crashes when it tries to play the initial theora
splashscreen video:
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 140 (XVideo)
Minor opcode of failed request: 19 ()
Serial number of failed request: 25
Current serial number in output stream: 26
boswars: xcb_xlib.c:41: xcb_xlib_lock: Assertion `!c->xlib.lock' failed.
Aborted
I recognized this problem from a few years back, when I encountered it while
working on the Xv blitter for xmame. The problem is that for some reason
creation the Xvport and XvImage succeeds, and failure (lack of resources / hw
capability?) is only indicated during the first XvPut[Shm]Image. I've written a
patch for SDL using the work around for this I developed for xmame (and which
is still used successfully in xmame after many years of usage).
I'll admit it isn't very pretty, but after investigating several possibilities
this was the best option, any other fixes would need changes to the SDL api and
abi.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 29 Dec 2007 02:23:48 +0000 |
parents | 9776ab9063de |
children |
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line source
/* Bring up a window and play with it */ #include <stdlib.h> #include <stdio.h> #include <string.h> #define BENCHMARK_SDL #define NOTICE(X) printf("%s", X); #include "SDL.h" /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ static void quit(int rc) { SDL_Quit(); exit(rc); } void DrawPict(SDL_Surface *screen, char *bmpfile, int speedy, int flip, int nofade) { SDL_Surface *picture; SDL_Rect dest, update; int i, centered; int ncolors; SDL_Color *colors, *cmap; /* Load the image into a surface */ if ( bmpfile == NULL ) { bmpfile = "sample.bmp"; /* Sample image */ } fprintf(stderr, "Loading picture: %s\n", bmpfile); picture = SDL_LoadBMP(bmpfile); if ( picture == NULL ) { fprintf(stderr, "Couldn't load %s: %s\n", bmpfile, SDL_GetError()); return; } /* Set the display colors -- on a hicolor display this is a no-op */ if ( picture->format->palette ) { ncolors = picture->format->palette->ncolors; colors = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color)); cmap = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color)); memcpy(colors, picture->format->palette->colors, ncolors*sizeof(SDL_Color)); } else { int r, g, b; /* Allocate 256 color palette */ ncolors = 256; colors = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color)); cmap = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color)); /* Set a 3,3,2 color cube */ for ( r=0; r<8; ++r ) { for ( g=0; g<8; ++g ) { for ( b=0; b<4; ++b ) { i = ((r<<5)|(g<<2)|b); colors[i].r = r<<5; colors[i].g = g<<5; colors[i].b = b<<6; } } } } NOTICE("testwin: setting colors\n"); if ( ! SDL_SetColors(screen, colors, 0, ncolors) && (screen->format->palette != NULL) ) { fprintf(stderr, "Warning: Couldn't set all of the colors, but SDL will map the image\n" " (colormap fading will suffer - try the -warp option)\n" ); } /* Set the screen to black (not really necessary) */ if ( SDL_LockSurface(screen) == 0 ) { Uint32 black; Uint8 *pixels; black = SDL_MapRGB(screen->format, 0, 0, 0); pixels = (Uint8 *)screen->pixels; for ( i=0; i<screen->h; ++i ) { memset(pixels, black, screen->w*screen->format->BytesPerPixel); pixels += screen->pitch; } SDL_UnlockSurface(screen); SDL_UpdateRect(screen, 0, 0, 0, 0); } /* Display the picture */ if ( speedy ) { SDL_Surface *displayfmt; fprintf(stderr, "Converting picture\n"); displayfmt = SDL_DisplayFormat(picture); if ( displayfmt == NULL ) { fprintf(stderr, "Couldn't convert image: %s\n", SDL_GetError()); goto done; } SDL_FreeSurface(picture); picture = displayfmt; } printf("(image surface located in %s memory)\n", (picture->flags&SDL_HWSURFACE) ? "video" : "system"); centered = (screen->w - picture->w)/2; if ( centered < 0 ) { centered = 0; } dest.y = (screen->h - picture->h)/2; dest.w = picture->w; dest.h = picture->h; NOTICE("testwin: moving image\n"); for ( i=0; i<=centered; ++i ) { dest.x = i; update = dest; if ( SDL_BlitSurface(picture, NULL, screen, &update) < 0 ) { fprintf(stderr, "Blit failed: %s\n", SDL_GetError()); break; } if ( flip ) { SDL_Flip(screen); } else { SDL_UpdateRects(screen, 1, &update); } } #ifdef SCREENSHOT if ( SDL_SaveBMP(screen, "screen.bmp") < 0 ) printf("Couldn't save screen: %s\n", SDL_GetError()); #endif #ifndef BENCHMARK_SDL /* Let it sit there for a while */ SDL_Delay(5*1000); #endif /* Fade the colormap */ if ( ! nofade ) { int maxstep; SDL_Color final; SDL_Color palcolors[256]; struct { Sint16 r, g, b; } cdist[256]; NOTICE("testwin: fading out...