Mercurial > sdl-ios-xcode
view VisualC/SDLmain/SDLmain_VS2005.vcproj @ 5212:115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 06 Feb 2011 10:22:25 -0800 |
parents | edd0f0617be4 |
children |
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<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="8.00" Name="SDLmain" ProjectGUID="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}" RootNamespace="SDLmain" > <Platforms> <Platform Name="Win32" /> <Platform Name="x64" /> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="Release|Win32" OutputDirectory=".\Release" IntermediateDirectory=".\Release" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" > <Tool Name="VCPreBuildEventTool" Description="Making sure basic SDL headers are in place..." CommandLine="echo Copying SDL_config_windows.h to SDL_config.h...
copy /Y "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION "hg-0:baadf00d" >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\include,..\..\include\SDL" PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;WIN32,NDEBUG,_WINDOWS" StringPooling="true" RuntimeLibrary="2" EnableFunctionLevelLinking="true" WarningLevel="3" SuppressStartupBanner="true" CompileAs="0" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLibrarianTool" OutputFile="$(IntDir)\SDLmain.lib" SuppressStartupBanner="true" /> <Tool Name="VCALinkTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> <Configuration Name="Release|x64" OutputDirectory="$(PlatformName)\$(ConfigurationName)" IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" TargetEnvironment="3" /> <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\include,..\..\include\SDL" PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS" StringPooling="true" RuntimeLibrary="2" EnableFunctionLevelLinking="true" WarningLevel="3" SuppressStartupBanner="true" CompileAs="0" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLibrarianTool" OutputFile="$(IntDir)\SDLmain.lib" SuppressStartupBanner="true" /> <Tool Name="VCALinkTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> <Configuration Name="Release_NoSTDIO|Win32" OutputDirectory=".\Release_NOSTDIO" IntermediateDirectory=".\Release_NOSTDIO" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" > <Tool Name="VCPreBuildEventTool" Description="Making sure basic SDL headers are in place..." CommandLine="echo Copying SDL_config_windows.h to SDL_config.h...
copy /Y "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION "hg-0:baadf00d" >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\include,..\..\include\SDL" PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;WIN32,NDEBUG,_WINDOWS,NO_STDIO_REDIRECT" StringPooling="true" RuntimeLibrary="2" EnableFunctionLevelLinking="true" WarningLevel="3" SuppressStartupBanner="true" CompileAs="0" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLibrarianTool" OutputFile="$(IntDir)\SDLmain.lib" SuppressStartupBanner="true" /> <Tool Name="VCALinkTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> <Configuration Name="Release_NoSTDIO|x64" OutputDirectory="$(PlatformName)\$(ConfigurationName)" IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" TargetEnvironment="3" /> <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\include,..\..\include\SDL" PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS,NO_STDIO_REDIRECT" StringPooling="true" RuntimeLibrary="2" EnableFunctionLevelLinking="true" WarningLevel="3" SuppressStartupBanner="true" CompileAs="0" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLibrarianTool" OutputFile="$(IntDir)\SDLmain.lib" SuppressStartupBanner="true" /> <Tool Name="VCALinkTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> <Configuration Name="Debug|Win32" OutputDirectory=".\Debug" IntermediateDirectory=".\Debug" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" > <Tool Name="VCPreBuildEventTool" Description="Making sure basic SDL headers are in place..." CommandLine="echo Copying SDL_config_windows.h to SDL_config.h...
copy /Y "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION "hg-0:baadf00d" >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\..\include,..\..\include\SDL" PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;WIN32,_DEBUG,_WINDOWS" RuntimeLibrary="2" WarningLevel="3" SuppressStartupBanner="true" DebugInformationFormat="1" CompileAs="0" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLibrarianTool" OutputFile="$(IntDir)\SDLmain.lib" SuppressStartupBanner="true" /> <Tool Name="VCALinkTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> <Configuration Name="Debug|x64" OutputDirectory="$(PlatformName)\$(ConfigurationName)" IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" TargetEnvironment="3" /> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\..\include,..\..\include\SDL" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" RuntimeLibrary="2" WarningLevel="3" SuppressStartupBanner="true" DebugInformationFormat="1" CompileAs="0" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLibrarianTool" OutputFile="$(IntDir)\SDLmain.lib" SuppressStartupBanner="true" /> <Tool Name="VCALinkTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> </Configurations> <References> </References> <Files> <File RelativePath="..\..\src\main\windows\SDL_windows_main.c" > </File> </Files> <Globals> </Globals> </VisualStudioProject>