Mercurial > sdl-ios-xcode
view docs/html/sdlsemvalue.html @ 2702:11eb9ae3c88c
Reverted revision 3416, fixing bug #589
http://bugzilla.libsdl.org/show_bug.cgi?id=589
I was going to add the current window to the OpenGL context info, but that
doesn't fix the case where you set the current context to NULL and then set
the current context to the same window it had before.
This also doesn't take into account changes to the window that might affect
the context, such as viewport changing or fullscreen/windowed mode changing.
Any ideas?
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 26 May 2008 12:43:37 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_SemValue</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Multi-threaded Programming" HREF="thread.html"><LINK REL="PREVIOUS" TITLE="SDL_SemPost" HREF="sdlsempost.html"><LINK REL="NEXT" TITLE="SDL_CreateCond" HREF="sdlcreatecond.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlsempost.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlcreatecond.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLSEMVALUE" ></A >SDL_SemValue</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN8218" ></A ><H2 >Name</H2 >SDL_SemValue -- Return the current value of a semaphore.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN8221" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN8222" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h" #include "SDL/SDL_thread.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >Uint32 <B CLASS="FSFUNC" >SDL_SemValue</B ></CODE >(SDL_sem *sem);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8228" ></A ><H2 >Description</H2 ><P ><TT CLASS="FUNCTION" >SDL_SemValue()</TT > returns the current semaphore value from the semaphore pointed to by <TT CLASS="PARAMETER" ><I >sem</I ></TT >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8233" ></A ><H2 >Return Value</H2 ><P >Returns current value of the semaphore.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8236" ></A ><H2 >Examples</H2 ><P ><PRE CLASS="PROGRAMLISTING" > sem_value = SDL_SemValue(my_sem);</PRE ></P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8240" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlcreatesemaphore.html" ><TT CLASS="FUNCTION" >SDL_CreateSemaphore</TT ></A >, <A HREF="sdldestroysemaphore.html" ><TT CLASS="FUNCTION" >SDL_DestroySemaphore</TT ></A >, <A HREF="sdlsemwait.html" ><TT CLASS="FUNCTION" >SDL_SemWait</TT ></A >, <A HREF="sdlsemtrywait.html" ><TT CLASS="FUNCTION" >SDL_SemTryWait</TT ></A >, <A HREF="sdlsemwaittimeout.html" ><TT CLASS="FUNCTION" >SDL_SemWaitTimeout</TT ></A >, <A HREF="sdlsempost.html" ><TT CLASS="FUNCTION" >SDL_SemPost</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlsempost.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlcreatecond.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_SemPost</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="thread.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_CreateCond</TD ></TR ></TABLE ></DIV ></BODY ></HTML >