Mercurial > sdl-ios-xcode
view src/audio/SDL_mixer_m68k.c @ 2702:11eb9ae3c88c
Reverted revision 3416, fixing bug #589
http://bugzilla.libsdl.org/show_bug.cgi?id=589
I was going to add the current window to the OpenGL context info, but that
doesn't fix the case where you set the current context to NULL and then set
the current context to the same window it had before.
This also doesn't take into account changes to the window that might affect
the context, such as viewport changing or fullscreen/windowed mode changing.
Any ideas?
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 26 May 2008 12:43:37 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* m68k assembly mix routines Patrice Mandin */ #if defined(__M68000__) && defined(__GNUC__) void SDL_MixAudio_m68k_U8(char *dst, char *src, long len, long volume, char *mix8) { __asm__ __volatile__("tstl %2\n" " beqs stoploop_u8\n" "mixloop_u8:\n" /* Mix a sample */ " moveq #0,%%d0\n" " moveq #0,%%d1\n" " moveb %1@+,%%d0\n" /* d0 = *src++ */ " sub #128,%%d0\n" /* d0 -= 128 */ " muls %3,%%d0\n" /* d0 *= volume (0<=volume<=128) */ " moveb %0@,%%d1\n" /* d1 = *dst */ " asr #7,%%d0\n" /* d0 /= 128 (SDL_MIX_MAXVOLUME) */ " add #128,%%d0\n" /* d0 += 128 */ " add %%d1,%%d0\n" " moveb %4@(%%d0:w),%0@+\n" /* Loop till done */ " subql #1,%2\n" " bhis mixloop_u8\n" "stoploop_u8:\n": /* no return value */ : /* input */ "a"(dst), "a"(src), "d"(len), "d"(volume), "a"(mix8): /* clobbered registers */ "d0", "d1", "cc", "memory"); } void SDL_MixAudio_m68k_S8(char *dst, char *src, long len, long volume) { __asm__ __volatile__("tstl %2\n" " beqs stoploop_s8\n" " moveq #-128,%%d2\n" " moveq #127,%%d3\n" "mixloop_s8:\n" /* Mix a sample */ " moveq #0,%%d0\n" " moveq #0,%%d1\n" " moveb %1@+,%%d0\n" /* d0 = *src++ */ " muls %3,%%d0\n" /* d0 *= volume (0<=volume<=128) */ " moveb %0@,%%d1\n" /* d1 = *dst */ " asr #7,%%d0\n" /* d0 /= 128 (SDL_MIX_MAXVOLUME) */ " add %%d1,%%d0\n" " cmp %%d2,%%d0\n" " bges lower_limit_s8\n" " move %%d2,%%d0\n" "lower_limit_s8:\n" " cmp %%d3,%%d0\n" " bles upper_limit_s8\n" " move %%d3,%%d0\n" "upper_limit_s8:\n" " moveb %%d0,%0@+\n" /* Loop till done */ " subql #1,%2\n" " bhis mixloop_s8\n" "stoploop_s8:\n": /* no return value */ : /* input */ "a"(dst), "a"(src), "d"(len), "d"(volume): /* clobbered registers */ "d0", "d1", "d2", "d3", "cc", "memory"); } void SDL_MixAudio_m68k_S16MSB(short *dst, short *src, long len, long volume) { __asm__ __volatile__("tstl %2\n" " beqs stoploop_s16msb\n" " movel #-32768,%%d2\n" " movel #32767,%%d3\n" " lsrl #1,%2\n" "mixloop_s16msb:\n" /* Mix a sample */ " move %1@+,%%d0\n" /* d0 = *src++ */ " muls %3,%%d0\n" /* d0 *= volume (0<=volume<=128) */ " move %0@,%%d1\n" /* d1 = *dst */ " extl %%d1\n" /* extend d1 to 32 bits */ " asrl #7,%%d0\n" /* d0 /= 128 (SDL_MIX_MAXVOLUME) */ " addl %%d1,%%d0\n" " cmpl %%d2,%%d0\n" " bges lower_limit_s16msb\n" " move %%d2,%%d0\n" "lower_limit_s16msb:\n" " cmpl %%d3,%%d0\n" " bles upper_limit_s16msb\n" " move %%d3,%%d0\n" "upper_limit_s16msb:\n" " move %%d0,%0@+\n" /* Loop till done */ " subql #1,%2\n" " bhis mixloop_s16msb\n" "stoploop_s16msb:\n": /* no return value */ : /* input */ "a"(dst), "a"(src), "d"(len), "d"(volume): /* clobbered registers */ "d0", "d1", "d2", "d3", "cc", "memory"); } void SDL_MixAudio_m68k_S16LSB(short *dst, short *src, long len, long volume) { __asm__ __volatile__("tstl %2\n" " beqs stoploop_s16lsb\n" " movel #-32768,%%d2\n" " movel #32767,%%d3\n" " lsrl #1,%2\n" "mixloop_s16lsb:\n" /* Mix a sample */ " move %1@+,%%d0\n" /* d0 = *src++ */ " rorw #8,%%d0\n" " muls %3,%%d0\n" /* d0 *= volume (0<=volume<=128) */ " move %0@,%%d1\n" /* d1 = *dst */ " rorw #8,%%d1\n" " extl %%d1\n" /* extend d1 to 32 bits */ " asrl #7,%%d0\n" /* d0 /= 128 (SDL_MIX_MAXVOLUME) */ " addl %%d1,%%d0\n" " cmpl %%d2,%%d0\n" " bges lower_limit_s16lsb\n" " move %%d2,%%d0\n" "lower_limit_s16lsb:\n" " cmpl %%d3,%%d0\n" " bles upper_limit_s16lsb\n" " move %%d3,%%d0\n" "upper_limit_s16lsb:\n" " rorw #8,%%d0\n" " move %%d0,%0@+\n" /* Loop till done */ " subql #1,%2\n" " bhis mixloop_s16lsb\n" "stoploop_s16lsb:\n": /* no return value */ : /* input */ "a"(dst), "a"(src), "d"(len), "d"(volume): /* clobbered registers */ "d0", "d1", "d2", "d3", "cc", "memory"); } #endif /* vi: set ts=4 sw=4 expandtab: */