view src/audio/baudio/SDL_beaudio.cc @ 4106:12bb6311fd5d SDL-1.2

Hans de Goede fixed bug #495 When running boswars: http://www.boswars.org/ on a machine with intel integrathed graphics it crashes when it tries to play the initial theora splashscreen video: X Error of failed request: BadAlloc (insufficient resources for operation) Major opcode of failed request: 140 (XVideo) Minor opcode of failed request: 19 () Serial number of failed request: 25 Current serial number in output stream: 26 boswars: xcb_xlib.c:41: xcb_xlib_lock: Assertion `!c->xlib.lock' failed. Aborted I recognized this problem from a few years back, when I encountered it while working on the Xv blitter for xmame. The problem is that for some reason creation the Xvport and XvImage succeeds, and failure (lack of resources / hw capability?) is only indicated during the first XvPut[Shm]Image. I've written a patch for SDL using the work around for this I developed for xmame (and which is still used successfully in xmame after many years of usage). I'll admit it isn't very pretty, but after investigating several possibilities this was the best option, any other fixes would need changes to the SDL api and abi.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 29 Dec 2007 02:23:48 +0000
parents 5b5e549382b3
children a1b03ba2fcd0
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* Allow access to the audio stream on BeOS */

#include <SoundPlayer.h>

#include "../../main/beos/SDL_BeApp.h"

extern "C" {

#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"
#include "../../thread/beos/SDL_systhread_c.h"
#include "SDL_beaudio.h"


/* Audio driver functions */
static int BE_OpenAudio(_THIS, SDL_AudioSpec *spec);
static void BE_WaitAudio(_THIS);
static void BE_PlayAudio(_THIS);
static Uint8 *BE_GetAudioBuf(_THIS);
static void BE_CloseAudio(_THIS);

/* Audio driver bootstrap functions */

static int Audio_Available(void)
{
	return(1);
}

static void Audio_DeleteDevice(SDL_AudioDevice *device)
{
	SDL_free(device->hidden);
	SDL_free(device);
}

static SDL_AudioDevice *Audio_CreateDevice(int devindex)
{
	SDL_AudioDevice *device;

	/* Initialize all variables that we clean on shutdown */
	device = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
	if ( device ) {
		SDL_memset(device, 0, (sizeof *device));
		device->hidden = (struct SDL_PrivateAudioData *)
				SDL_malloc((sizeof *device->hidden));
	}
	if ( (device == NULL) || (device->hidden == NULL) ) {
		SDL_OutOfMemory();
		if ( device ) {
			SDL_free(device);
		}
		return(0);
	}
	SDL_memset(device->hidden, 0, (sizeof *device->hidden));

	/* Set the function pointers */
	device->OpenAudio = BE_OpenAudio;
	device->WaitAudio = BE_WaitAudio;
	device->PlayAudio = BE_PlayAudio;
	device->GetAudioBuf = BE_GetAudioBuf;
	device->CloseAudio = BE_CloseAudio;

	device->free = Audio_DeleteDevice;

	return device;
}

AudioBootStrap BAUDIO_bootstrap = {
	"baudio", "BeOS BSoundPlayer",
	Audio_Available, Audio_CreateDevice
};

/* The BeOS callback for handling the audio buffer */
static void FillSound(void *device, void *stream, size_t len, 
					const media_raw_audio_format &format)
{
	SDL_AudioDevice *audio = (SDL_AudioDevice *)device;

	/* Silence the buffer, since it's ours */
	SDL_memset(stream, audio->spec.silence, len);

	/* Only do soemthing if audio is enabled */
	if ( ! audio->enabled )
		return;

	if ( ! audio->paused ) {
		if ( audio->convert.needed ) {
			SDL_mutexP(audio->mixer_lock);
			(*audio->spec.callback)(audio->spec.userdata,
				(Uint8 *)audio->convert.buf,audio->convert.len);
			SDL_mutexV(audio->mixer_lock);
			SDL_ConvertAudio(&audio->convert);
			SDL_memcpy(stream,audio->convert.buf,audio->convert.len_cvt);
		} else {
			SDL_mutexP(audio->mixer_lock);
			(*audio->spec.callback)(audio->spec.userdata,
						(Uint8 *)stream, len);
			SDL_mutexV(audio->mixer_lock);
		}
	}
	return;
}

/* Dummy functions -- we don't use thread-based audio */
void BE_WaitAudio(_THIS)
{
	return;
}
void BE_PlayAudio(_THIS)
{
	return;
}
Uint8 *BE_GetAudioBuf(_THIS)
{
	return(NULL);
}

void BE_CloseAudio(_THIS)
{
	if ( audio_obj ) {
		audio_obj->Stop();
		delete audio_obj;
		audio_obj = NULL;
	}

	/* Quit the Be Application, if there's nothing left to do */
	SDL_QuitBeApp();
}

int BE_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
    int valid_datatype = 0;
    media_raw_audio_format format;
    Uint16 test_format = SDL_FirstAudioFormat(spec->format);

    /* Parse the audio format and fill the Be raw audio format */
    memset(&format, '\0', sizeof (media_raw_audio_format));
    format.byte_order = B_MEDIA_LITTLE_ENDIAN;
    format.frame_rate = (float) spec->freq;
    format.channel_count = spec->channels;  /* !!! FIXME: support > 2? */
    while ((!valid_datatype) && (test_format)) {
        valid_datatype = 1;
        spec->format = test_format;
        switch (test_format) {
            case AUDIO_S8:
                format.format = media_raw_audio_format::B_AUDIO_CHAR;
                break;

            case AUDIO_U8:
                format.format = media_raw_audio_format::B_AUDIO_UCHAR;
                break;

            case AUDIO_S16LSB:
                format.format = media_raw_audio_format::B_AUDIO_SHORT;
                break;

            case AUDIO_S16MSB:
                format.format = media_raw_audio_format::B_AUDIO_SHORT;
                format.byte_order = B_MEDIA_BIG_ENDIAN;
                break;

            default:
                valid_datatype = 0;
                test_format = SDL_NextAudioFormat();
                break;
        }
    }

    if (!valid_datatype) { /* shouldn't happen, but just in case... */
        SDL_SetError("Unsupported audio format");
        return (-1);
    }

    /* Initialize the Be Application, if it's not already started */
    if (SDL_InitBeApp() < 0) {
        return (-1);
    }

    format.buffer_size = spec->samples;

	/* Calculate the final parameters for this audio specification */
	SDL_CalculateAudioSpec(spec);

	/* Subscribe to the audio stream (creates a new thread) */
	{ sigset_t omask;
		SDL_MaskSignals(&omask);
		audio_obj = new BSoundPlayer(&format, "SDL Audio", FillSound,
		                                                 NULL, _this);
		SDL_UnmaskSignals(&omask);
	}
	if ( audio_obj->Start() == B_NO_ERROR ) {
		audio_obj->SetHasData(true);
	} else {
		SDL_SetError("Unable to start Be audio");
		return(-1);
	}

	/* We're running! */
	return(1);
}

};	/* Extern C */