view src/video/wincommon/SDL_syswm_c.h @ 1461:11134dc42da8

Updated for Dreamcast KOS June 2005 snapshot: http://cadcdev.sourceforge.net/svn/snapshots/ http://gamedev.allusion.net/softprj/kos/dcsetup.php
author Sam Lantinga <slouken@libsdl.org>
date Thu, 02 Mar 2006 13:16:02 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_lowvideo.h"

/* Data that needs to be freed at SDL_SYS_VideoQuit() */
extern HICON screen_icn;

/* Functions to be exported */
extern void WIN_SetWMIcon(_THIS, SDL_Surface *icon, Uint8 *mask);
extern void WIN_SetWMCaption(_THIS, const char *title, const char *icon);
extern int WIN_IconifyWindow(_THIS);
extern SDL_GrabMode WIN_GrabInput(_THIS, SDL_GrabMode mode);
extern int WIN_GetWMInfo(_THIS, SDL_SysWMinfo *info);