\n"); memcpy(cmap, colors, ncolors*sizeof(SDL_Color)); maxstep = 32-1; final.r = 0xFF; final.g = 0x00; final.b = 0x00; memcpy(palcolors, colors, ncolors*sizeof(SDL_Color)); for ( i=0; i<ncolors; ++i ) { cdist[i].r = final.r-palcolors[i].r; cdist[i].g = final.g-palcolors[i].g; cdist[i].b = final.b-palcolors[i].b; } for ( i=0; i<=maxstep/2; ++i ) { /* halfway fade */ int c; for ( c=0; c<ncolors; ++c ) { colors[c].r = palcolors[c].r+((cdist[c].r*i))/maxstep; colors[c].g = palcolors[c].g+((cdist[c].g*i))/maxstep; colors[c].b = palcolors[c].b+((cdist[c].b*i))/maxstep; } SDL_SetColors(screen, colors, 0, ncolors); SDL_Delay(1); } final.r = 0x00; final.g = 0x00; final.b = 0x00; memcpy(palcolors, colors, ncolors*sizeof(SDL_Color)); for ( i=0; i<ncolors; ++i ) { cdist[i].r = final.r-palcolors[i].r; cdist[i].g = final.g-palcolors[i].g; cdist[i].b = final.b-palcolors[i].b; } maxstep /= 2; for ( i=0; i<=maxstep; ++i ) { /* finish fade out */ int c; for ( c=0; c<ncolors; ++c ) { colors[c].r = palcolors[c].r+((cdist[c].r*i))/maxstep; colors[c].g = palcolors[c].g+((cdist[c].g*i))/maxstep; colors[c].b = palcolors[c].b+((cdist[c].b*i))/maxstep; } SDL_SetColors(screen, colors, 0, ncolors); SDL_Delay(1); } for ( i=0; i<ncolors; ++i ) { colors[i].r = final.r; colors[i].g = final.g; colors[i].b = final.b; } SDL_SetColors(screen, colors, 0, ncolors); NOTICE("testwin: fading in...\n"); memcpy(palcolors, colors, ncolors*sizeof(SDL_Color)); for ( i=0; i<ncolors; ++i ) { cdist[i].r = cmap[i].r-palcolors[i].r; cdist[i].g = cmap[i].g-palcolors[i].g; cdist[i].b = cmap[i].b-palcolors[i].b; } for ( i=0; i<=maxstep; ++i ) { /* 32 step fade in */ int c; for ( c=0; c<ncolors; ++c ) { colors[c].r = palcolors[c].r+((cdist[c].r*i))/maxstep; colors[c].g = palcolors[c].g+((cdist[c].g*i))/maxstep; colors[c].b = palcolors[c].b+((cdist[c].b*i))/maxstep; } SDL_SetColors(screen, colors, 0, ncolors); SDL_Delay(1); } NOTICE("testwin: fading over\n"); } done: /* Free the picture and return */ SDL_FreeSurface(picture); free(colors); free(cmap); return; } int main(int argc, char *argv[]) { SDL_Surface *screen; /* Options */ int speedy, flip, nofade; int delay; int w, h; int desired_bpp; Uint32 video_flags; #ifdef BENCHMARK_SDL Uint32 then, now; #endif /* Set default options and check command-line */ speedy = 0; flip = 0; nofade = 0; delay = 1; #ifdef _WIN32_WCE w = 240; h = 320; desired_bpp = 8; video_flags = SDL_FULLSCREEN; #else w = 640; h = 480; desired_bpp = 0; video_flags = 0; #endif if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); return(1); } while ( argc > 1 ) { if ( strcmp(argv[1], "-speedy") == 0 ) { speedy = 1; argv += 1; argc -= 1; } else if ( strcmp(argv[1], "-nofade") == 0 ) { nofade = 1; argv += 1; argc -= 1; } else if ( strcmp(argv[1], "-delay") == 0 ) { if ( argv[2] ) { delay = atoi(argv[2]); argv += 2; argc -= 2; } else { fprintf(stderr, "The -delay option requires an argument\n"); quit(1); } } else if ( strcmp(argv[1], "-width") == 0 ) { if ( argv[2] && ((w = atoi(argv[2])) > 0) ) { argv += 2; argc -= 2; } else { fprintf(stderr, "The -width option requires an argument\n"); quit(1); } } else if ( strcmp(argv[1], "-height") == 0 ) { if ( argv[2] && ((h = atoi(argv[2])) > 0) ) { argv += 2; argc -= 2; } else { fprintf(stderr, "The -height option requires an argument\n"); quit(1); } } else if ( strcmp(argv[1], "-bpp") == 0 ) { if ( argv[2] ) { desired_bpp = atoi(argv[2]); argv += 2; argc -= 2; } else { fprintf(stderr, "The -bpp option requires an argument\n"); quit(1); } } else if ( strcmp(argv[1], "-warp") == 0 ) { video_flags |= SDL_HWPALETTE; argv += 1; argc -= 1; } else if ( strcmp(argv[1], "-hw") == 0 ) { video_flags |= SDL_HWSURFACE; argv += 1; argc -= 1; } else if ( strcmp(argv[1], "-flip") == 0 ) { video_flags |= SDL_DOUBLEBUF; argv += 1; argc -= 1; } else if ( strcmp(argv[1], "-fullscreen") == 0 ) { video_flags |= SDL_FULLSCREEN; argv += 1; argc -= 1; } else break; } /* Initialize the display */ screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags); if ( screen == NULL ) { fprintf(stderr, "Couldn't set %dx%dx%d video mode: %s\n", w, h, desired_bpp, SDL_GetError()); quit(1); } printf("Set%s %dx%dx%d mode\n", screen->flags & SDL_FULLSCREEN ? " fullscreen" : "", screen->w, screen->h, screen->format->BitsPerPixel); printf("(video surface located in %s memory)\n", (screen->flags&SDL_HWSURFACE) ? "video" : "system"); if ( screen->flags & SDL_DOUBLEBUF ) { printf("Double-buffering enabled\n"); flip = 1; } /* Set the window manager title bar */ SDL_WM_SetCaption("SDL test window", "testwin"); /* Do all the drawing work */ #ifdef BENCHMARK_SDL then = SDL_GetTicks(); DrawPict(screen, argv[1], speedy, flip, nofade); now = SDL_GetTicks(); printf("Time: %d milliseconds\n", now-then); #else DrawPict(screen, argv[1], speedy, flip, nofade); #endif SDL_Delay(delay*1000); SDL_Quit(); return(0); }