view docs/html/sdlpauseaudio.html @ 951:121f56c1277d

Date: Sun, 29 Aug 2004 20:55:54 +0200 From: Tomas Kovar Subject: [SDL] [PATCH] UTF-8 support for SDL_WM_SetCaption in OSX Recently, there was patch that added UTF-8 support for SDL_WM_SetCaption in X11 backend. This patch does the same for Quartz (OSX) backend.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 30 Aug 2004 04:21:51 +0000
parents 355632dca928
children
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>SDL_PauseAudio</TITLE
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><H1
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>SDL_PauseAudio</H1
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><H2
>Name</H2
>SDL_PauseAudio&nbsp;--&nbsp;Pauses and unpauses the audio callback processing</DIV
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>Synopsis</H2
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><PRE
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>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_PauseAudio</B
></CODE
>(int pause_on);</CODE
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><H2
>Description</H2
><P
>This function pauses and unpauses the audio callback processing.
It should be called with <TT
CLASS="PARAMETER"
><I
>pause_on</I
></TT
>=0 after opening the audio
device to start playing sound.  This is so you can safely initialize
data for your callback function after opening the audio device.
Silence will be written to the audio device during the pause.</P
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>See Also</H2
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><TT
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>SDL_GetAudioStatus</TT
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>,
<A
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><TT
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>SDL_OpenAudio</TT
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