Mercurial > sdl-ios-xcode
view src/audio/SDL_mixer_m68k.h @ 1567:12b6d331d82a
Good idea, renaming OpenBSD audio to BSD audio.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 21 Mar 2006 09:33:54 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* m68k assembly mix routines Patrice Mandin */ #if defined(__M68000__) && defined(__GNUC__) void SDL_MixAudio_m68k_U8(char* dst,char* src, long len, long volume, char* mix8); void SDL_MixAudio_m68k_S8(char* dst,char* src, long len, long volume); void SDL_MixAudio_m68k_S16MSB(short* dst,short* src, long len, long volume); void SDL_MixAudio_m68k_S16LSB(short* dst,short* src, long len, long volume); #endif