Mercurial > sdl-ios-xcode
view src/main/linux/SDL_Qtopia_main.cc @ 379:11c8a7684f74
Date: Fri, 24 May 2002 10:32:00 -0700
From: David Hedbor <david@hedbor.org>
Subject: more patches
Ok, another thing I discovered when porting prboom to the Zaurus -
mouse events weren't rotated when the screen was (i.e you got
incorrect events there).
This is now fixed. Also noticed that SDL_WarpMouse isn't handled
correctly, but I haven't looked at fixing that yes.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 28 May 2002 19:24:11 +0000 |
parents | db0cc6034336 |
children | d15bef937f00 |
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/* Include the SDL main definition header */ #include "SDL_main.h" #ifdef main #undef main #endif #ifdef QWS #include <qpe/qpeapplication.h> #endif extern int SDL_main(int argc, char *argv[]); int main(int argc, char *argv[]) { #ifdef QWS // This initializes the Qtopia application. It needs to be done here // because it parses command line options. QPEApplication app(argc, argv); QWidget dummy; app.showMainWidget(&dummy); #endif return(SDL_main(argc, argv)); }