view src/main/win32/SDL_win32_main.c @ 1663:11775724e3fe SDL-1.3

fine tuning indent output
author Sam Lantinga <slouken@libsdl.org>
date Sun, 28 May 2006 13:29:03 +0000
parents 782fd950bd46
children 4da1ee79c9af
line wrap: on
line source

/*
    SDL_main.c, placed in the public domain by Sam Lantinga  4/13/98

    The WinMain function -- calls your program's main() function
*/

#include <stdio.h>
#include <stdlib.h>

#define WIN32_LEAN_AND_MEAN
#include <windows.h>

#ifdef _WIN32_WCE
# define DIR_SEPERATOR TEXT("\\")
# undef _getcwd
# define _getcwd(str,len)	wcscpy(str,TEXT(""))
# define setbuf(f,b)
# define setvbuf(w,x,y,z)
# define fopen		_wfopen
# define freopen	_wfreopen
# define remove(x)	DeleteFile(x)
#else
# define DIR_SEPERATOR TEXT("/")
# include <direct.h>
#endif

/* Include the SDL main definition header */
#include "SDL.h"
#include "SDL_main.h"

#ifdef main
# ifndef _WIN32_WCE_EMULATION
#  undef main
# endif /* _WIN32_WCE_EMULATION */
#endif /* main */

/* The standard output files */
#define STDOUT_FILE	TEXT("stdout.txt")
#define STDERR_FILE	TEXT("stderr.txt")

#ifndef NO_STDIO_REDIRECT
# ifdef _WIN32_WCE
static wchar_t stdoutPath[MAX_PATH];
static wchar_t stderrPath[MAX_PATH];
# else
static char stdoutPath[MAX_PATH];
static char stderrPath[MAX_PATH];
# endif
#endif

#if defined(_WIN32_WCE) && _WIN32_WCE < 300
/* seems to be undefined in Win CE although in online help */
#define isspace(a) (((CHAR)a == ' ') || ((CHAR)a == '\t'))
#endif /* _WIN32_WCE < 300 */

/* Parse a command line buffer into arguments */
static int
ParseCommandLine (char *cmdline, char **argv)
{
    char *bufp;
    int argc;

    argc = 0;
    for (bufp = cmdline; *bufp;) {
        /* Skip leading whitespace */
        while (isspace (*bufp)) {
            ++bufp;
        }
        /* Skip over argument */
        if (*bufp == '"') {
            ++bufp;
            if (*bufp) {
                if (argv) {
                    argv[argc] = bufp;
                }
                ++argc;
            }
            /* Skip over word */
            while (*bufp && (*bufp != '"')) {
                ++bufp;
            }
        } else {
            if (*bufp) {
                if (argv) {
                    argv[argc] = bufp;
                }
                ++argc;
            }
            /* Skip over word */
            while (*bufp && !isspace (*bufp)) {
                ++bufp;
            }
        }
        if (*bufp) {
            if (argv) {
                *bufp = '\0';
            }
            ++bufp;
        }
    }
    if (argv) {
        argv[argc] = NULL;
    }
    return (argc);
}

/* Show an error message */
static void
ShowError (const char *title, const char *message)
{
/* If USE_MESSAGEBOX is defined, you need to link with user32.lib */
#ifdef USE_MESSAGEBOX
    MessageBox (NULL, message, title, MB_ICONEXCLAMATION | MB_OK);
#else
    fprintf (stderr, "%s: %s\n", title, message);
#endif
}

/* Pop up an out of memory message, returns to Windows */
static BOOL
OutOfMemory (void)
{
    ShowError ("Fatal Error", "Out of memory - aborting");
    return FALSE;
}

/* SDL_Quit() shouldn't be used with atexit() directly because
   calling conventions may differ... */
static void
cleanup (void)
{
    SDL_Quit ();
}

/* Remove the output files if there was no output written */
static void
cleanup_output (void)
{
#ifndef NO_STDIO_REDIRECT
    FILE *file;
    int empty;
#endif

    /* Flush the output in case anything is queued */
    fclose (stdout);
    fclose (stderr);

#ifndef NO_STDIO_REDIRECT
    /* See if the files have any output in them */
    if (stdoutPath[0]) {
        file = fopen (stdoutPath, TEXT ("rb"));
        if (file) {
            empty = (fgetc (file) == EOF) ? 1 : 0;
            fclose (file);
            if (empty) {
                remove (stdoutPath);
            }
        }
    }
    if (stderrPath[0]) {
        file = fopen (stderrPath, TEXT ("rb"));
        if (file) {
            empty = (fgetc (file) == EOF) ? 1 : 0;
            fclose (file);
            if (empty) {
                remove (stderrPath);
            }
        }
    }
#endif
}

#if defined(_MSC_VER) && !defined(_WIN32_WCE)
/* The VC++ compiler needs main defined */
#define console_main main
#endif

/* This is where execution begins [console apps] */
int
console_main (int argc, char *argv[])
{
    size_t n;
    char *bufp, *appname;
    int status;

    /* Get the class name from argv[0] */
    appname = argv[0];
    if ((bufp = SDL_strrchr (argv[0], '\\')) != NULL) {
        appname = bufp + 1;
    } else if ((bufp = SDL_strrchr (argv[0], '/')) != NULL) {
        appname = bufp + 1;
    }

    if ((bufp = SDL_strrchr (appname, '.')) == NULL)
        n = SDL_strlen (appname);
    else
        n = (bufp - appname);

    bufp = SDL_stack_alloc (char, n + 1);
    if (bufp == NULL) {
        return OutOfMemory ();
    }
    SDL_strlcpy (bufp, appname, n + 1);
    appname = bufp;

