view docs/man3/SDL_WaitEvent.3 @ 379:11c8a7684f74

Date: Fri, 24 May 2002 10:32:00 -0700 From: David Hedbor <david@hedbor.org> Subject: more patches Ok, another thing I discovered when porting prboom to the Zaurus - mouse events weren't rotated when the screen was (i.e you got incorrect events there). This is now fixed. Also noticed that SDL_WarpMouse isn't handled correctly, but I haven't looked at fixing that yes.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 28 May 2002 19:24:11 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_WaitEvent" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_WaitEvent\- Waits indefinitely for the next available event\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_WaitEvent\fP\fR(\fBSDL_Event *event\fR);
.SH "DESCRIPTION"
.PP
Waits indefinitely for the next available event, returning \fB1\fR, or \fB0\fR if there was an error while waiting for events\&. 
.PP
If \fBevent\fR is not \fBNULL\fP, the next event is removed from the queue and stored in that area\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_Event\fR\fR, \fI\fBSDL_PollEvent\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00