Mercurial > sdl-ios-xcode
view src/video/fbcon/Makefile.am @ 379:11c8a7684f74
Date: Fri, 24 May 2002 10:32:00 -0700
From: David Hedbor <david@hedbor.org>
Subject: more patches
Ok, another thing I discovered when porting prboom to the Zaurus -
mouse events weren't rotated when the screen was (i.e you got
incorrect events there).
This is now fixed. Also noticed that SDL_WarpMouse isn't handled
correctly, but I haven't looked at fixing that yes.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 28 May 2002 19:24:11 +0000 |
parents | 5d4bafca35cd |
children |
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## Makefile.am for SDL using the framebuffer console video driver noinst_LTLIBRARIES = libvideo_fbcon.la libvideo_fbcon_la_SOURCES = $(FBCON_SRCS) # The SDL framebuffer console video driver sources FBCON_SRCS = \ SDL_fbkeys.h \ SDL_fbvideo.h \ SDL_fbelo.c \ SDL_fbelo.h \ SDL_fbevents.c \ SDL_fbevents_c.h \ SDL_fb3dfx.c \ SDL_fb3dfx.h \ SDL_fbmatrox.c \ SDL_fbmatrox.h \ SDL_fbmouse.c \ SDL_fbmouse_c.h \ SDL_fbriva.c \ SDL_fbriva.h \ SDL_fbvideo.c \ 3dfx_mmio.h \ 3dfx_regs.h \ matrox_mmio.h \ matrox_regs.h \ riva_mmio.h \ riva_regs.h