    /* Load SDL dynamic link library */
    if (SDL_Init (SDL_INIT_NOPARACHUTE) < 0) {
        ShowError ("WinMain() error", SDL_GetError ());
        return (FALSE);
    }
    atexit (cleanup_output);
    atexit (cleanup);

    /* Sam:
       We still need to pass in the application handle so that
       DirectInput will initialize properly when SDL_RegisterApp()
       is called later in the video initialization.
     */
    SDL_SetModuleHandle (GetModuleHandle (NULL));

    /* Run the application main() code */
    status = SDL_main (argc, argv);

    /* Exit cleanly, calling atexit() functions */
    exit (status);

    /* Hush little compiler, don't you cry... */
    return 0;
}

/* This is where execution begins [windowed apps] */
#ifdef _WIN32_WCE
int WINAPI
WinMain (HINSTANCE hInst, HINSTANCE hPrev, LPWSTR szCmdLine, int sw)
#else
int WINAPI
WinMain (HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)
#endif
{
    HINSTANCE handle;
    char **argv;
    int argc;
    char *cmdline;
    DWORD pathlen;
#ifdef _WIN32_WCE
    wchar_t path[MAX_PATH];
#else
    char path[MAX_PATH];
#endif
#ifdef _WIN32_WCE
    wchar_t *bufp;
    int nLen;
#else
    char *bufp;
    size_t nLen;
#endif
#ifndef NO_STDIO_REDIRECT
    FILE *newfp;
#endif

    /* Start up DDHELP.EXE before opening any files, so DDHELP doesn't
       keep them open.  This is a hack.. hopefully it will be fixed 
       someday.  DDHELP.EXE starts up the first time DDRAW.DLL is loaded.
     */
    handle = LoadLibrary (TEXT ("DDRAW.DLL"));
    if (handle != NULL) {
        FreeLibrary (handle);
    }
#ifndef NO_STDIO_REDIRECT
    pathlen = GetModuleFileName (NULL, path, SDL_arraysize (path));
    while (pathlen > 0 && path[pathlen] != '\\') {
        --pathlen;
    }
    path[pathlen] = '\0';

#ifdef _WIN32_WCE
    wcsncpy (stdoutPath, path, SDL_arraysize (stdoutPath));
    wcsncat (stdoutPath, DIR_SEPERATOR STDOUT_FILE,
             SDL_arraysize (stdoutPath));
#else
    SDL_strlcpy (stdoutPath, path, SDL_arraysize (stdoutPath));
    SDL_strlcat (stdoutPath, DIR_SEPERATOR STDOUT_FILE,
                 SDL_arraysize (stdoutPath));
#endif

    /* Redirect standard input and standard output */
    newfp = freopen (stdoutPath, TEXT ("w"), stdout);

#ifndef _WIN32_WCE
    if (newfp == NULL) {        /* This happens on NT */
#if !defined(stdout)
        stdout = fopen (stdoutPath, TEXT ("w"));
#else
        newfp = fopen (stdoutPath, TEXT ("w"));
        if (newfp) {
            *stdout = *newfp;
        }
#endif
    }
#endif /* _WIN32_WCE */

#ifdef _WIN32_WCE
    wcsncpy (stderrPath, path, SDL_arraysize (stdoutPath));
    wcsncat (stderrPath, DIR_SEPERATOR STDOUT_FILE,
             SDL_arraysize (stdoutPath));
#else
    SDL_strlcpy (stderrPath, path, SDL_arraysize (stderrPath));
    SDL_strlcat (stderrPath, DIR_SEPERATOR STDERR_FILE,
                 SDL_arraysize (stderrPath));
#endif

    newfp = freopen (stderrPath, TEXT ("w"), stderr);
#ifndef _WIN32_WCE
    if (newfp == NULL) {        /* This happens on NT */
#if !defined(stderr)
        stderr = fopen (stderrPath, TEXT ("w"));
#else
        newfp = fopen (stderrPath, TEXT ("w"));
        if (newfp) {
            *stderr = *newfp;
        }
#endif
    }
#endif /* _WIN32_WCE */

    setvbuf (stdout, NULL, _IOLBF, BUFSIZ);     /* Line buffered */
    setbuf (stderr, NULL);      /* No buffering */
#endif /* !NO_STDIO_REDIRECT */

#ifdef _WIN32_WCE
    nLen = wcslen (szCmdLine) + 128 + 1;
    bufp = SDL_stack_alloc (wchar_t, nLen * 2);
    wcscpy (bufp, TEXT ("\""));
    GetModuleFileName (NULL, bufp + 1, 128 - 3);
    wcscpy (bufp + wcslen (bufp), TEXT ("\" "));
    wcsncpy (bufp + wcslen (bufp), szCmdLine, nLen - wcslen (bufp));
    nLen = wcslen (bufp) + 1;
    cmdline = SDL_stack_alloc (char, nLen);
    if (cmdline == NULL) {
        return OutOfMemory ();
    }
    WideCharToMultiByte (CP_ACP, 0, bufp, -1, cmdline, nLen, NULL, NULL);
#else
    /* Grab the command line */
    bufp = GetCommandLine ();
    nLen = SDL_strlen (bufp) + 1;
    cmdline = SDL_stack_alloc (char, nLen);
    if (cmdline == NULL) {
        return OutOfMemory ();
    }
    SDL_strlcpy (cmdline, bufp, nLen);
#endif

    /* Parse it into argv and argc */
    argc = ParseCommandLine (cmdline, NULL);
    argv = SDL_stack_alloc (char *, argc + 1);
    if (argv == NULL) {
        return OutOfMemory ();
    }
    ParseCommandLine (cmdline, argv);

    /* Run the main program (after a little SDL initialization) */
    console_main (argc, argv);

    /* Hush little compiler, don't you cry... */
    return 0;
}

/* vi: set ts=4 sw=4 expandtab: */