view README.SVN @ 2702:11eb9ae3c88c

Reverted revision 3416, fixing bug #589 http://bugzilla.libsdl.org/show_bug.cgi?id=589 I was going to add the current window to the OpenGL context info, but that doesn't fix the case where you set the current context to NULL and then set the current context to the same window it had before. This also doesn't take into account changes to the window that might affect the context, such as viewport changing or fullscreen/windowed mode changing. Any ideas?
author Sam Lantinga <slouken@libsdl.org>
date Mon, 26 May 2008 12:43:37 +0000
parents 711bea885c1e
children 56cf872c723a
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The latest development version of SDL is available via Subversion.
Subversion allows you to get up-to-the-minute fixes and enhancements;
as a developer works on a source tree, you can use svn to mirror that
source tree instead of waiting for an official release. Please look
at the Subversion website ( http://subversion.tigris.org/ ) for more
information on using svn, where you can also download software for
MacOS, Windows, and Unix systems.

  svn checkout http://svn.libsdl.org/trunk/SDL

If you are building SDL with an IDE, you will need to copy the file
include/SDL_config.h.default to include/SDL_config.h before building.

If you are building SDL via configure, you will need to run autogen.sh
before running configure.

There is a web interface to the subversion repository at:
	http://www.libsdl.org/cgi/viewvc.cgi