Mercurial > sdl-ios-xcode
view src/audio/SDL_audiodev.c @ 2702:11eb9ae3c88c
Reverted revision 3416, fixing bug #589
http://bugzilla.libsdl.org/show_bug.cgi?id=589
I was going to add the current window to the OpenGL context info, but that
doesn't fix the case where you set the current context to NULL and then set
the current context to the same window it had before.
This also doesn't take into account changes to the window that might affect
the context, such as viewport changing or fullscreen/windowed mode changing.
Any ideas?
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 26 May 2008 12:43:37 +0000 |
parents | 771bd3389e3a |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Get the name of the audio device we use for output */ #if SDL_AUDIO_DRIVER_BSD || SDL_AUDIO_DRIVER_OSS || SDL_AUDIO_DRIVER_SUNAUDIO #include <fcntl.h> #include <sys/types.h> #include <sys/stat.h> #include "SDL_stdinc.h" #include "SDL_audiodev_c.h" #ifndef _PATH_DEV_DSP #if defined(__NETBSD__) || defined(__OPENBSD__) #define _PATH_DEV_DSP "/dev/audio" #else #define _PATH_DEV_DSP "/dev/dsp" #endif #endif #ifndef _PATH_DEV_DSP24 #define _PATH_DEV_DSP24 "/dev/sound/dsp" #endif #ifndef _PATH_DEV_AUDIO #define _PATH_DEV_AUDIO "/dev/audio" #endif static inline void test_device(const char *fname, int flags, int (*test) (int fd), char ***devices, int *devCount) { struct stat sb; if ((stat(fname, &sb) == 0) && (S_ISCHR(sb.st_mode))) { int audio_fd = open(fname, flags, 0); if ((audio_fd >= 0) && (test(audio_fd))) { void *p = SDL_realloc(*devices, ((*devCount) + 1) * sizeof(char *)); if (p != NULL) { size_t len = strlen(fname) + 1; char *str = (char *) SDL_malloc(len); *devices = (char **) p; if (str != NULL) { SDL_strlcpy(str, fname, len); (*devices)[(*devCount)++] = str; } } close(audio_fd); } } } void SDL_FreeUnixAudioDevices(char ***devices, int *devCount) { int i = *devCount; if ((i > 0) && (*devices != NULL)) { while (i--) { SDL_free((*devices)[i]); } } if (*devices != NULL) { SDL_free(*devices); } *devices = NULL; *devCount = 0; } static int test_stub(int fd) { return 1; } void SDL_EnumUnixAudioDevices(int flags, int classic, int (*test) (int fd), char ***devices, int *devCount) { const char *audiodev; char audiopath[1024]; if (test == NULL) test = test_stub; /* Figure out what our audio device is */ if (((audiodev = SDL_getenv("SDL_PATH_DSP")) == NULL) && ((audiodev = SDL_getenv("AUDIODEV")) == NULL)) { if (classic) { audiodev = _PATH_DEV_AUDIO; } else { struct stat sb; /* Added support for /dev/sound/\* in Linux 2.4 */ if (((stat("/dev/sound", &sb) == 0) && S_ISDIR(sb.st_mode)) && ((stat(_PATH_DEV_DSP24, &sb) == 0) && S_ISCHR(sb.st_mode))) { audiodev = _PATH_DEV_DSP24; } else { audiodev = _PATH_DEV_DSP; } } } test_device(audiodev, flags, test, devices, devCount); if (SDL_strlen(audiodev) < (sizeof(audiopath) - 3)) { int instance = 0; while (instance++ <= 64) { SDL_snprintf(audiopath, SDL_arraysize(audiopath), "%s%d", audiodev, instance); test_device(audiopath, flags, test, devices, devCount); } } } #endif /* Audio driver selection */ /* vi: set ts=4 sw=4 expandtab: */